/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/system.h" #include "video/qt_decoder.h" #include "pegasus/cursor.h" #include "pegasus/energymonitor.h" #include "pegasus/gamestate.h" #include "pegasus/interface.h" #include "pegasus/pegasus.h" #include "pegasus/ai/ai_area.h" #include "pegasus/items/biochips/biochipitem.h" #include "pegasus/neighborhood/caldoria/caldoria.h" #include "pegasus/neighborhood/caldoria/caldoria4dsystem.h" #include "pegasus/neighborhood/caldoria/caldoriabomb.h" #include "pegasus/neighborhood/caldoria/caldoriamessages.h" #include "pegasus/neighborhood/caldoria/caldoriamirror.h" #include "pegasus/neighborhood/tsa/fulltsa.h" namespace Pegasus { static const int16 kVidPhoneAngle = 30; static const int16 kReplicatorAngle = 50; static const int16 kDrawersAngle = -30; static const int16 kCaldoria53Angle = 45; static const int16 kCaldoria55Angle = -45; static const TimeValue kSinclairInterruptionTime1 = 2955; static const TimeValue kSinclairInterruptionTime2 = 6835; static const TimeValue kSinclairInterruptionTime3 = 9835; static const TimeValue kSinclairInterruptionTime4 = 12555; static const InputBits kPullbackInterruptFilter = kFilterAllInput; static const InputBits kRecalibrationInterruptFilter = kFilterAllInput; static const TimeValue kCaldoriaReplicatorIntroIn = 4933; static const TimeValue kCaldoriaReplicatorIntroOut = 6557; static const TimeValue kCaldoriaReplicatorWrongChoiceIn = 6557; static const TimeValue kCaldoriaReplicatorWrongChoiceOut = 8586; static const TimeValue kCaldoriaReplicatorOJChoiceIn = 8586; static const TimeValue kCaldoriaReplicatorOJChoiceOut = 11687; static const TimeValue kCaldoriaMessagesIntroIn = 11687; static const TimeValue kCaldoriaMessagesIntroOut = 13641; static const TimeValue kCaldoriaFirstMessageIn = 13641; static const TimeValue kCaldoriaFirstMessageOut = 14203; static const TimeValue kCaldoriaSecondMessageIn = 14203; static const TimeValue kCaldoriaSecondMessageOut = 14750; static const TimeValue kCaldoriaDoorCloseIn = 14750; static const TimeValue kCaldoriaDoorCloseOut = 15472; static const TimeValue kCaldoriaElevatorCloseIn = 15472; static const TimeValue kCaldoriaElevatorCloseOut = 16336; static const TimeValue kCaldoriaShowerCloseIn = 16336; static const TimeValue kCaldoriaShowerCloseOut = 17101; static const TimeValue kCaldoriaGTDoorCloseIn = 17101; static const TimeValue kCaldoriaGTDoorCloseOut = 18523; static const TimeValue kCaldoriaNobodyHomeIn = 18523; static const TimeValue kCaldoriaNobodyHomeOut = 21469; static const TimeValue kCaldoriaNoOtherFloorIn = 21469; static const TimeValue kCaldoriaNoOtherFloorOut = 28013; static const TimeValue kCaldoria4DInstructionsIn = 28013; static const TimeValue kCaldoria4DInstructionsOut = 29730; static const TimeValue kCaldoriaDrinkOJIn = 33910; static const TimeValue kCaldoriaDrinkOJOut = 35846; static const TimeValue kCaldoriaNoOtherDestinationIn = 35846; static const TimeValue kCaldoriaNoOtherDestinationOut = 37877; static const TimeValue kCaldoriaUhghIn = 37877; static const TimeValue kCaldoriaUhghOut = 38025; static const TimeValue kCaldoriaSinclairShootsOSIn = 38025; static const TimeValue kCaldoriaSinclairShootsOSOut = 40649; static const TimeValue kCaldoriaScreamingAfterIn = 40649; static const TimeValue kCaldoriaScreamingAfterOut = 47661; static const TimeValue k4FloorTime = 0; static const TimeValue k4To1Start = 40; static const TimeValue k4To1Stop = 7720; static const TimeValue k4To5Start = 7720; static const TimeValue k4To5Stop = 10280; static const TimeValue k4To2Time = 10280; static const TimeValue k4To3Time = 10320; static const TimeValue k1FloorTime = 10360; static const TimeValue k1To4Start = 10400; static const TimeValue k1To4Stop = 18080; static const TimeValue k1To5Start = 18080; static const TimeValue k1To5Stop = 28320; static const TimeValue k1To2Time = 28320; static const TimeValue k1To3Time = 28360; static const TimeValue k5FloorTime = 28400; static const TimeValue k5To1Start = 28440; static const TimeValue