/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "parallaction/parallaction.h" namespace Parallaction { byte Parallaction_ns::_mouseArrow[256] = { 0x12, 0x11, 0x11, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x13, 0x13, 0x13, 0x12, 0x00, 0x13, 0x00, 0x12, 0x00, 0x13, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 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0x00, 0x08, 0x05, 0x80, 0x00, 0x08, 0x05, 0x88, 0x00, 0x08, 0x05, 0x90, 0x00, 0x08, 0x05, 0x98, 0x00, 0x08, 0x05, 0xa0, 0x00, 0x08, 0x05, 0xa8, 0x00, 0x08, 0x05, 0xb0, 0x00, 0x08, 0x05, 0xb8, 0x00, 0x08, 0x05, 0xc0, 0x00, 0x08, 0x05, 0xc8, 0x00, 0x08, 0x05, 0xd0, 0x00, 0x08, 0x05, 0xd8, 0x00, 0x08, 0x05, 0xe0, 0x00, 0x08, 0x05, 0xe8, 0x00, 0x08, 0x00, 0x38, 0x00, 0x08, 0x03, 0x00, 0x00, 0x08, 0x03, 0x00, 0x00, 0x00, 0x03, 0xec, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xf2 }; const char *_zoneFlagNamesRes_ns[] = { "closed", "active", "remove", "acting", "locked", "fixed", "noname", "nomasked", "looping", "added", "character", "nowalk" }; const char *_zoneTypeNamesRes_ns[] = { "examine", "door", "get", "merge", "taste", "hear", "feel", "speak", "none", "trap", "yourself", "Command" }; const char *_commandsNamesRes_ns[] = { "set", "clear", "start", "speak", "get", "location", "open", "close", "on", "off", "call", "toggle", "drop", "quit", "move", "stop", "endcommands", "endzone" }; const char *_instructionNamesRes_ns[] = { "on", "off", "x", "y", "z", "f", "loop", "endloop", "show", "inc", "dec", "set", "put", "call", "wait", "start", "sound", "move", "endscript" }; const char *_callableNamesRes_ns[] = { "Projector", "HBOff", "StartIntro", "EndIntro", "MoveSheet", "Sketch", "Shade", "Score", "OffSound", "StartMusic", "CloseMusic", "Fade", "HBOn", "MoveSarc", "ContaFoglie", "ZeroFoglie", "Trasformata", "OffMouse", "OnMouse", "SetMask", "EndComment", "Frankenstain", "Finito", "Ridux", "TestResult" }; const char *_locationStmtRes_ns[] = { "endlocation", "location", "disk", "nodes", "zone", "animation", "localflags", "commands", "acommands", "flags", "comment", "endcomment", "sound", "music" }; const char *_locationZoneStmtRes_ns[] = { "limits", "moveto", "type", "commands", "label", "flags", "endzone" }; const char *_locationAnimStmtRes_ns[] = { "script", "commands", "type", "label", "flags", "file", "position", "moveto", "endanimation" }; const char *_zoneTypeNamesRes_br[] = { "examine", "door", "get", "merge", "taste", "hear", "feel", "speak", "none", "trap", "you", "command", "path", "box" }; const char *_zoneFlagNamesRes_br[] = { "closed", "active", "remove", "acting", "locked", "fixed", "noname", "nomasked", "looping", "added", "character", "nowalk", "yourself", "scaled", "selfuse" }; const char *_instructionNamesRes_br[] = { "on", "off", "x", "y", "z", "f", "loop", "endloop", "show", "inc", "dec", "set", "put", "call", "wait", "start", "process", "move", "color", "sound", "mask", "print", "text", "mul", "div", "if", "dummy", "dummy", "endif", "stop", "endscript" }; const