/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef PEGASUS_GRAPHICS_H #define PEGASUS_GRAPHICS_H #include "common/rect.h" #include "common/str.h" #include "common/system.h" #include "graphics/surface.h" #include "pegasus/constants.h" #include "pegasus/pegasus.h" #include "pegasus/util.h" namespace Pegasus { class Cursor; class DisplayElement; class PegasusEngine; class ScreenFader; class GraphicsManager { friend class Cursor; public: GraphicsManager(PegasusEngine *vm); ~GraphicsManager(); void addDisplayElement(DisplayElement *element); void removeDisplayElement(DisplayElement *element); void invalRect(const Common::Rect &rect); DisplayOrder getBackOfActiveLayer() const { return _backLayer; } DisplayOrder getFrontOfActiveLayer() const { return _frontLayer; } void updateDisplay(); Graphics::Surface *getCurSurface() { return _curSurface; } void setCurSurface(Graphics::Surface *surface) { _curSurface = surface; } Graphics::Surface *getWorkArea() { return &_workArea; } void clearScreen(); DisplayElement *findDisplayElement(const DisplayElementID id); void shakeTheWorld(TimeValue time, TimeScale scale); void enableErase(); void disableErase(); void enableUpdates(); void disableUpdates(); // These default to black void doFadeOutSync(const TimeValue = kOneSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, bool isBlack = true); void doFadeInSync(const TimeValue = kOneSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, bool isBlack = true); protected: void markCursorAsDirty(); private: PegasusEngine *_vm; bool _modifiedScreen, _erase; Common::Rect _dirtyRect; DisplayOrder _backLayer, _frontLayer; DisplayElement *_firstDisplayElement, *_lastDisplayElement; Graphics::Surface _workArea, *_curSurface; // Shake Shake Shake! static const int kMaxShakeOffsets = 17; Common::Point _shakeOffsets[kMaxShakeOffsets]; void newShakePoint(int32 index1, int32 index2, int32 maxRadius); bool _updatesEnabled; ScreenFader *_screenFader; }; } // End of namespace Pegasus #endif