k5To1Stop = 38680; static const TimeValue k5To4Start = 38680; static const TimeValue k5To4Stop = 41240; static const TimeValue k5To2Time = 41240; static const TimeValue k5To3Time = 41280; // FuseFunction functions... const NotificationFlags kSinclairLoopDoneFlag = kLastNeighborhoodNotificationFlag << 1; SinclairCallBack::SinclairCallBack(Caldoria *caldoria) { _caldoria = caldoria; } void SinclairCallBack::callBack() { _caldoria->checkInterruptSinclair(); } Caldoria::Caldoria(InputHandler* nextHandler, PegasusEngine *owner) : Neighborhood(nextHandler, owner, "Caldoria", kCaldoriaID), _sinclairInterrupt(this) { setIsItemTaken(kKeyCard); setIsItemTaken(kOrangeJuiceGlassEmpty); GameState.setTakenItemID(kOrangeJuiceGlassFull, GameState.isTakenItemID(kOrangeJuiceGlassEmpty)); _zoomOutSpot = 0; _gunSprite = 0; } Caldoria::~Caldoria() { _sinclairInterrupt.releaseCallBack(); } void Caldoria::init() { Neighborhood::init(); // We need this notification flag as well. _neighborhoodNotification.notifyMe(this, kSinclairLoopDoneFlag, kSinclairLoopDoneFlag); _sinclairInterrupt.initCallBack(&_navMovie, kCallBackAtTime); forceStridingStop(kCaldoria55, kSouth, kAltCaldoriaSinclairDown); forceStridingStop(kCaldoria50, kNorth, kAltCaldoriaSinclairDown); } void Caldoria::start() { g_energyMonitor->stopEnergyDraining(); if (!GameState.getCaldoriaSeenPullback()) { _vm->_gfx->doFadeOutSync(kOneSecond * kFifteenTicksPerSecond, kFifteenTicksPerSecond); g_system->delayMillis(2 * 1000); Video::VideoDecoder *pullbackMovie = new Video::QuickTimeDecoder(); if (!pullbackMovie->loadFile("Images/Caldoria/Pullback.movie")) error("Could not load pullback movie"); // Draw the first frame so we can fade to it const Graphics::Surface *frame = pullbackMovie->decodeNextFrame(); assert(frame); assert(frame->format == g_system->getScreenFormat()); g_system->copyRectToScreen((byte *)frame->pixels, frame->pitch, 64, 112, frame->w, frame->h); _vm->_gfx->doFadeInSync(kTwoSeconds * kFifteenTicksPerSecond, kFifteenTicksPerSecond); bool saveAllowed = _vm->swapSaveAllowed(false); bool openAllowed = _vm->swapLoadAllowed(false); bool skipped = false; Input input; pullbackMovie->start(); while (!_vm->shouldQuit() && !pullbackMovie->endOfVideo()) { if (pullbackMovie->needsUpdate()) { frame = pullbackMovie->decodeNextFrame(); if (frame) { g_system->copyRectToScreen((byte *)frame->pixels, frame->pitch, 64, 112, frame->w, frame->h); g_system->updateScreen(); } } InputDevice.getInput(input, kPullbackInterruptFilter); if (input.anyInput() || _vm->saveRequested() || _vm->loadRequested()) { skipped = true; break; } g_system->delayMillis(10); } delete pullbackMovie; if (_vm->shouldQuit()) return; _vm->swapSaveAllowed(saveAllowed); _vm->swapLoadAllowed(openAllowed); ExtraTable::Entry entry; if (!skipped) { _vm->_gfx->doFadeOutSync(kThreeSeconds * kFifteenTicksPerSecond, kFifteenTicksPerSecond, false); g_system->delayMillis(3 * 1000 / 2); getExtraEntry(kCaldoria00WakeUp1, entry); _navMovie.setTime(entry.movieStart); _navMovie.redrawMovieWorld(); _navMovie.show(); _vm->refreshDisplay(); _vm->_gfx->doFadeInSync(kOneSecond * kFifteenTicksPerSecond, kFifteenTicksPerSecond, false); } else { getExtraEntry(kCaldoria00WakeUp1, entry); _navMovie.setTime(entry.movieStart); _navMovie.redrawMovieWorld(); _navMovie.show(); } GameState.setCaldoriaSeenPullback(true); } Neighborhood::start(); } void Caldoria::flushGameState() { GameState.setCaldoriaFuseTimeLimit(_utilityFuse.getTimeRemaining()); } class AIBombActiveCondition : public AICondition { public: AIBombActiveCondition() {} bool fireCondition(); }; // Return true if player is on 53 east and Sinclair is shot. bool AIBombActiveCondition::fireCondition() { return GameState.getCurrentRoom() == kCaldoria53 && GameState.getCurrentDirection() == kEast && GameState.getCaldoriaSinclairShot(); } void Caldoria::setUpAIRules() { Neighborhood::setUpAIRules(); if (g_AIArea) { if (GameState.allTimeZonesFinished()) { AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Caldoria/X49NB1", false); AILocationCondition *locCondition = new AILocationCondition(1); locCondition->addLocation(MakeRoomView(kCaldoria49, kNorth)); AIRule *rule = new AIRule(locCondition, messageAction); g_AIArea->addAIRule(rule); messageAction = new AIPlayMessageAction("Images/AI/Caldoria/X56EH1", false); AIBombActiveCondition *activeCondition = new AIBombActiveCondition(); rule = new AIRule(activeCondition, messageAction); g_AIArea->addAIRule(rule); } else { AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Caldoria/XAB2", false); AITimerCondition *timerCondition = new AITimerCondition(kLateWarning3TimeLimit, 1, true); AILocationCondition *locCondition = new AILocationCondition(1); locCondition->addLocation(MakeRoomView(kCaldoria44, kEast)); AINotCondition *notCondition = new AINotCondition(locCondition); AIAndCondition *andCondition = new AIAndCondition(timerCondition, notCondition); AIRule *rule = new AIRule(andCondition, messageAction); g_AIArea->addAIRule(rule); messageAction = new AIPlayMessageAction("Images/AI/Caldoria/XAB1", false); timerCondition = new AITimerCondition(kLateWarning2TimeLimit, 1, true); locCondition = new AILocationCondition(1); locCondition->addLocation(MakeRoomView(kCaldoria44, kEast)); notCondition = new AINotCondition(locCondition); andCondition = new AIAndCondition(timerCondition, notCondition); rule = new AIRule(andCondition, messageAction); g_AIArea->addAIRule(rule); messageAction = new AIPlayMessageAction("Images/AI/Caldoria/XA44EB", false); locCondition = new AILocationCondition(3); locCondition->addLocation(MakeRoomView(kCaldoria01, kNorth)); locCondition->addLocation(MakeRoomView(kCaldoria01, kEast)); locCondition->addLocation(MakeRoomView(kCaldoria01, kSouth)); rule = new AIRule(locCondition, messageAction); g_AIArea->addAIRule(rule); messageAction = new AIPlayMessageAction("Images/AI/Caldoria/X42WH1", false); AICondition *condition = makeLocationAndDoesntHaveItemCondition(kCaldoria44, kEast, kKeyCard); rule = new AIRule(condition, messageAction); g_AIArea->addAIRule(rule); AIActivateRuleAction *ruleAction = new AIActivateRuleAction(rule); locCondition = new AILocationCondition(1); locCondition->addLocation(MakeRoomView(kCaldoria42, kEast)); rule = new AIRule(locCondition, ruleAction); g_AIArea->addAIRule(rule); } } } uint16 Caldoria::getDateResID() const { return kDate2318ID; } TimeValue Caldoria::getViewTime(const RoomID room, const DirectionConstant direction) { ExtraTable::Entry extra; uint32 extraID = 0xffffffff; switch (room) { case kCaldoria00: if (direction == kEast && _privateFlags.getFlag(kCaldoriaPrivate4DSystemOpenFlag)) extraID = k4DEnvironOpenView; break; case kCaldoriaDrawers: if (direction == kNorth && _privateFlags.getFlag(kCaldoriaPrivateRightDrawerOpenFlag)) { if (GameState.isTakenItemID(kKeyCard)) extraID = kRightDrawerOpenViewNoKeys; else extraID = kRightDrawerOpenViewWithKeys; } break; case kCaldoria16: if (direction == kSouth && GameState.getCaldoriaSeenSinclairInElevator()) extraID = kCaldoria16SouthViewWithElevator; break; case kCaldoriaReplicator: if (GameState.getCaldoriaMadeOJ() && !(GameState.isTakenItemID(kOrangeJuiceGlassEmpty) || GameState.isTakenItemID(kOrangeJuiceGlassFull))) extraID = kReplicatorNorthViewWithOJ; break; case kCaldoriaKiosk: case kCaldoriaBinoculars: return 0xffffffff; case kCaldoria48: if (direction == kNorth && GameState.getCaldoriaRoofDoorOpen()) extraID = kCa48NorthExplosion; break; } if (extraID == 0xffffffff) return Neighborhood::getViewTime(room, direction); getExtraEntry(extraID, extra); return extra.movieEnd - 1; } void Caldoria::startSpotOnceOnly(TimeValue startTime, TimeValue stopTime) { switch (GameState.getCurrentRoomAndView()) { case MakeRoomView(kCaldoria13, kEast): if (!_privateFlags.getFlag(kCaldoriaPrivateSeen13CarFlag) && _vm->getRandomBit() == 0) { _privateFlags.setFlag(kCaldoriaPrivateSeen13CarFlag, true); Neighborhood::startSpotOnceOnly(startTime, stopTime); } break; case MakeRoomView(kCaldoria14, kEast): if (!