char *_commandsNamesRes_br[] = { "set", "clear", "start", "speak", "get", "location", "open", "close", "on", "off", "call", "toggle", "drop", "quit", "move", "stop", "character", "followme", "onmouse", "offmouse", "add", "leave", "inc", "dec", "test", "dummy", "dummy", "let", "music", "fix", "unfix", "zeta", "scroll", "swap", "give", "text", "part", "dummy", "return", "onsave", "offsave", "endcommands", "ifchar", "endif" }; const char *_callableNamesRes_br[] = { "blufade", "resetpalette", "ferrcycle", "lipsinc", "albycle", "password" }; const char *_audioCommandsNamesRes_br[] = { "play", "stop", "pause", "channel_level", "fadein", "fadeout", "volume", " ", "faderate", " ", " ", " ", " ", " ", " ", " ", "loop" }; const char *_locationStmtRes_br[] = { "character", "endlocation", "ifchar", "endif", "location", "mask", "path", "disk", "localflags", "commands", "escape", "acommands", "flags", "comment", "endcomment", "zone", "animation", "zeta", "music", "sound" }; const char *_locationZoneStmtRes_br[] = { "endzone", "limits", "moveto", "type", "commands", "label", "flags" }; const char *_locationAnimStmtRes_br[] = { "endanimation", "endzone", "script", "commands", "type", "label", "flags", "file", "position", "moveto" }; const char *_dinoName = "dino"; const char *_donnaName = "donna"; const char *_doughName = "dough"; const char *_drkiName = "drki"; const char *_minidinoName = "minidino"; const char *_minidonnaName = "minidonna"; const char *_minidoughName = "minidough"; const char *_minidrkiName = "minidrki"; #define CALLABLE_NS(x) &Parallaction_ns::x const Parallaction_ns::Callable Parallaction_ns::_dosCallables[] = { CALLABLE_NS(_c_play_boogie), CALLABLE_NS(_c_play_boogie), CALLABLE_NS(_c_startIntro), CALLABLE_NS(_c_endIntro), CALLABLE_NS(_c_moveSheet), CALLABLE_NS(_c_sketch), CALLABLE_NS(_c_shade), CALLABLE_NS(_c_score), CALLABLE_NS(_c_null), CALLABLE_NS(_c_null), CALLABLE_NS(_c_null), CALLABLE_NS(_c_fade), CALLABLE_NS(_c_play_boogie), CALLABLE_NS(_c_moveSarc), CALLABLE_NS(_c_contaFoglie), CALLABLE_NS(_c_zeroFoglie), CALLABLE_NS(_c_trasformata), CALLABLE_NS(_c_offMouse), CALLABLE_NS(_c_onMouse), CALLABLE_NS(_c_setMask), CALLABLE_NS(_c_endComment), CALLABLE_NS(_c_frankenstein), CALLABLE_NS(_c_finito), CALLABLE_NS(_c_ridux), CALLABLE_NS(_c_testResult) }; const Parallaction_ns::Callable Parallaction_ns::_amigaCallables[] = { CALLABLE_NS(_c_projector), CALLABLE_NS(_c_HBOff), CALLABLE_NS(_c_startIntro), CALLABLE_NS(_c_endIntro), CALLABLE_NS(_c_moveSheet), CALLABLE_NS(_c_sketch), CALLABLE_NS(_c_shade), CALLABLE_NS(_c_score), CALLABLE_NS(_c_offSound), CALLABLE_NS(_c_startMusic), CALLABLE_NS(_c_closeMusic), CALLABLE_NS(_c_fade), CALLABLE_NS(_c_HBOn), CALLABLE_NS(_c_moveSarc), CALLABLE_NS(_c_contaFoglie), CALLABLE_NS(_c_zeroFoglie), CALLABLE_NS(_c_trasformata), CALLABLE_NS(_c_offMouse), CALLABLE_NS(_c_onMouse), CALLABLE_NS(_c_setMask), CALLABLE_NS(_c_endComment), CALLABLE_NS(_c_frankenstein), CALLABLE_NS(_c_finito), CALLABLE_NS(_c_ridux), CALLABLE_NS(_c_testResult) }; #define CALLABLE_BR(x) &Parallaction_br::x const Parallaction_br::Callable Parallaction_br::_dosCallables[] = { CALLABLE_BR(_c_blufade), CALLABLE_BR(_c_resetpalette), CALLABLE_BR(_c_ferrcycle), CALLABLE_BR(_c_lipsinc), CALLABLE_BR(_c_albcycle), CALLABLE_BR(_c_password) }; void Parallaction_ns::initResources() { _zoneFlagNamesRes = _zoneFlagNamesRes_ns; _zoneTypeNamesRes = _zoneTypeNamesRes_ns; _commandsNamesRes = _commandsNamesRes_ns; _callableNamesRes = _callableNamesRes_ns; _instructionNamesRes = _instructionNamesRes_ns; _callableNames = new Table(ARRAYSIZE(_callableNamesRes_ns), _callableNamesRes_ns); _instructionNames = new Table(ARRAYSIZE(_instructionNamesRes_ns), _instructionNamesRes_ns); _zoneFlagNames = new Table(ARRAYSIZE(_zoneFlagNamesRes_ns), _zoneFlagNamesRes_ns); _zoneTypeNames = new Table(ARRAYSIZE(_zoneTypeNamesRes_ns), _zoneTypeNamesRes_ns); _commandsNames = new Table(ARRAYSIZE(_commandsNamesRes_ns), _commandsNamesRes_ns); _locationStmt = new Table(ARRAYSIZE(_locationStmtRes_ns), _locationStmtRes_ns); _locationZoneStmt = new Table(ARRAYSIZE(_locationZoneStmtRes_ns), _locationZoneStmtRes_ns); _locationAnimStmt = new Table(ARRAYSIZE(_locationAnimStmtRes_ns), _locationAnimStmtRes_ns); _localFlagNames = new FixedTable(NUM_LOCATIONS, 1); _localFlagNames->addData("visited"); if (getPlatform() == Common::kPlatformPC) { _callables = _dosCallables; } else { _callables = _amigaCallables; } } void Parallaction_br::initResources() { _zoneFlagNamesRes = _zoneFlagNamesRes_br; _zoneTypeNamesRes = _zoneTypeNamesRes_br; _commandsNamesRes = _commandsNamesRes_br; _callableNamesRes = _callableNamesRes_br; _instructionNamesRes = _instructionNamesRes_br; _audioCommandsNamesRes = _audioCommandsNamesRes_br; _callableNames = new Table(ARRAYSIZE(_callableNamesRes_br), _callableNamesRes_br); _instructionNames = new Table(ARRAYSIZE(_instructionNamesRes_br), _instructionNamesRes_br); _zoneFlagNames = new Table(ARRAYSIZE(_zoneFlagNamesRes_br), _zoneFlagNamesRes_br); _zoneTypeNames = new Table(ARRAYSIZE(_zoneTypeNamesRes_br), _zoneTypeNamesRes_br); _commandsNames = new Table(ARRAYSIZE(_commandsNamesRes_br), _commandsNamesRes_br); _audioCommandsNames = new Table(ARRAYSIZE(_audioCommandsNamesRes_br), _audioCommandsNamesRes_br); _locationStmt = new Table(ARRAYSIZE(_locationStmtRes_br), _locationStmtRes_br); _locationZoneStmt = new Table(ARRAYSIZE(_locationZoneStmtRes_br), _locationZoneStmtRes_br); _locationAnimStmt = new Table(ARRAYSIZE(_locationAnimStmtRes_br), _locationAnimStmtRes_br); _localFlagNames = new FixedTable(NUM_LOCATIONS, 2); _localFlagNames->addData("visited"); _localFlagNames->addData("testtrue"); if (getPlatform() == Common::kPlatformPC) { _callables = _dosCallables; } } } // namespace Parallaction