/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/system.h" #include "common/file.h" #include "parallaction/parallaction.h" namespace Parallaction { byte * Gfx::_buffers[]; #define BALLOON_WIDTH 12 #define BALLOON_HEIGHT 10 byte _resBalloon[2][BALLOON_WIDTH*BALLOON_HEIGHT] = { { 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x00, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, }, { 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01, 0x00, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x02, 0x02 } }; void Gfx::drawBalloon(const Common::Rect& r, uint16 winding) { // printf("Gfx::drawBalloon(%i, %i, %i, %i, %i)...", left, top, width, height, winding); Common::Rect q = r; q.right += 5; floodFill(kBitFront, q, 0); q.left++; q.top+=2; q.right--; q.bottom--; floodFill(kBitFront, q, 1); winding = (winding == 0 ? 1 : 0); byte *s = _resBalloon[winding]; byte *d = _buffers[kBitFront] + (r.left + (r.width()+5)/2 - 5) + (r.bottom - 1) * SCREEN_WIDTH; for (uint16 i = 0; i < BALLOON_HEIGHT; i++) { for (uint16 j = 0; j < BALLOON_WIDTH; j++) { if (*s != 2) *d = *s; d++; s++; } d += (SCREEN_WIDTH - BALLOON_WIDTH); } // printf("done\n"); return; } void Gfx::setPalette(Palette pal, uint32 first, uint32 num) { // printf("setPalette(%i, %i)\n", first, num); if (first + num > BASE_PALETTE_COLORS) error("wrong parameters for setPalette()"); byte sysBasePal[EHB_PALETTE_COLORS*4]; byte sysExtraPal[BASE_PALETTE_COLORS*4]; byte r, g, b; uint32 j = 0; for (uint32 i = first; i < first+num; i++) { r = (pal[i*3] << 2) | (pal[i*3] >> 4); g = (pal[i*3+1] << 2) | (pal[i*3+1] >> 4); b = (pal[i*3+2] << 2) | (pal[i*3+2] >> 4); sysBasePal[j*4] = r; sysBasePal[j*4+1] = g; sysBasePal[j*4+2] = b; sysBasePal[j*4+3] = 0; if (_vm->getPlatform() == Common::kPlatformAmiga) { sysExtraPal[j*4] = r >> 1; sysExtraPal[j*4+1] = g >> 1; sysExtraPal[j*4+2] = b >> 1; sysExtraPal[j*4+3] = 0; } else { sysExtraPal[j*4] = 0; sysExtraPal[j*4+1] = 0; sysExtraPal[j*4+2] = 0; sysExtraPal[j*4+3] = 0; } j++; } g_system->setPalette(sysBasePal, first, num); if (_vm->getPlatform() == Common::kPlatformAmiga) g_system->setPalette(sysExtraPal, first+FIRST_EHB_COLOR, num); // g_system->updateScreen(); return; } void Gfx::setBlackPalette() { Palette pal; memset(pal, 0, PALETTE_SIZE); setPalette(pal); } // // palette Animation // // FIXME: the effect is different from the original // void Gfx::animatePalette() { // printf("Gfx::animatePalette()\n"); byte tmp[3]; for (uint16 i = 0; i < 4; i++) { if ((_palettefx[i]._flags & 1) == 0) continue; // animated palette _palettefx[i]._timer += _palettefx[i]._step * 2; // update timer if (_palettefx[i]._timer < 0x4000) continue; // check timeout _palettefx[i]._timer = 0; // reset timer if (_palettefx[i]._flags & 2) { // forward tmp[0] = _palette[_palettefx[i]._first * 3]; tmp[1] = _palette[_palettefx[i]._first * 3 + 1]; tmp[2] = _palette[_palettefx[i]._first * 3 + 2]; memmove(_palette+_palettefx[i]._first*3, _palette+(_palettefx[i]._first+1)*3, (_palettefx[i]._last - _palettefx[i]._first)*3); _palette[_palettefx[i]._last * 3] = tmp[0]; _palette[_palettefx[i]._last * 3 + 1] = tmp[1]; _palette[_palettefx[i]._last * 3 + 2] = tmp[2]; } else { // backward tmp[0] = _palette[_palettefx[i]._last * 3]; tmp[1] = _palette[_palettefx[i]._last * 3 + 1]; tmp[2] = _palette[_palettefx[i]._last * 