_privateFlags.getFlag(kCaldoriaPrivateSeen14CarFlag) && _vm->getRandomBit() == 0) { _privateFlags.setFlag(kCaldoriaPrivateSeen14CarFlag, true); Neighborhood::startSpotOnceOnly(startTime, stopTime); } break; case MakeRoomView(kCaldoria18, kWest): if (!_privateFlags.getFlag(kCaldoriaPrivateSeen18CarFlag) && _vm->getRandomBit() == 0) { _privateFlags.setFlag(kCaldoriaPrivateSeen18CarFlag, true); Neighborhood::startSpotOnceOnly(startTime, stopTime); } break; case MakeRoomView(kCaldoria23, kSouth): if (!_privateFlags.getFlag(kCaldoriaPrivateSeen23CarFlag) && _vm->getRandomBit() == 0) { _privateFlags.setFlag(kCaldoriaPrivateSeen23CarFlag, true); Neighborhood::startSpotOnceOnly(startTime, stopTime); } break; case MakeRoomView(kCaldoria33, kSouth): if (!_privateFlags.getFlag(kCaldoriaPrivateSeen33CarFlag) && _vm->getRandomBit() == 0) { _privateFlags.setFlag(kCaldoriaPrivateSeen33CarFlag, true); Neighborhood::startSpotOnceOnly(startTime, stopTime); } break; case MakeRoomView(kCaldoria36, kNorth): if (!_privateFlags.getFlag(kCaldoriaPrivateSeen36CarFlag) && _vm->getRandomBit() == 0) { _privateFlags.setFlag(kCaldoriaPrivateSeen36CarFlag, true); Neighborhood::startSpotOnceOnly(startTime, stopTime); } break; case MakeRoomView(kCaldoria41, kNorth): if (!_privateFlags.getFlag(kCaldoriaPrivateSeen41NorthCarFlag) && _vm->getRandomBit() == 0) { _privateFlags.setFlag(kCaldoriaPrivateSeen41NorthCarFlag, true); Neighborhood::startSpotOnceOnly(startTime, stopTime); } break; case MakeRoomView(kCaldoria41, kEast): if (!_privateFlags.getFlag(kCaldoriaPrivateSeen41EastCarFlag) && _vm->getRandomBit() == 0) { _privateFlags.setFlag(kCaldoriaPrivateSeen41EastCarFlag, true); Neighborhood::startSpotOnceOnly(startTime, stopTime); } break; case MakeRoomView(kCaldoria41, kWest): if (!_privateFlags.getFlag(kCaldoriaPrivateSeen41WestCarFlag) && _vm->getRandomBit() == 0) { _privateFlags.setFlag(kCaldoriaPrivateSeen41WestCarFlag, true); Neighborhood::startSpotOnceOnly(startTime, stopTime); } break; default: Neighborhood::startSpotOnceOnly(startTime, stopTime); break; } } void Caldoria::findSpotEntry(const RoomID room, const DirectionConstant direction, SpotFlags flags, SpotTable::Entry &entry) { Neighborhood::findSpotEntry(room, direction, flags, entry); switch (room) { case kCaldoria00: if (direction == kEast && (!GameState.getCaldoriaINNAnnouncing() || GameState.getCaldoriaSeenINN())) entry.clear(); break; case kCaldoriaVidPhone: if (direction == kNorth && GameState.getCaldoriaSeenMessages()) entry.clear(); break; case kCaldoria44: if (direction == kEast && GameState.getLastRoom() != kCaldoria42) entry.clear(); break; } } void Caldoria::startExitMovie(const ExitTable::Entry &exitEntry) { switch (GameState.getCurrentRoom()) { case kCaldoria05: case kCaldoria07: if (GameState.getCurrentDirection() == kWest) closeCroppedMovie(); // fall through case kCaldoria11: if (GameState.getCurrentDirection() == kEast) closeCroppedMovie(); break; case kCaldoria13: case kCaldoria14: if (GameState.getCurrentDirection() == kNorth) closeCroppedMovie(); break; } Neighborhood::startExitMovie(exitEntry); } void Caldoria::startZoomMovie(const ZoomTable::Entry &zoomEntry) { switch (GameState.getCurrentRoom()) { case kCaldoria12: if (GameState.getCurrentDirection() == kNorth) closeCroppedMovie(); break; } Neighborhood::startZoomMovie(zoomEntry); } void Caldoria::startDoorOpenMovie(const TimeValue startTime, const TimeValue stopTime) { if (GameState.getCurrentRoom() == kCaldoria27 || GameState.getCurrentRoom() == kCaldoria28 || GameState.getCurrentRoom() == kCaldoria45) // Must be opening elevator door. closeCroppedMovie(); if (GameState.getCurrentRoom() == kCaldoria44 && GameState.getLastRoom() != kCaldoria42) startExtraSequence(kArriveAtCaldoriaFromTSA, kDoorOpenCompletedFlag, false); else Neighborhood::startDoorOpenMovie(startTime, stopTime); } void Caldoria::startTurnPush(const TurnDirection turnDirection, const TimeValue newViewTime, const DirectionConstant destDirection) { switch (GameState.getCurrentRoom()) { case kCaldoria05: