/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef PARALLACTION_IFF_H #define PARALLACTION_IFF_H #include "common/stream.h" #include "common/func.h" #include "common/iff_container.h" // for IFF chunk names #include "graphics/iff.h" // for BMHD namespace Parallaction { /** * Represents a IFF chunk available to client code. * * Client code must *not* deallocate _stream when done. */ struct IFFChunk { Common::IFF_ID _type; uint32 _size; Common::ReadStream *_stream; IFFChunk(Common::IFF_ID type, uint32 size, Common::ReadStream *stream) : _type(type), _size(size), _stream(stream) { assert(_stream); } }; /** * Parser for IFF containers. */ class IFFParser { /** * This private class implements IFF chunk navigation. */ class IFFChunkNav : public Common::ReadStream { protected: Common::ReadStream *_input; uint32 _bytesRead; public: Common::IFF_ID id; uint32 size; IFFChunkNav() : _input(0) { } void setInputStream(Common::ReadStream *input) { _input = input; size = _bytesRead = 0; } void incBytesRead(uint32 inc) { _bytesRead += inc; if (_bytesRead > size) { error("Chunk overread"); } } void readHeader() { id = _input->readUint32BE(); size = _input->readUint32BE(); _bytesRead = 0; } bool hasReadAll() const { return (size - _bytesRead) == 0; } void feed() { if (size % 2) { size++; } while (!hasReadAll()) { readByte(); } } // Common::ReadStream implementation bool eos() const { return _input->eos(); } bool err() const { return _input->err(); } void clearErr() { _input->clearErr(); } uint32 read(void *dataPtr, uint32 dataSize) { incBytesRead(dataSize); return _input->read(dataPtr, dataSize); } }; IFFChunkNav _formChunk; //!< The root chunk of the file. IFFChunkNav _chunk; //!< The current chunk. Common::ReadStream *_stream; bool _disposeStream; void setInputStream(Common::ReadStream *stream); public: IFFParser(Common::ReadStream *stream, bool disposeStream = false) : _stream(stream), _disposeStream(stream) { setInputStream(stream); } ~IFFParser() { if (_disposeStream) { delete _stream; } _stream = 0; } /** * Returns the IFF FORM type. * @return the IFF FORM type of the stream, or 0 if FORM header is not found. */ Common::IFF_ID getFORMType() const; /** * Returns the size of the data. * @return the size of the data in file, or -1 if FORM header is not found. */ uint32 getFORMSize() const; /** * Callback type for the parser. */ typedef Common::Functor1< IFFChunk&, bool > IFFCallback; /** * Parse the IFF container, invoking the callback on each chunk encountered. * The callback can interrupt the parsing by returning 'true'. */ void parse(IFFCallback &callback); private: uint32 _formSize; Common::IFF_ID _formType; }; struct ILBMDecoder { /** * ILBM header data, necessary for loadBitmap() */ Graphics::BMHD _header; /** * Available decoding modes for loadBitmap(). */ enum { ILBM_UNPACK_PLANES = 0xFF, //!< Decode all bitplanes, and map 1 pixel to 1 byte. ILBM_PACK_PLANES = 0x100, //!< Request unpacking, used as a mask with below options. ILBM_1_PLANES = 1, //!< Decode only the first bitplane, don't pack. ILBM_1_PACK_PLANES = ILBM_1_PLANES | ILBM_PACK_PLANES, //!< Decode only the first bitplane, pack 8 pixels in 1 byte. ILBM_2_PLANES = 2, //!< Decode first 2 bitplanes, don't pack. ILBM_2_PACK_PLANES = ILBM_2_PLANES | ILBM_PACK_PLANES, //!< Decode first 2 bitplanes, pack 4 pixels in 1 byte. ILBM_3_PLANES = 3, //!< Decode first 3 bitplanes, don't pack. ILBM_4_PLANES = 4, //!< Decode first 4 bitplanes, don't pack. ILBM_4_PACK_PLANES = ILBM_4_PLANES | ILBM_PACK_PLANES, //!< Decode first 4 bitplanes, pack 2 pixels in 1 byte. ILBM_5_PLANES = 5, //!< Decode first 5 bitplanes, don't pack. ILBM_8_PLANES = 8 //!< Decode all 8 bitplanes. }; /** * Fills the _header member from the given stream. */ void loadHeader(Common::ReadStream *stream); /** * Loads and unpacks the ILBM bitmap data from the stream into the buffer. * The functions assumes the buffer is large enough to contain all data. * The caller controls how data should be packed by choosing mode from * the enum above. */ void loadBitmap(uint32 mode, byte *buffer, Common::ReadStream *stream); /** * Converts from bitplanar to chunky representation. Intended for internal * usage, but you can be (ab)use it from client code if you know what you * are doing. */ void planarToChunky(byte *out, uint32 width, byte *in, uint32 planeWidth, uint32 nPlanes, bool packPlanes); }; } #endif