/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/file.h" #include "common/stream.h" #include "sound/mixer.h" #include "sound/midiparser.h" #include "sound/mods/protracker.h" #include "parallaction/sound.h" #include "parallaction/parallaction.h" namespace Parallaction { class MidiPlayer : public MidiDriver { public: enum { NUM_CHANNELS = 16 }; MidiPlayer(MidiDriver *driver); ~MidiPlayer(); void play(Common::SeekableReadStream *stream); void stop(); void pause(bool p); void updateTimer(); void adjustVolume(int diff); void setVolume(int volume); int getVolume() const { return _masterVolume; } void setLooping(bool loop) { _isLooping = loop; } // MidiDriver interface int open(); void close(); void send(uint32 b); void metaEvent(byte type, byte *data, uint16 length); void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { } uint32 getBaseTempo() { return _driver ? _driver->getBaseTempo() : 0; } MidiChannel *allocateChannel() { return 0; } MidiChannel *getPercussionChannel() { return 0; } private: static void timerCallback(void *p); MidiDriver *_driver; MidiParser *_parser; uint8 *_midiData; bool _isLooping; bool _isPlaying; bool _paused; int _masterVolume; MidiChannel *_channelsTable[NUM_CHANNELS]; uint8 _channelsVolume[NUM_CHANNELS]; Common::Mutex _mutex; }; MidiPlayer::MidiPlayer(MidiDriver *driver) : _driver(driver), _parser(0), _midiData(0), _isLooping(false), _isPlaying(false), _paused(false), _masterVolume(0) { assert(_driver); memset(_channelsTable, 0, sizeof(_channelsTable)); for (int i = 0; i < NUM_CHANNELS; i++) { _channelsVolume[i] = 127; } open(); } MidiPlayer::~MidiPlayer() { close(); } void MidiPlayer::play(Common::SeekableReadStream *stream) { if (!stream) { stop(); return; } int size = stream->size(); _midiData = (uint8 *)malloc(size); if (_midiData) { stream->read(_midiData, size); delete stream; _mutex.lock(); _parser->loadMusic(_midiData, size); _parser->setTrack(0); _isLooping = true; _isPlaying = true; _mutex.unlock(); } } void MidiPlayer::stop() { _mutex.lock(); if (_isPlaying) { _isPlaying = false; _parser->unloadMusic(); free(_midiData); _midiData = 0; } _mutex.unlock(); } void MidiPlayer::pause(bool p) { _paused = p; for (int i = 0; i < NUM_CHANNELS; ++i) { if (_channelsTable[i]) { _channelsTable[i]->volume(_paused ? 0 : _channelsVolume[i] * _masterVolume / 255); } } } void MidiPlayer::updateTimer() { if (_paused) { return; } _mutex.lock(); if (_isPlaying) { _parser->onTimer(); } _mutex.unlock(); } void MidiPlayer::adjustVolume(int diff) { setVolume(_masterVolume + diff); } void MidiPlayer::setVolume(int volume) { _masterVolume = CLIP(volume, 0, 255); _mutex.lock(); for (int i = 0; i < NUM_CHANNELS; ++i) { if (_channelsTable[i]) { _channelsTable[i]->volume(_channelsVolume[i] * _masterVolume / 255); } } _mutex.unlock(); } int MidiPlayer::open() { int ret = _driver->open(); if (ret == 0) { _parser = MidiParser::createParser_SMF(); _parser->setMidiDriver(this); _parser->setTimerRate(_driver->getBaseTempo()); _driver->setTimerCallback(this, &timerCallback); } return ret; } void MidiPlayer::close() { stop(); _mutex.lock(); _driver->setTimerCallback(NULL, NULL); _driver->close(); delete _driver; _driver = 0; _parser->setMidiDriver(NULL); delete _parser; _mutex.unlock(); } void MidiPlayer::send(uint32 b) { byte volume, ch = (byte)(b & 0xF); switch (b & 0xFFF0) { case 0x07B0: // volume change volume = (byte)((b >> 16) & 0x7F); _channelsVolume[ch] = volume; volume = volume * _masterVolume / 255; b = (b & 0xFF00FFFF) | (volume << 16); break; case 0x7BB0: // all notes off if (!_channelsTable[ch]) { // channel not yet allocated, no need to send the event return; } break; } if (!