/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "parallaction/exec.h" #include "parallaction/input.h" #include "parallaction/parallaction.h" #include "parallaction/sound.h" namespace Parallaction { #define INST_ON 1 #define INST_OFF 2 #define INST_X 3 #define INST_Y 4 #define INST_Z 5 #define INST_F 6 #define INST_LOOP 7 #define INST_ENDLOOP 8 #define INST_SHOW 9 #define INST_INC 10 #define INST_DEC 11 #define INST_SET 12 #define INST_PUT 13 #define INST_CALL 14 #define INST_WAIT 15 #define INST_START 16 #define INST_SOUND 17 #define INST_MOVE 18 #define INST_ENDSCRIPT 19 #define SetOpcodeTable(x) table = &x; typedef Common::Functor0Mem OpcodeV1; #define COMMAND_OPCODE(op) table->push_back(new OpcodeV1(this, &CommandExec_ns::cmdOp_##op)) #define DECLARE_COMMAND_OPCODE(op) void CommandExec_ns::cmdOp_##op() typedef Common::Functor0Mem OpcodeV2; #define INSTRUCTION_OPCODE(op) table->push_back(new OpcodeV2(this, &ProgramExec_ns::instOp_##op)) #define DECLARE_INSTRUCTION_OPCODE(op) void ProgramExec_ns::instOp_##op() extern const char *_instructionNamesRes_ns[]; DECLARE_INSTRUCTION_OPCODE(on) { InstructionPtr inst = *_ctxt.inst; inst->_a->_flags |= kFlagsActive; inst->_a->_flags &= ~kFlagsRemove; } DECLARE_INSTRUCTION_OPCODE(off) { (*_ctxt.inst)->_a->_flags |= kFlagsRemove; } DECLARE_INSTRUCTION_OPCODE(loop) { InstructionPtr inst = *_ctxt.inst; _ctxt.program->_loopCounter = inst->_opB.getValue(); _ctxt.program->_loopStart = _ctxt.ip; } DECLARE_INSTRUCTION_OPCODE(endloop) { if (--_ctxt.program->_loopCounter > 0) { _ctxt.ip = _ctxt.program->_loopStart; } } DECLARE_INSTRUCTION_OPCODE(inc) { InstructionPtr inst = *_ctxt.inst; int16 _si = inst->_opB.getValue(); if (inst->_flags & kInstMod) { // mod int16 _bx = (_si > 0 ? _si : -_si); if (_ctxt.modCounter % _bx != 0) return; _si = (_si > 0 ? 1 : -1); } int16 lvalue = inst->_opA.getValue(); if (inst->_index == INST_INC) { lvalue += _si; } else { lvalue -= _si; } inst->_opA.setValue(lvalue); } DECLARE_INSTRUCTION_OPCODE(set) { InstructionPtr inst = *_ctxt.inst; inst->_opA.setValue(inst->_opB.getValue()); } DECLARE_INSTRUCTION_OPCODE(put) { InstructionPtr inst = *_ctxt.inst; Graphics::Surface v18; v18.w = inst->_a->width(); v18.h = inst->_a->height(); v18.pixels = inst->_a->getFrameData(inst->_a->getF()); int16 x = inst->_opA.getValue(); int16 y = inst->_opB.getValue(); bool mask = (inst->_flags & kInstMaskedPut) == kInstMaskedPut; _vm->_gfx->patchBackground(v18, x, y, mask); } DECLARE_INSTRUCTION_OPCODE(show) { _ctxt.suspend = true; } DECLARE_INSTRUCTION_OPCODE(invalid) { error("Can't execute invalid opcode %i", (*_ctxt.inst)->_index); } DECLARE_INSTRUCTION_OPCODE(call) { _vm->callFunction((*_ctxt.inst)->_immediate, 0); } DECLARE_INSTRUCTION_OPCODE(wait) { if (_engineFlags & kEngineWalking) { _ctxt.ip--; _ctxt.suspend = true; } } DECLARE_INSTRUCTION_OPCODE(start) { (*_ctxt.inst)->_a->_flags |= (kFlagsActing | kFlagsActive); } DECLARE_INSTRUCTION_OPCODE(sound) { _vm->_activeZone = (*_ctxt.inst)->_z; } DECLARE_INSTRUCTION_OPCODE(move) { InstructionPtr inst = (*_ctxt.inst); int16 x = inst->_opA.getValue(); int16 y = inst->_opB.getValue(); _vm->_char.scheduleWalk(x, y); } DECLARE_INSTRUCTION_OPCODE(endscript) { if ((_ctxt.anim->_flags & kFlagsLooping) == 