/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef PEGASUS_AI_AIRULE_H #define PEGASUS_AI_AIRULE_H #include "common/list.h" #include "pegasus/ai/ai_action.h" #include "pegasus/ai/ai_condition.h" namespace Common { class ReadStream; class WriteStream; } namespace Pegasus { class AICondition; class AIAction; class AIRule { public: AIRule(AICondition *condition, AIAction *rule) { _ruleCondition = condition; _ruleAction = rule; _ruleActive = true; } ~AIRule() { if (_ruleCondition) delete _ruleCondition; if (_ruleAction) delete _ruleAction; } bool fireRule(); void activateRule() { _ruleActive = true; } void deactivateRule() { _ruleActive = false; } bool isRuleActive() { return _ruleActive; } void writeAIRule(Common::WriteStream *); void readAIRule(Common::ReadStream *); protected: AICondition *_ruleCondition; AIAction *_ruleAction; bool _ruleActive; }; class AIRuleList : public Common::List { public: AIRuleList() {} ~AIRuleList() {} void writeAIRules(Common::WriteStream *); void readAIRules(Common::ReadStream *); }; } // End of namespace Pegasus #endif