_channelsTable[ch]) { _channelsTable[ch] = (ch == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel(); } if (_channelsTable[ch]) { _channelsTable[ch]->send(b); } } void MidiPlayer::metaEvent(byte type, byte *data, uint16 length) { switch (type) { case 0x2F: // end of Track if (_isLooping) { _parser->jumpToTick(0); } else { stop(); } break; default: // warning("Unhandled meta event: %02x", type); break; } } void MidiPlayer::timerCallback(void *p) { MidiPlayer *player = (MidiPlayer *)p; player->updateTimer(); } DosSoundMan_ns::DosSoundMan_ns(Parallaction_ns *vm, MidiDriver *midiDriver) : SoundMan_ns(vm), _musicData1(0) { _midiPlayer = new MidiPlayer(midiDriver); } DosSoundMan_ns::~DosSoundMan_ns() { debugC(1, kDebugAudio, "DosSoundMan_ns_ns::playMusic()"); delete _midiPlayer; } bool DosSoundMan_ns::isLocationSilent(const char *locationName) { // these are the prefixes for location names with no background midi music const char *noMusicPrefix[] = { "museo", "intgrottadopo", "caveau", "estgrotta", "plaza1", "endtgz", "common", 0 }; Common::String s(locationName); for (int i = 0; noMusicPrefix[i]; i++) { if (s.hasPrefix(noMusicPrefix[i])) { return true; } } return false; } void DosSoundMan_ns::playMusic() { debugC(1, kDebugAudio, "DosSoundMan_ns_ns::playMusic()"); if (isLocationSilent(_vm->_location._name)) { // just stop the music if this location is silent _midiPlayer->stop(); return; } Common::SeekableReadStream *stream = _vm->_disk->loadMusic(_musicFile); _midiPlayer->play(stream); _midiPlayer->setVolume(255); } void DosSoundMan_ns::stopMusic() { _midiPlayer->stop(); } void DosSoundMan_ns::pause(bool p) { SoundMan_ns::pause(p); _midiPlayer->pause(p); } void DosSoundMan_ns::playCharacterMusic(const char *character) { if (character == NULL) { return; } if (!scumm_stricmp(_vm->_location._name, "night") || !scumm_stricmp(_vm->_location._name, "intsushi")) { return; } char *name = const_cast(character); if (!scumm_stricmp(name, _dinoName)) { setMusicFile("dino"); } else if (!scumm_stricmp(name, _donnaName)) { setMusicFile("donna"); } else if (!scumm_stricmp(name, _doughName)) { setMusicFile("nuts"); } else { warning("unknown character '%s' in DosSoundMan_ns_ns::playCharacterMusic", character); return; } playMusic(); } void DosSoundMan_ns::playLocationMusic(const char *location) { if (_musicData1 != 0) { playCharacterMusic(_vm->_char.getBaseName()); _musicData1 = 0; debugC(2, kDebugExec, "changeLocation: started character specific music"); } if (!scumm_stricmp(location, "night") || !scumm_stricmp(location, "intsushi")) { setMusicFile("nuts"); playMusic(); debugC(2, kDebugExec, "changeLocation: started music 'soft'"); } if (isLocationSilent(location)) { stopMusic(); _musicData1 = 1; debugC(2, kDebugExec, "changeLocation: music stopped"); } } AmigaSoundMan_ns::AmigaSoundMan_ns(Parallaction_ns *vm) : SoundMan_ns(vm) { _musicStream = 0; _channels[0].data = 0; _channels[0].dispose = false; _channels[1].data = 0; _channels[1].dispose = false; _channels[2].data = 0; _channels[2].dispose = false; _channels[3].data = 0; _channels[3].dispose = false; } AmigaSoundMan_ns::~AmigaSoundMan_ns() { stopMusic(); stopSfx(0); stopSfx(1); stopSfx(2); stopSfx(3); } #define AMIGABEEP_SIZE 16 #define NUM_REPEATS 60 static int8 res_amigaBeep[AMIGABEEP_SIZE] = { 0, 20, 40, 60, 80, 60, 40, 20, 0, -20, -40, -60, -80, -60, -40, -20 }; void AmigaSoundMan_ns::loadChannelData(const char *filename, Channel *ch) { if (!scumm_stricmp("beep", filename)) { ch->header.oneShotHiSamples = 0; ch->header.repeatHiSamples = 0; ch->header.samplesPerHiCycle = 0; ch->header.samplesPerSec = 