/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "pegasus/elements.h" #include "pegasus/items/autodragger.h" namespace Pegasus { AutoDragger::AutoDragger() { _draggingElement = NULL; _lastTime = 0; initCallBack(this, kCallBackAtExtremes); } void AutoDragger::autoDrag(DisplayElement *dragElement, const Common::Point &startPoint, const Common::Point &stopPoint, TimeValue dragTime, TimeScale dragScale) { _draggingElement = dragElement; if (_draggingElement) { _startLocation = startPoint; _stopLocation = stopPoint; _lastTime = 0; _done = false; _draggingElement->moveElementTo(_startLocation.x, _startLocation.y); setScale(dragScale); setSegment(0, dragTime); setTime(0); scheduleCallBack(kTriggerAtStop, 0, 0); startIdling(); start(); } else { stopDragging(); } } void AutoDragger::stopDragging() { cancelCallBack(); stopIdling(); _draggingElement = 0; _startLocation = Common::Point(); _stopLocation = Common::Point(); _lastTime = 0; _done = true; } bool AutoDragger::isDragging() { return isIdling(); } void AutoDragger::useIdleTime() { TimeValue thisTime = getTime(); if (thisTime != _lastTime) { int32 offsetX = (_stopLocation.x - _startLocation.x) * (int32)thisTime / (int32)getDuration(); int32 offsetY = (_stopLocation.y - _startLocation.y) * (int32)thisTime / (int32)getDuration(); _draggingElement->moveElementTo(_startLocation.x + offsetX, _startLocation.y + offsetY); _lastTime = thisTime; } if (_done) stopDragging(); } void AutoDragger::callBack() { if (isIdling()) _done = true; } } // End of namespace Pegasus