3 + 2]; memmove(_palette+(_palettefx[i]._first+1)*3, _palette+_palettefx[i]._first*3, (_palettefx[i]._last - _palettefx[i]._first)*3); _palette[_palettefx[i]._first * 3] = tmp[0]; _palette[_palettefx[i]._first * 3 + 1] = tmp[1]; _palette[_palettefx[i]._first * 3 + 2] = tmp[2]; } } setPalette(_palette); return; } void Gfx::fadePalette(Palette pal) { for (uint16 i = 0; i < BASE_PALETTE_COLORS * 3; i++) if (pal[i] < _palette[i]) pal[i]++; return; } void Gfx::buildBWPalette(Palette pal) { for (uint16 i = 0; i < BASE_PALETTE_COLORS; i++) { byte max; max = MAX(_palette[i*3+1], _palette[i*3+2]); max = MAX(max, _palette[i*3]); pal[i*3] = max; pal[i*3+1] = max; pal[i*3+2] = max; } return; } void Gfx::quickFadePalette(Palette pal) { for (uint16 i = 0; i < BASE_PALETTE_COLORS * 3; i++) { if (pal[i] == _palette[i]) continue; pal[i] += (pal[i] < _palette[i] ? 4 : -4); } return; } void Gfx::setHalfbriteMode(bool enable) { #ifdef HALFBRITE if (_vm->getPlatform() != Common::kPlatformAmiga) return; if (enable == _halfbrite) return; byte *buf = _buffers[kBitBack]; for (uint32 i = 0; i < SCREEN_SIZE; i++) *buf++ ^= 0x20; buf = _buffers[kBitFront]; for (uint32 i = 0; i < SCREEN_SIZE; i++) *buf++ ^= 0x20; _halfbrite = !_halfbrite; #endif } void Gfx::updateScreen() { // printf("Gfx::updateScreen()\n"); g_system->copyRectToScreen(_buffers[kBitFront], SCREEN_WIDTH, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); g_system->updateScreen(); return; } void Gfx::swapBuffers() { byte *temp = _buffers[kBitFront]; _buffers[kBitFront] = _buffers[kBitBack]; _buffers[kBitBack] = temp; updateScreen(); return; } // // graphic primitives // void Gfx::clearScreen(Gfx::Buffers buffer) { memset(_buffers[buffer], 0, SCREEN_WIDTH*SCREEN_HEIGHT); if (buffer == kBitFront) updateScreen(); return; } void Gfx::copyScreen(Gfx::Buffers srcbuffer, Gfx::Buffers dstbuffer) { memcpy(_buffers[dstbuffer], _buffers[srcbuffer], SCREEN_WIDTH*SCREEN_HEIGHT); // if (dstbuffer == kBitFront) updateScreen(); return; } void Gfx::floodFill(Gfx::Buffers buffer, const Common::Rect& r, byte color) { // printf("Gfx::floodFill(%i, %i, %i, %i, %i)\n", color, left, top, right, bottom); byte *d = _buffers[buffer] + (r.left + r.top * SCREEN_WIDTH); uint16 w = r.width() + 1; uint16 h = r.height() + 1; for (uint16 i = 0; i < h; i++) { memset(d, color, w); d += SCREEN_WIDTH; } return; } void screenClip(Common::Rect& r, Common::Point& p) { int32 x = r.left; int32 y = r.top; Common::Rect screen(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); r.clip(screen); if (!r.isValidRect()) return; p.x = r.left; p.y = r.top; r.translate(screen.left - x, screen.top - y); } void Gfx::flatBlit(const Common::Rect& r, byte *data, Gfx::Buffers buffer) { Common::Point dp; Common::Rect q(r); screenClip(q, dp); byte *s = data + q.left + q.top * r.width(); byte *d = _buffers[buffer] + dp.x + dp.y * SCREEN_WIDTH; for (uint16 i = q.top; i < q.bottom; i++) { for (uint16 j = q.left; j < q.right; j++) { if (*s != 0) *d = *s; s++; d++; } s += (r.width() - q.width()); d += (SCREEN_WIDTH - q.width()); } return; } void Gfx::blit(const Common::Rect& r, uint16 z, byte *data, Gfx::Buffers buffer) { Common::Point dp; Common::Rect q(r); screenClip(q, dp); byte *s = data + q.left + q.top * r.width(); byte *d = _buffers[buffer] + dp.x + dp.y * SCREEN_WIDTH; for (uint16 i = q.top; i < q.bottom; i++) { uint16 n = dp.x % 4; byte *m = _buffers[kMask0] + dp.x/4 + (dp.y + i - q.top)*SCREENMASK_WIDTH; for (uint16 j = q.left; j < q.right; j++) { if (*s != 0) { uint16 v = ((3 << (n << 1)) & *m) >> (n << 1); if (z >= v) *d = *s; } n++; if (n==4) m++; n &= 0x3; s++; d++; } s += (r.width() - q.right + q.left); d += (SCREEN_WIDTH - q.right + q.left); } return; } void jobDisplayLabel(void *parm, Job *j) { Label *label = (Label*)parm; debugC(9, kDebugJobs, "jobDisplayLabel (%p)", (const void*) label); if (label->_cnv._width == 0) return; _vm->_gfx->flatBlitCnv(&label->_cnv, _vm->_gfx->_labelPosition[0].x, _vm->_gfx->_labelPosition[0].y, Gfx::kBitBack); return; } void jobEraseLabel(void *parm, Job *j) { Label *label = (Label*)parm; debugC(9, kDebugJobs, "jobEraseLabel (%p)", (const void*) label); int16 _si, _di; if (_vm->_activeItem._id != 0) { _si = _vm->_mousePos.x + 16 - label->_cnv._width/2; _di = _vm->_mousePos.y + 34; } else { _si = _vm->_mousePos.x + 8 - label->_cnv._width/2; _di = _vm->_mousePos.y + 21; } if (_si < 0) _si = 0; if (_di > 190) _di = 190; if (label->_cnv._width + _si > SCREEN_WIDTH) _si = SCREEN_WIDTH - label->_cnv._width; Common::Rect r(label->_cnv._width, label->_cnv._height); r.moveTo(_vm->_gfx->_labelPosition[1]); _vm->_gfx->restoreBackground(r); _vm->_gfx->_labelPosition[1] = _vm->_gfx->_labelPosition[0]; _vm->_gfx->_labelPosition[0].x = _si; _vm->_gfx->_labelPosition[0].y = _di; return; } void Gfx::initMouse(uint16 arg_0) { _mouseComposedArrow = _vm->_disk->loadPointer(); byte temp[MOUSEARROW_WIDTH*MOUSEARROW_HEIGHT]; memcpy(temp, _mouseArrow, MOUSEARROW_WIDTH*MOUSEARROW_HEIGHT); uint16 k = 0; for (uint16 i = 0; i < 4; i++) { for (uint16 j = 0; j < 64; j++) _mouseArrow[k++] = temp[i + j * 4]; } return; } void Gfx::setMousePointer(int16 index) { if (index == kCursorArrow) { // standard mouse pointer g_system->setMouseCursor(_mouseArrow, MOUSEARROW_WIDTH, MOUSEARROW_HEIGHT, 0, 0, 0); g_system->showMouse(true); } else { // inventory item pointer byte *v8 = _mouseComposedArrow->_data0; // FIXME: destination offseting is not clear byte* s = _vm->_char._objs->getFramePtr(getInventoryItemIndex(index)); byte* d = v8 + 7 + MOUSECOMBO_WIDTH * 7; for (uint32 i = 0; i < INVENTORYITEM_HEIGHT; i++) { memcpy(d, s, INVENTORYITEM_WIDTH); s += INVENTORYITEM_PITCH; d += MOUSECOMBO_WIDTH; } g_system->setMouseCursor(v8, MOUSECOMBO_WIDTH, MOUSECOMBO_HEIGHT, 0, 0, 0); } return; } // // Cnv management // void Gfx::flatBlitCnv(Cnv *cnv, uint16 frame, int16 x, int16 y, Gfx::Buffers buffer) { StaticCnv scnv; scnv._width = cnv->_width; scnv._height = cnv->_height; scnv._data0 = cnv->getFramePtr(frame); scnv._data1 = NULL; // _questioner->field_8[v60->_mood & 0xF]; flatBlitCnv(&scnv, x, y, buffer); } void Gfx::flatBlitCnv(StaticCnv *cnv, int16 x, int16 y, Gfx::Buffers buffer) { Common::Rect r(cnv->_width, cnv->_height); r.moveTo(x, y); flatBlit(r, cnv->_data0, buffer); return; } void Gfx::blitCnv(StaticCnv *cnv, int16 x, int16 y, uint16 z, Gfx::Buffers buffer) { Common::Rect r(cnv->_width, cnv->_height); r.moveTo(x, y); blit(r, z, cnv->_data0, buffer); return; } void Gfx::backupDoorBackground(DoorData *data, int16 x, int16 y) { byte *s = _buffers[kBit2] + x + y * SCREEN_WIDTH; byte *d = data->_background; for (uint16 i = 0; i < data->_cnv->_height ; i++) { memcpy(d, s, data->_cnv->_width); s += SCREEN_WIDTH; d += data->_cnv->_width; } return; } void Gfx::backupGetBackground(GetData *data, int16 x, int16 y) { byte *t = data->_cnv->_data0; byte *s = _buffers[kBitBack] + x + y * SCREEN_WIDTH; byte *d = data->_backup; for (uint16 i = 0; i < data->_cnv->_height ; i++) { for (uint16 j = 0; j < data->_cnv->_width ; j++) { *d = (*t) ? *s : 0; d++; t++; s++; } s += (SCREEN_WIDTH - data->_cnv->_width); } return; } // // copies a rectangular bitmap on the background // void Gfx::restoreZoneBackground(const Common::Rect& r, byte *data) { StaticCnv cnv; cnv._data0 = data; cnv._data1 = NULL; cnv._width = r.width(); cnv._height = r.height(); flatBlitCnv(&cnv, r.left, r.top, kBitBack); flatBlitCnv(&cnv, r.left, r.top, kBit2); return; } void Gfx::makeCnvFromString(StaticCnv *cnv, char *text) { assert(_font == _fonts[kFontLabel]); if (_vm->getPlatform() == Common::kPlatformAmiga) { cnv->_width = _font->getStringWidth(text) + 16; cnv->_height = 10; cnv->_data0 = (byte*)malloc(cnv->_width * cnv->_height); memset(cnv->_data0, 0, cnv->_width * cnv->_height); _font->setColor(7); _font->drawString(cnv->_data0 + 1, cnv->_width, text); _font->drawString(cnv->_data0 + 1 + cnv->_width * 2, cnv->_width, text); _font->drawString(cnv->_data0 + cnv->_width, cnv->_width, text); _font->drawString(cnv->_data0 + 2 + cnv->_width, cnv->_width, text); _font->setColor(1); _font->drawString(cnv->_data0 + 1 + cnv->_width, cnv->_width, text); } else { cnv->_width = _font->getStringWidth(text); cnv->_height = _font->height(); cnv->_data0 = (byte*)malloc(cnv->_width * cnv->_height); memset(cnv->_data0, 0, cnv->_width * cnv->_height); _font->drawString(cnv->_data0, cnv->_width, text); } } void Gfx::displayString(uint16 x, uint16 y, const char *text, byte color) { byte *dst = _buffers[kBitFront] + x + y*SCREEN_WIDTH; _font->setColor(color); _font->drawString(dst, SCREEN_WIDTH, text); } void Gfx::displayCenteredString(uint16 y, const char *text) { uint16 x = (SCREEN_WIDTH - getStringWidth(text)) / 2; displayString(x, y, text, 1); } bool Gfx::displayWrappedString(char *text, uint16 x, uint16 y, byte color, uint16 wrapwidth) { // printf("Gfx::displayWrappedString(%s, %i, %i, %i, %i)...", text, x, y, color, wrapwidth); uint16 lines = 0; bool rv = false; uint16 linewidth = 0; uint16 rx = x + 10; uint16 ry = y + 4; char token[40]; while (strlen(text) > 0) { text = parseNextToken(text, token, 40, " ", true); linewidth += getStringWidth(token); if (linewidth > wrapwidth) { // wrap line lines++; rx = x + 10; // x ry = y + 4 + lines*10; // y linewidth = getStringWidth(token); } if (!scumm_stricmp(token, "%s")) { sprintf(token, "%d", _score); } if (!scumm_stricmp(token, "%p")) { rv = true; } else displayString(rx, ry, token, color); rx += getStringWidth(token) + getStringWidth(" "); linewidth += getStringWidth(" "); text = Common::ltrim(text); } // printf("done\n"); return rv; } uint16 Gfx::getStringWidth(const char *text) { return _font->getStringWidth(text); } void Gfx::getStringExtent(char *text, uint16 maxwidth, int16* width, int16* height) { uint16 lines = 0; uint16 w = 0; *width = 0; char token[40]; while (strlen(text) != 0) { text = parseNextToken(text, token, 40, " ", true); w += getStringWidth(token); if (w > maxwidth) { w -= getStringWidth(token); lines++; if (w > *width) *width = w; w = getStringWidth(token); } w += getStringWidth(" "); text = Common::ltrim(text); } if (*width < w) *width = w; *width += 10; *height = lines * 10 + 20; return; } void Gfx::setFont(Fonts name) { assert(name < 3); _font = _fonts[name]; } void Gfx::restoreBackground(const Common::Rect& r) { int16 left = r.left; int16 top = r.top; int16 width = r.width(); int16 height = r.height(); if (left < 0) left = 0; if (top < 0) top = 0; if (left >= SCREEN_WIDTH) return; if (top >= SCREEN_HEIGHT) return; if (left+width >= SCREEN_WIDTH) width = SCREEN_WIDTH - left; if (top+height >= SCREEN_HEIGHT) height = SCREEN_HEIGHT - top; Common::Rect q(width, height); q.moveTo(left, top); copyRect( kBitBack, q, _buffers[kBit2] + q.left + q.top * SCREEN_WIDTH, SCREEN_WIDTH ); return; } void Gfx::freeStaticCnv(StaticCnv *cnv) { // printf("free_static_cnv()\n"); if (!cnv) return; if (!cnv || !cnv->_data0) return; free(cnv->_data0); cnv->_data0 = NULL; return; } void Gfx::setBackground(byte *background) { memcpy(_buffers[kBitBack], background, SCREEN_WIDTH*SCREEN_HEIGHT); copyScreen(kBitBack, kBit2); } void Gfx::setMask(byte *mask) { memcpy(_buffers[kMask0], mask, SCREENMASK_WIDTH*SCREEN_HEIGHT); } void Gfx::copyRect(Gfx::Buffers dstbuffer, const Common::Rect& r, byte *src, uint16 pitch) { byte *d = _buffers[dstbuffer] + r.left + SCREEN_WIDTH * r.top; byte *s = src; for (uint16 _si = 0; _si < r.height(); _si++) { memcpy(d, s, r.width()); s += pitch; d += SCREEN_WIDTH; } } void Gfx::grabRect(byte *dst, const Common::Rect& r, Gfx::Buffers srcbuffer, uint16 pitch) { byte *s = _buffers[srcbuffer] + r.left + SCREEN_WIDTH * r.top; for (uint16 i = 0; i < r.height(); i++) { memcpy(dst, s, r.width()); s += SCREEN_WIDTH; dst += pitch; } return; } void Gfx::plotMaskPixel(uint16 x, uint16 y, byte color) { uint16 _ax = x + y * SCREEN_WIDTH; _buffers[kMask0][_ax >> 2] &= ~(3 << ((_ax & 3) << 1)); return; } void Gfx::fillMaskRect(const Common::Rect& r, byte color) { uint16 _di = r.left/4 + r.top*80; for (uint16 _si = r.top; _si < r.bottom; _si++) { memset(&_buffers[kMask0][_di], color, r.width()/4+1); _di += 80; } return; } // HACK // this routine is only invoked from the 'intgrotta scenario' // void Gfx::intGrottaHackMask() { memset(_buffers[kMask0] + 3600, 0, 3600); _bgLayers[1] = 500; return; } int16 Gfx::queryMask(int16 v) { for (uint16 _si = 0; _si < 3; _si++) { if (_bgLayers[_si+1] > v) return _si; } return 3; } Gfx::Gfx(Parallaction* vm) : _vm(vm) { g_system->beginGFXTransaction(); g_system->initSize(SCREEN_WIDTH, SCREEN_HEIGHT); g_system->endGFXTransaction(); _buffers[kBitFront] = (byte*)malloc(SCREEN_SIZE); _buffers[kBitBack] = (byte*)malloc(SCREEN_SIZE); _buffers[kBit2] = (byte*)malloc(SCREEN_SIZE); _buffers[kMask0] = (byte*)malloc(SCREENMASK_WIDTH * SCREEN_HEIGHT); setBlackPalette(); _bgLayers[0] = _bgLayers[1] = _bgLayers[2] = _bgLayers[3] = 0; memset(_palette, 0, sizeof(_palette)); memset(_palettefx, 0, sizeof(_palettefx)); initMouse( 0 ); initFonts(); _halfbrite = false; _font = NULL; return; } Gfx::~Gfx() { free(_buffers[kMask0]); free(_buffers[kBitFront]); free(_buffers[kBitBack]); free(_buffers[kBit2]); delete _fonts[kFontDialogue]; delete _fonts[kFontLabel]; delete _fonts[kFontMenu]; freeStaticCnv(_mouseComposedArrow); delete _mouseComposedArrow; return; } } // namespace Parallaction