11934; ch->header.volume = 160; ch->data = (int8*)malloc(AMIGABEEP_SIZE * NUM_REPEATS); int8* odata = ch->data; for (uint i = 0; i < NUM_REPEATS; i++) { memcpy(odata, res_amigaBeep, AMIGABEEP_SIZE); odata += AMIGABEEP_SIZE; } ch->dataSize = AMIGABEEP_SIZE * NUM_REPEATS; ch->dispose = true; return; } Common::ReadStream *stream = _vm->_disk->loadSound(filename); Audio::A8SVXDecoder decoder(*stream, ch->header, ch->data, ch->dataSize); decoder.decode(); ch->dispose = true; delete stream; } void AmigaSoundMan_ns::playSfx(const char *filename, uint channel, bool looping, int volume) { if (channel >= NUM_AMIGA_CHANNELS) { warning("unknown sfx channel"); return; } stopSfx(channel); debugC(1, kDebugAudio, "AmigaSoundMan_ns::playSfx(%s, %i)", filename, channel); Channel *ch = &_channels[channel]; loadChannelData(filename, ch); uint32 loopStart, loopEnd, flags; if (looping) { // the standard way to loop 8SVX audio implies use of the oneShotHiSamples and // repeatHiSamples fields, but Nippon Safes handles loops according to flags // set in its location scripts and always operates on the whole data. loopStart = 0; loopEnd = ch->header.oneShotHiSamples + ch->header.repeatHiSamples; flags = Audio::Mixer::FLAG_LOOP; } else { loopStart = loopEnd = 0; flags = 0; } if (volume == -1) { volume = ch->header.volume; } _mixer->playRaw(Audio::Mixer::kSFXSoundType, &ch->handle, ch->data, ch->dataSize, ch->header.samplesPerSec, flags, -1, volume, 0, loopStart, loopEnd); } void AmigaSoundMan_ns::stopSfx(uint channel) { if (channel >= NUM_AMIGA_CHANNELS) { warning("unknown sfx channel"); return; } if (_channels[channel].dispose) { debugC(1, kDebugAudio, "AmigaSoundMan_ns::stopSfx(%i)", channel); _mixer->stopHandle(_channels[channel].handle); free(_channels[channel].data); _channels[channel].data = 0; } } void AmigaSoundMan_ns::playMusic() { stopMusic(); debugC(1, kDebugAudio, "AmigaSoundMan_ns::playMusic()"); Common::SeekableReadStream *stream = _vm->_disk->loadMusic(_musicFile); _musicStream = Audio::makeProtrackerStream(stream); delete stream; debugC(3, kDebugAudio, "AmigaSoundMan_ns::playMusic(): created new music stream"); _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, _musicStream, -1, 255, 0, false, false); } void AmigaSoundMan_ns::stopMusic() { debugC(1, kDebugAudio, "AmigaSoundMan_ns::stopMusic()"); if (_mixer->isSoundHandleActive(_musicHandle)) { _mixer->stopHandle(_musicHandle); delete _musicStream; _musicStream = 0; } } void AmigaSoundMan_ns::playCharacterMusic(const char *character) { } void AmigaSoundMan_ns::playLocationMusic(const char *location) { } SoundMan_ns::SoundMan_ns(Parallaction_ns *vm) : _vm(vm) { _mixer = _vm->_mixer; } void SoundMan_ns::setMusicVolume(int value) { _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, value); } void SoundMan_ns::setMusicFile(const char *filename) { strcpy(_musicFile, filename); } void SoundMan_ns::execute(int command, const char *parm = 0) { uint32 n = strtoul(parm, 0, 10); bool b = (n == 1) ? true : false; switch (command) { case SC_PLAYMUSIC: if (_musicType == MUSIC_CHARACTER) playCharacterMusic(parm); else if (_musicType == MUSIC_LOCATION) playLocationMusic(parm); else playMusic(); break; case SC_STOPMUSIC: stopMusic(); break; case SC_SETMUSICTYPE: _musicType = n; break; case SC_SETMUSICFILE: setMusicFile(parm); break; case SC_PLAYSFX: playSfx(parm, _sfxChannel, _sfxLooping, _sfxVolume); break; case SC_STOPSFX: stopSfx(n); break; case SC_SETSFXCHANNEL: _sfxChannel = n; break; case SC_SETSFXLOOPING: _sfxLooping = b; break; case SC_SETSFXVOLUME: _sfxVolume = n; break; case SC_PAUSE: pause(b); break; } } } // namespace Parallaction