case kCaldoria07: if (GameState.getCurrentDirection() == kWest) closeCroppedMovie(); break; case kCaldoria11: if (GameState.getCurrentDirection() == kEast) closeCroppedMovie(); break; case kCaldoria12: case kCaldoria13: case kCaldoria14: case kCaldoria27: case kCaldoria28: case kCaldoria45: if (GameState.getCurrentDirection() == kNorth) closeCroppedMovie(); break; case kCaldoria48: if (_croppedMovie.isSurfaceValid()) closeCroppedMovie(); break; } Neighborhood::startTurnPush(turnDirection, newViewTime, destDirection); } void Caldoria::bumpIntoWall() { requestSpotSound(kCaldoriaUhghIn, kCaldoriaUhghOut, kFilterNoInput, 0); Neighborhood::bumpIntoWall(); } void Caldoria::closeDoorOffScreen(const RoomID room, const DirectionConstant direction) { switch (room) { case kCaldoria08: if (direction == kNorth) playSpotSoundSync(kCaldoriaShowerCloseIn, kCaldoriaShowerCloseOut); else playSpotSoundSync(kCaldoriaDoorCloseIn, kCaldoriaDoorCloseOut); break; case kCaldoria09: playSpotSoundSync(kCaldoriaShowerCloseIn, kCaldoriaShowerCloseOut); break; case kCaldoria16: case kCaldoria38: case kCaldoria46: case kCaldoria27: case kCaldoria28: case kCaldoria45: playSpotSoundSync(kCaldoriaElevatorCloseIn, kCaldoriaElevatorCloseOut); break; case kCaldoria44: case kCaldoria42: if (GameState.getCurrentRoom() == kCaldoria42) playSpotSoundSync(kCaldoriaGTDoorCloseIn, kCaldoriaGTDoorCloseOut); break; default: playSpotSoundSync(kCaldoriaDoorCloseIn, kCaldoriaDoorCloseOut); break; } } int16 Caldoria::getStaticCompassAngle(const RoomID room, const DirectionConstant dir) { int16 result = Neighborhood::getStaticCompassAngle(room, dir); switch (room) { case kCaldoriaVidPhone: result += kVidPhoneAngle; break; case kCaldoriaReplicator: result += kReplicatorAngle; break; case kCaldoriaDrawers: result += kDrawersAngle; break; case kCaldoria53: result += kCaldoria53Angle; break; case kCaldoria55: result += kCaldoria55Angle; break; } return result; } void Caldoria::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) { Neighborhood::getExitCompassMove(exitEntry, compassMove); switch (MakeRoomView(exitEntry.room, exitEntry.direction)) { case MakeRoomView(kCaldoria08, kNorth): case MakeRoomView(kCaldoria09, kSouth): compassMove.insertFaderKnot((exitEntry.movieStart + exitEntry.movieEnd) >> 1, compassMove.getNthKnotValue(0) + 30); break; case MakeRoomView(kCaldoria10, kEast): compassMove.insertFaderKnot(exitEntry.movieStart + 4 * kCaldoriaFrameDuration, 90); compassMove.insertFaderKnot(exitEntry.movieStart + 19 * kCaldoriaFrameDuration, -90); break; case MakeRoomView(kCaldoria42, kWest): compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), exitEntry.movieStart, -90, exitEntry.movieEnd, 90); compassMove.insertFaderKnot(exitEntry.movieStart + 3 * kCaldoriaFrameDuration, -90); compassMove.insertFaderKnot(exitEntry.movieStart + 33 * kCaldoriaFrameDuration, 90); break; case MakeRoomView(kCaldoria54, kEast): if (getCurrentAlternate() != kAltCaldoriaSinclairDown) { compassMove.insertFaderKnot(exitEntry.movieStart + 16 * kCaldoriaFrameDuration, 135); compassMove.insertFaderKnot(exitEntry.movieEnd, 135); } break; case MakeRoomView(kCaldoria55, kNorth): compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), exitEntry.movieStart, 315, exitEntry.movieEnd, 270); break; } } void Caldoria::getZoomCompassMove(const ZoomTable::Entry &zoomEntry, FaderMoveSpec &compassMove) { Neighborhood::getZoomCompassMove(zoomEntry, compassMove); switch (zoomEntry.hotspot) { case kCaBathroomToiletSpotID: compassMove.insertFaderKnot(zoomEntry.movieStart + 4 * kCaldoriaFrameDuration, 90); compassMove.insertFaderKnot(zoomEntry.movieStart + 19 * kCaldoriaFrameDuration, -90); compassMove.insertFaderKnot(zoomEntry.movieEnd, -90); break; } } void Caldoria::getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec &compassMove) { switch (entry.extra) { case kCaldoria00WakeUp1: compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 90, entry.movieEnd, 180); compassMove.insertFaderKnot(entry.movieStart + 1000, 