MODULE := engines/pegasus MODULE_OBJS = \ console.o \ credits.o \ detection.o \ graphics.o \ menu.o \ overview.o \ pegasus.o \ sound.o \ video.o \ Game_Shell/CItem.o \ MMShell/Sounds/MMSound.o \ MMShell/Utilities/MMResourceFile.o # This module can be built as a plugin ifeq ($(ENABLE_PEGASUS), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk