/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef PEGASUS_INTERFACE_H #define PEGASUS_INTERFACE_H #include "pegasus/hotspot.h" #include "pegasus/input.h" #include "pegasus/notification.h" #include "pegasus/sound.h" #include "pegasus/surface.h" #include "pegasus/transition.h" #include "pegasus/items/inventorypicture.h" namespace Pegasus { class BiochipItem; class InventoryItem; class Interface : public InputHandler, public NotificationReceiver { public: Interface(); virtual ~Interface(); void createInterface(); // Recalibration functions... void calibrateCompass(); void calibrateEnergyBar(); void raiseInventoryDrawerSync(); void lowerInventoryDrawerSync(); void raiseBiochipDrawerSync(); void lowerBiochipDrawerSync(); void raiseInventoryDrawer(const bool doCallBacks = true); void raiseBiochipDrawer(const bool doCallBacks = true); void lowerInventoryDrawer(const bool doCallBacks = true); void lowerBiochipDrawer(const bool doCallBacks = true); void raiseInventoryDrawerForMessage(); void lowerInventoryDrawerForMessage(); bool isInventoryUp(); bool isInventoryDown(); InventoryResult addInventoryItem(InventoryItem *); InventoryResult removeInventoryItem(InventoryItem *); void removeAllItemsFromInventory(); InventoryItem *getCurrentInventoryItem(); void setCurrentInventoryItem(InventoryItem *); void setCurrentInventoryItemID(ItemID); InventoryResult addBiochip(BiochipItem *); void removeAllItemsFromBiochips(); BiochipItem *getCurrentBiochip(); void setCurrentBiochip(BiochipItem *); void setCurrentBiochipID(ItemID); void setDate(const uint16); void playEndMessage(); void throwAwayInterface(); protected: void validateBackground(); void validateDateMonitor(); void validateCompass(); void validateNotifications(); void validateAIArea(); void validateInventoryPanel(); void validateBiochipPanel(); void validateEnergyMonitor(); void throwAwayBackground(); void throwAwayDateMonitor(); void throwAwayCompass(); void throwAwayNotifications(); void throwAwayAIArea(); void throwAwayInventoryPanel(); void throwAwayBiochipPanel(); void throwAwayEnergyMonitor(); void receiveNotification(Notification *, const NotificationFlags); void inventoryLidOpen(const bool doCallBacks); void inventoryLidClosed(); void inventoryDrawerUp(); void inventoryDrawerDown(const bool doCallBacks); void biochipLidOpen(const bool doCallBacks); void biochipLidClosed(); void biochipDrawerUp(); void biochipDrawerDown(const bool doCallBacks); Picture _background1; Picture _background2; Picture _background3; Picture _background4; Picture _datePicture; InputHandler *_previousHandler; Push _inventoryPush; SpriteSequence _inventoryLid; NotificationCallBack _inventoryPushCallBack; NotificationCallBack _inventoryLidCallBack; InventoryItemsPicture _inventoryPanel; bool _inventoryUp, _inventoryRaised; Sound _inventoryOpenSound, _inventoryCloseSound; Push _biochipPush; SpriteSequence _biochipLid; NotificationCallBack _biochipPushCallBack; NotificationCallBack _biochipLidCallBack; BiochipPicture _biochipPanel; bool _biochipUp, _biochipRaised; Sound _biochipOpenSound, _biochipCloseSound; Hotspot _currentItemSpot; Hotspot _currentBiochipSpot; Notification _interfaceNotification; bool _playingEndMessage; }; extern Interface *g_interface; } // End of namespace Pegasus #endif