0) { _ctxt.anim->_flags &= ~kFlagsActing; _vm->_cmdExec->run(_ctxt.anim->_commands, _ctxt.anim); _ctxt.program->_status = kProgramDone; } _ctxt.ip = _ctxt.program->_instructions.begin(); _ctxt.suspend = true; } DECLARE_COMMAND_OPCODE(invalid) { error("Can't execute invalid command '%i'", _ctxt.cmd->_id); } DECLARE_COMMAND_OPCODE(set) { if (_ctxt.cmd->u._flags & kFlagsGlobal) { _ctxt.cmd->u._flags &= ~kFlagsGlobal; _globalFlags |= _ctxt.cmd->u._flags; } else { _vm->setLocationFlags(_ctxt.cmd->u._flags); } } DECLARE_COMMAND_OPCODE(clear) { if (_ctxt.cmd->u._flags & kFlagsGlobal) { _ctxt.cmd->u._flags &= ~kFlagsGlobal; _globalFlags &= ~_ctxt.cmd->u._flags; } else { _vm->clearLocationFlags(_ctxt.cmd->u._flags); } } DECLARE_COMMAND_OPCODE(start) { _ctxt.cmd->u._zone->_flags |= kFlagsActing; } DECLARE_COMMAND_OPCODE(speak) { if ((_ctxt.cmd->u._zone->_type & 0xFFFF) == kZoneSpeak) { _vm->enterDialogueMode(_ctxt.cmd->u._zone); } else { _vm->_activeZone = _ctxt.cmd->u._zone; } } DECLARE_COMMAND_OPCODE(get) { _ctxt.cmd->u._zone->_flags &= ~kFlagsFixed; _vm->runZone(_ctxt.cmd->u._zone); } DECLARE_COMMAND_OPCODE(location) { _vm->scheduleLocationSwitch(_ctxt.cmd->u._string); } DECLARE_COMMAND_OPCODE(open) { _vm->updateDoor(_ctxt.cmd->u._zone, false); } DECLARE_COMMAND_OPCODE(close) { _vm->updateDoor(_ctxt.cmd->u._zone, true); } DECLARE_COMMAND_OPCODE(on) { _vm->showZone(_ctxt.cmd->u._zone, true); } DECLARE_COMMAND_OPCODE(off) { _vm->showZone(_ctxt.cmd->u._zone, false); } DECLARE_COMMAND_OPCODE(call) { _vm->callFunction(_ctxt.cmd->u._callable, &_ctxt.z); } DECLARE_COMMAND_OPCODE(toggle) { if (_ctxt.cmd->u._flags & kFlagsGlobal) { _ctxt.cmd->u._flags &= ~kFlagsGlobal; _globalFlags ^= _ctxt.cmd->u._flags; } else { _vm->toggleLocationFlags(_ctxt.cmd->u._flags); } } DECLARE_COMMAND_OPCODE(drop){ _vm->dropItem( _ctxt.cmd->u._object ); } DECLARE_COMMAND_OPCODE(quit) { _vm->_quit = true; _vm->quitGame(); } DECLARE_COMMAND_OPCODE(move) { _vm->_char.scheduleWalk(_ctxt.cmd->u._move.x, _ctxt.cmd->u._move.y); } DECLARE_COMMAND_OPCODE(stop) { _ctxt.cmd->u._zone->_flags &= ~kFlagsActing; } void ProgramExec::runScript(ProgramPtr script, AnimationPtr a) { debugC(9, kDebugExec, "runScript(Animation = %s)", a->_name); _ctxt.ip = script->_ip; _ctxt.anim = a; _ctxt.program = script; _ctxt.suspend = false; _ctxt.modCounter = _modCounter; InstructionList::iterator inst; for ( ; (a->_flags & kFlagsActing) ; ) { inst = _ctxt.ip; _ctxt.inst = inst; _ctxt.ip++; debugC(9, kDebugExec, "inst [%02i] %s\n", (*inst)->_index, _instructionNames[(*inst)->_index - 1]); script->_status = kProgramRunning; (*_opcodes[(*inst)->_index])(); if (_ctxt.suspend) break; } script->_ip = _ctxt.ip; } void ProgramExec::runScripts(ProgramList::iterator first, ProgramList::iterator last) { if (_engineFlags & kEnginePauseJobs) { return; } for (ProgramList::iterator it = first; it != last; it++) { AnimationPtr a = (*it)->_anim; if (a->_flags & kFlagsCharacter) a->setZ(a->getFrameY() + a->height()); if ((a->_flags & kFlagsActing) == 0) continue; runScript(*it, a); if (a->_flags & kFlagsCharacter) a->setZ(a->getFrameY() + a->height()); } _modCounter++; return; } void CommandExec::runList(CommandList::iterator first, CommandList::iterator