/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/iff_container.h" #include "common/stream.h" #include "common/util.h" #include "parallaction/iff.h" namespace Parallaction { void IFFParser::setInputStream(Common::ReadStream *stream) { assert(stream); _formChunk.setInputStream(stream); _chunk.setInputStream(stream); _formChunk.readHeader(); if (_formChunk.id != ID_FORM) { error("IFFParser input is not a FORM type IFF file"); } _formSize = _formChunk.size; _formType = _formChunk.readUint32BE(); } uint32 IFFParser::getFORMSize() const { return _formSize; } Common::IFF_ID IFFParser::getFORMType() const { return _formType; } void IFFParser::parse(IFFCallback &callback) { bool stop; do { _chunk.feed(); _formChunk.incBytesRead(_chunk.size); if (_formChunk.hasReadAll()) { break; } _formChunk.incBytesRead(8); _chunk.readHeader(); // invoke the callback Common::SubReadStream stream(&_chunk, _chunk.size); IFFChunk chunk(_chunk.id, _chunk.size, &stream); stop = callback(chunk); // eats up all the remaining data in the chunk while (!stream.eos()) { stream.readByte(); } } while (!stop); } void ILBMDecoder::loadHeader(Common::ReadStream *stream) { assert(stream); stream->read(&_header, sizeof(_header)); _header.width = FROM_BE_16(_header.width); _header.height = FROM_BE_16(_header.height); _header.x = FROM_BE_16(_header.x); _header.y = FROM_BE_16(_header.y); _header.transparentColor = FROM_BE_16(_header.transparentColor); _header.pageWidth = FROM_BE_16(_header.pageWidth); _header.pageHeight = FROM_BE_16(_header.pageHeight); } void ILBMDecoder::loadBitmap(uint32 mode, byte *buffer, Common::ReadStream *stream) { assert(stream); uint32 numPlanes = MIN(mode & ILBM_UNPACK_PLANES, (uint32)_header.depth); assert(numPlanes == 1 || numPlanes == 2 || numPlanes == 3 || numPlanes == 4 || numPlanes == 5 || numPlanes == 8); bool packPixels = (mode & ILBM_PACK_PLANES) != 0; if (numPlanes != 1 && numPlanes != 2 && numPlanes != 4) { packPixels = false; } uint32 outPitch = _header.width; if (packPixels) { outPitch /= (8 / numPlanes); } byte *out = buffer; switch (_header.pack) { case 1: { // PackBits compressed bitmap Graphics::PackBitsReadStream packStream(*stream); // setup a buffer to hold enough data to build a line in the output uint32 scanlineWidth = ((_header.width + 15)/16) << 1; byte *scanline = new byte[scanlineWidth * _header.depth]; for (uint i = 0; i < _header.height; ++i) { byte *s = scanline; for (uint32 j = 0; j < _header.depth; ++j) { packStream.read(s, scanlineWidth); s += scanlineWidth; } planarToChunky(out, outPitch, scanline, scanlineWidth, numPlanes, packPixels); out += outPitch; } delete []scanline; break; } default: // implement other compression types here! error("only RLE compressed ILBM files are supported"); break; } } void ILBMDecoder::planarToChunky(byte *out, uint32 outPitch, byte *in, uint32 inWidth, uint32 nPlanes, bool packPlanes) { byte pix, ofs, bit; byte *s; uint32 pixels = outPitch; if (packPlanes) { pixels *= (8 / nPlanes); } for (uint32 x = 0; x < pixels; ++x) { pix = 0; ofs = x >> 3; bit = 0x80 >> (x & 7); // first build a pixel by scanning all the usable planes in the input s = in; for (uint32 plane = 0; plane < nPlanes; ++plane) { if (s[ofs] & bit) { pix |= (1 << plane); } s += inWidth; } // then output the pixel according to the requested packing if (!packPlanes) { out[x] = pix; } else if (nPlanes == 1) { out[x/8] |= (pix << (x & 7)); } else if (nPlanes == 2) { out[x/4] |= (pix << ((x & 3) << 1)); } else if (nPlanes == 4) { out[x/2] |= (pix << ((x & 1) << 2)); } } } } // End of namespace Parallaction