/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/error.h" #include "common/stream.h" #include "pegasus/pegasus.h" #include "pegasus/items/item.h" #include "pegasus/items/itemlist.h" namespace Pegasus { ItemList::ItemList() { } ItemList::~ItemList() { } void ItemList::writeToStream(Common::WriteStream *stream) { stream->writeUint32BE(size()); for (ItemIterator it = begin(); it != end(); it++) { stream->writeUint16BE((*it)->getObjectID()); (*it)->writeToStream(stream); } } void ItemList::readFromStream(Common::ReadStream *stream) { uint32 itemCount = stream->readUint32BE(); for (uint32 i = 0; i < itemCount; i++) { ItemID itemID = stream->readUint16BE(); g_allItems.findItemByID(itemID)->readFromStream(stream); } } Item *ItemList::findItemByID(const ItemID id) { for (ItemIterator it = begin(); it != end(); it++) if ((*it)->getObjectID() == id) return *it; return 0; } void ItemList::resetAllItems() { for (ItemIterator it = begin(); it != end(); it++) (*it)->reset(); } } // End of namespace Pegasus