last) { uint32 useFlags = 0; bool useLocalFlags; _ctxt.suspend = false; for ( ; first != last; first++) { if (_vm->shouldQuit()) break; CommandPtr cmd = *first; if (cmd->_flagsOn & kFlagsGlobal) { useFlags = _globalFlags | kFlagsGlobal; useLocalFlags = false; } else { useFlags = _vm->getLocationFlags(); useLocalFlags = true; } bool onMatch = (cmd->_flagsOn & useFlags) == cmd->_flagsOn; bool offMatch = (cmd->_flagsOff & ~useFlags) == cmd->_flagsOff; debugC(3, kDebugExec, "runCommands[%i] (on: %x, off: %x), (%s = %x)", cmd->_id, cmd->_flagsOn, cmd->_flagsOff, useLocalFlags ? "LOCALFLAGS" : "GLOBALFLAGS", useFlags); if (!onMatch || !offMatch) continue; _ctxt.z = _execZone; _ctxt.cmd = cmd; (*_opcodes[cmd->_id])(); if (_ctxt.suspend) { createSuspendList(++first, last); return; } } } void CommandExec::run(CommandList& list, ZonePtr z) { if (list.size() == 0) { debugC(3, kDebugExec, "runCommands: nothing to do"); return; } _execZone = z; debugC(3, kDebugExec, "runCommands starting"); runList(list.begin(), list.end()); debugC(3, kDebugExec, "runCommands completed"); } void CommandExec::createSuspendList(CommandList::iterator first, CommandList::iterator last) { if (first == last) { return; } debugC(3, kDebugExec, "CommandExec::createSuspendList()"); _suspendedCtxt.valid = true; _suspendedCtxt.first = first; _suspendedCtxt.last = last; _suspendedCtxt.zone = _execZone; } void CommandExec::cleanSuspendedList() { debugC(3, kDebugExec, "CommandExec::cleanSuspended()"); _suspendedCtxt.valid = false; _suspendedCtxt.first = _suspendedCtxt.last; _suspendedCtxt.zone = nullZonePtr; } void CommandExec::runSuspended() { if (_engineFlags & kEngineWalking) { return; } if (_suspendedCtxt.valid) { debugC(3, kDebugExec, "CommandExec::runSuspended()"); _execZone = _suspendedCtxt.zone; runList(_suspendedCtxt.first, _suspendedCtxt.last); cleanSuspendedList(); } } CommandExec_ns::CommandExec_ns(Parallaction_ns* vm) : _vm(vm) { } CommandExec_ns::~CommandExec_ns() { } void CommandExec_ns::init() { Common::Array *table = 0; SetOpcodeTable(_opcodes); COMMAND_OPCODE(invalid); COMMAND_OPCODE(set); COMMAND_OPCODE(clear); COMMAND_OPCODE(start); COMMAND_OPCODE(speak); COMMAND_OPCODE(get); COMMAND_OPCODE(location); COMMAND_OPCODE(open); COMMAND_OPCODE(close); COMMAND_OPCODE(on); COMMAND_OPCODE(off); COMMAND_OPCODE(call); COMMAND_OPCODE(toggle); COMMAND_OPCODE(drop); COMMAND_OPCODE(quit); COMMAND_OPCODE(move); COMMAND_OPCODE(stop); } void ProgramExec_ns::init() { Common::Array *table = 0; SetOpcodeTable(_opcodes); INSTRUCTION_OPCODE(invalid); INSTRUCTION_OPCODE(on); INSTRUCTION_OPCODE(off); INSTRUCTION_OPCODE(set); // x INSTRUCTION_OPCODE(set); // y INSTRUCTION_OPCODE(set); // z INSTRUCTION_OPCODE(set); // f INSTRUCTION_OPCODE(loop); INSTRUCTION_OPCODE(endloop); INSTRUCTION_OPCODE(show); INSTRUCTION_OPCODE(inc); INSTRUCTION_OPCODE(inc); // dec INSTRUCTION_OPCODE(set); INSTRUCTION_OPCODE(put); INSTRUCTION_OPCODE(call); INSTRUCTION_OPCODE(wait); INSTRUCTION_OPCODE(start); INSTRUCTION_OPCODE(sound); INSTRUCTION_OPCODE(move); INSTRUCTION_OPCODE(endscript); } ProgramExec_ns::ProgramExec_ns(Parallaction_ns *vm) : _vm(vm) { _instructionNames = _instructionNamesRes_ns; } ProgramExec_ns::~ProgramExec_ns() { } } // namespace Parallaction