90); compassMove.insertFaderKnot(entry.movieStart + 1640, 120); compassMove.insertFaderKnot(entry.movieStart + 2240, 135); compassMove.insertFaderKnot(entry.movieStart + 2640, 180); break; case kCaldoria00WakeUp2: compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 180, entry.movieEnd, 90); compassMove.insertFaderKnot(entry.movieStart + 560, 90); break; case kCaldoria56BombStage1: compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 90, entry.movieEnd, 10); compassMove.insertFaderKnot(entry.movieStart + 31 * kCaldoriaFrameDuration, 60); compassMove.insertFaderKnot(entry.movieStart + 49 * kCaldoriaFrameDuration, 60); compassMove.insertFaderKnot(entry.movieStart + 66 * kCaldoriaFrameDuration, 10); break; case kCaldoria56BombStage7: compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 10, entry.movieEnd, 90); compassMove.insertFaderKnot(entry.movieStart + 131 * kCaldoriaFrameDuration, 10); compassMove.insertFaderKnot(entry.movieStart + 148 * kCaldoriaFrameDuration, 60); compassMove.insertFaderKnot(entry.movieStart + 165 * kCaldoriaFrameDuration, 60); compassMove.insertFaderKnot(entry.movieEnd - 5 * kCaldoriaFrameDuration, 90); break; default: Neighborhood::getExtraCompassMove(entry, compassMove); break; } } void Caldoria::loadAmbientLoops() { RoomID room = GameState.getCurrentRoom(); if (room == kCaldoria00 && GameState.getCaldoriaWokenUp()) loadLoopSound1("Sounds/Caldoria/Apartment Music.AIFF", 0x100 / 4); else if (room >= kCaldoria01 && room <= kCaldoria14) loadLoopSound1("Sounds/Caldoria/Apartment Music.AIFF", 0x100 / 4); else if (room == kCaldoria27 || room == kCaldoria28 || room == kCaldoria45) loadLoopSound1("Sounds/Caldoria/Elevator Loop.AIFF", 0x100 / 5); else if (room == kCaldoria44) loadLoopSound1("Sounds/Caldoria/TSA Hum Loop.AIFF"); else if (room >= kCaldoria15 && room <= kCaldoria48) loadLoopSound1("Sounds/Caldoria/Industrial Nuage.aiff", 2 * 0x100 / 3); else if (room >= kCaldoria49 && room <= kCaldoria56) loadLoopSound1("Sounds/Caldoria/A50NLB00.22K.AIFF", 0x100 / 4); } void Caldoria::checkContinuePoint(const RoomID room, const DirectionConstant direction) { switch (MakeRoomView(room, direction)) { case MakeRoomView(kCaldoria06, kSouth): case MakeRoomView(kCaldoria13, kNorth): case MakeRoomView(kCaldoria16, kSouth): case MakeRoomView(kCaldoria38, kEast): case MakeRoomView(kCaldoria38, kWest): case MakeRoomView(kCaldoria40, kNorth): case MakeRoomView(kCaldoria44, kEast): case MakeRoomView(kCaldoria48, kNorth): case MakeRoomView(kCaldoria49, kNorth): makeContinuePoint(); break; } } void Caldoria::spotCompleted() { Neighborhood::spotCompleted(); if (GameState.getCurrentRoom() == kCaldoriaBinoculars) startExtraSequence(kBinocularsZoomInOnShip, kExtraCompletedFlag, kFilterNoInput); } void Caldoria::arriveAt(const RoomID room, const DirectionConstant direction) { switch (room) { case kCaldoria56: if (!GameState.getCaldoriaGunAimed()) // Fall through... case kCaldoria49: case kCaldoria50: case kCaldoria51: case kCaldoria52: case kCaldoria53: case kCaldoria54: case kCaldoria55: if (GameState.getCaldoriaSinclairShot()) setCurrentAlternate(kAltCaldoriaSinclairDown); break; } Neighborhood::arriveAt(room, direction); Input dummy; switch (room) { case kCaldoria00: arriveAtCaldoria00(); break; case kCaldoria05: if (direction == kWest && GameState.getCaldoriaINNAnnouncing()) loopCroppedMovie("Images/Caldoria/A05 Light Loop", kCaldoriaA05LightLoopLeft, kCaldoriaA05LightLoopTop); break; case kCaldoria07: if (direction == kWest && GameState.getCaldoriaINNAnnouncing()) loopCroppedMovie("Images/Caldoria/A07 Light Loop", kCaldoriaA07LightLoopLeft, kCaldoriaA07LightLoopTop); break; case kCaldoria09: _lastExtra = 0xffffffff; break; case kCaldoriaToilet: GameState.setScoringReadPaper(true); break; case kCaldoriaReplicator: setCurrentActivation(kActivateReplicatorReady); requestSpotSound(kCaldoriaReplicatorIntroIn, kCaldoriaReplicatorIntroOut, kFilterNoInput, 0); break; case kCaldoria11: setCurrentAlternate(kAltCaldoriaNormal); if (direction == kEast && !GameState.getCaldoriaSeenMessages()) loopCroppedMovie("Images/Caldoria/A11 Message Machine Loop", kCaldoria11MessageLoopLeft, kCaldoria11MessageLoopTop); break; case kCaldoria12: if (direction == kNorth && !GameState.getCaldoriaSeenMessages()) loopCroppedMovie("Images/Caldoria/A12 Message Machine Loop", kCaldoria12MessageLoopLeft, kCaldoria12MessageLoopTop); break; case kCaldoriaDrawers: setCurrentActivation(kActivateDrawersClosed); break; case kCaldoria13: GameState.setCaldoriaINNAnnouncing(true); if (direction == kNorth && !GameState.getCaldoriaSeenMessages()) loopCroppedMovie("Images/Caldoria/A13 Message Machine Loop", kCaldoria13MessageLoopLeft, kCaldoria13MessageLoopTop); break; case kCaldoria14: if (direction == kNorth && !GameState.getCaldoriaSeenMessages()) loopCroppedMovie("Images/Caldoria/A14 Message Machine Loop", kCaldoria14MessageLoopLeft, kCaldoria14MessageLoopTop); break; case kCaldoria08: if (direction == kWest) setCurrentActivation(kActivateMirrorReady); // Fall through... case kCaldoria15: GameState.setCaldoriaINNAnnouncing(true); break; case kCaldoria27: case kCaldoria28: case kCaldoria45: if (GameState.getCurrentDirection() == kNorth) openDoor(); break; case kCaldoriaBinoculars: GameState.setScoringLookThroughTelescope(true); break; case kCaldoriaKiosk: GameState.setScoringSawCaldoriaKiosk(true); startExtraSequenceSync(kCaldoriaKioskVideo, kFilterAllInput); downButton(dummy); break; case kCaldoria44: arriveAtCaldoria44(); break; case kCaldoria49: arriveAtCaldoria49(); break; case kCaldoria53: if (direction == kEast && !GameState.getCaldoriaSinclairShot()) zoomToSinclair(); break; case kCaldoria50: if (direction == kNorth && !GameState.getCaldoriaSinclairShot()) setUpSinclairLoops(); break; case kCaldoria54: if (direction == kSouth && !GameState.getCaldoriaSinclairShot()) setUpSinclairLoops(); break; case kCaldoria56: arriveAtCaldoria56(); break; case kCaldoriaDeathRoom: arriveAtCaldoriaDeath(); break; } checkSinclairShootsOS(); setUpRoofTop(); } void Caldoria::doAIRecalibration() { GameState.setCaldoriaDidRecalibration(true); if (!g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB1", true, kRecalibrationInterruptFilter)) return; g_interface->calibrateEnergyBar(); if (!g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB4", true, kRecalibrationInterruptFilter)) return; g_interface->raiseInventoryDrawerSync(); if (!g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB6", true, kRecalibrationInterruptFilter)) { g_interface->lowerInventoryDrawerSync(); return; } g_interface->lowerInventoryDrawerSync(); g_interface->raiseBiochipDrawerSync(); if (!g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB5", true, kRecalibrationInterruptFilter)) { g_interface->lowerBiochipDrawerSync(); return; } g_interface->lowerBiochipDrawerSync(); g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB8", false, kRecalibrationInterruptFilter); } void Caldoria::arriveAtCaldoria00() { if (GameState.getCurrentDirection() == kEast) { if (GameState.getCaldoriaWokenUp()) { if (!GameState.getCaldoriaDidRecalibration()) doAIRecalibration(); setCurrentActivation(kActivate4DClosed); } else { // Good morning, sleeping beauty ExtraTable::Entry extra; getExtraEntry(kCaldoria00WakeUp1, extra); if (_navMovie.getTime() != extra.movieStart) { _navMovie.setTime(extra.movieStart); _navMovie.redrawMovieWorld(); } startExtraSequenceSync(kCaldoria00WakeUp1, kFilterNoInput); GameState.setCaldoriaWokenUp(true); playCroppedMovieOnce("Images/Caldoria/VidPhone.movie", kCaldoriaVidPhoneLeft, kCaldoriaVidPhoneTop, kFilterAllInput); startExtraSequence(kCaldoria00WakeUp2, kExtraCompletedFlag, kFilterNoInput); } } } bool Caldoria::wantsCursor() { return GameState.getCaldoriaDidRecalibration(); } void Caldoria::arriveAtCaldoria44() { if (GameState.getLastNeighborhood() != kCaldoriaID) { openDoor(); } else { setCurrentActivation(kActivateReadyForCard); loopExtraSequence(kCaldoriaTransporterArrowLoop, 0); } } void Caldoria::arriveAtCaldoria49() { if (GameState.getLastRoom() == kCaldoria48) setCurrentAlternate(kAltCaldoriaNormal); // Need to force the loop to play. if (GameState.getCurrentDirection() == kNorth) { GameState.setCaldoriaFuseTimeLimit(kSinclairShootsTimeLimit); startExtraSequence(kCa49NorthVoiceAnalysis, kExtraCompletedFlag, kFilterNoInput); } } void Caldoria::arriveAtCaldoria56() { if (!GameState.getCaldoriaBombDisarmed()) { _privateFlags.setFlag(kCaldoriaPrivateZoomingToBombFlag, true); if (GameState.getCurrentDirection() == kNorth) { turnRight(); } else if (GameState.getCurrentDirection() == kSouth) { turnLeft(); } else if (GameState.getCurrentDirection() == kEast) { _privateFlags.setFlag(kCaldoriaPrivateZoomingToBombFlag, false); newInteraction(kCaldoriaBombInteractionID); } } } void Caldoria::arriveAtCaldoriaDeath() { if (GameState.getLastRoom() == kCaldoria49) { if (GameState.getCaldoriaSinclairShot()) { die(kDeathNuclearExplosion); } else { playSpotSoundSync(kCaldoriaSinclairShootsOSIn, kCaldoriaSinclairShootsOSOut); playSpotSoundSync(kCaldoriaScreamingAfterIn, kCaldoriaScreamingAfterOut); die(kDeathSinclairShotDelegate); } } else { die(kDeathShotBySinclair); } } void Caldoria::setUpRoofTop() { switch (GameState.getCurrentRoom()) { case kCaldoria48: if (GameState.getCurrentDirection() == kNorth) { if (GameState.getCaldoriaRoofDoorOpen()) { setCurrentAlternate(kAltCaldoriaRoofDoorBlown); } else if (GameState.getCaldoriaDoorBombed()) { // Long enough for AI hints...? _utilityFuse.primeFuse(kCardBombCountDownTime); _utilityFuse.setFunctor(new Common::Functor0Mem(this, &Caldoria::doorBombTimerExpired)); _utilityFuse.lightFuse(); loopCroppedMovie("Images/Caldoria/A48 Bomb Loop", kCaldoria48CardBombLoopLeft, kCaldoria48CardBombLoopTop); } else { setCurrentActivation(kActivateRoofSlotEmpty); } } break; case kCaldoria56: if (GameState.getCurrentDirection() == kEast && GameState.getCaldoriaGunAimed()) startExtraSequence(kCa53EastShootSinclair, kExtraCompletedFlag, false); else // Fall through... case kCaldoria49: case kCaldoria50: case kCaldoria51: case kCaldoria52: case kCaldoria53: case kCaldoria54: case kCaldoria55: if (!GameState.getCaldoriaSinclairShot()) { if (GameState.getCaldoriaSawVoiceAnalysis() && !_utilityFuse.isFuseLit()) { _utilityFuse.primeFuse(GameState.getCaldoriaFuseTimeLimit()); _utilityFuse.setFunctor(new Common::Functor0Mem(this, &Caldoria::sinclairTimerExpired)); _utilityFuse.lightFuse(); } } else { setCurrentAlternate(kAltCaldoriaSinclairDown); } break; } } void Caldoria::downButton(const Input &input) { switch (GameState.getCurrentRoomAndView()) { case MakeRoomView(kCaldoria01, kEast): GameState.setCaldoriaWokenUp(true); startExtraSequence(kCaldoria00SitDown, kExtraCompletedFlag, kFilterNoInput); break; default: Neighborhood::downButton(input); break; } } void Caldoria::turnTo(const DirectionConstant direction) { Neighborhood::turnTo(direction); switch (GameState.getCurrentRoom()) { case kCaldoria00: if (direction == kEast) setCurrentActivation(kActivate4DClosed); break; case kCaldoria01: if (direction == kEast) { GameState.setCaldoriaWokenUp(true); startExtraSequence(kCaldoria00SitDown, kExtraCompletedFlag, kFilterNoInput); } break; case kCaldoria05: if (direction == kWest && GameState.getCaldoriaINNAnnouncing()) loopCroppedMovie("Images/Caldoria/A05 Light Loop", kCaldoriaA05LightLoopLeft, kCaldoriaA05LightLoopTop); break; case kCaldoria07: if (direction == kWest && GameState.getCaldoriaINNAnnouncing()) loopCroppedMovie("Images/Caldoria/A07 Light Loop", kCaldoriaA07LightLoopLeft, kCaldoriaA07LightLoopTop); break; case kCaldoria08: if (direction == kWest) setCurrentActivation(kActivateMirrorReady); break; case kCaldoria09: _lastExtra = 0xffffffff; break; case kCaldoria11: if (direction == kEast && !GameState.getCaldoriaSeenMessages()) loopCroppedMovie("Images/Caldoria/A11 Message Machine Loop", kCaldoria11MessageLoopLeft, kCaldoria11MessageLoopTop); break; case kCaldoria12: if (direction == kNorth && !GameState.getCaldoriaSeenMessages()) loopCroppedMovie("Images/Caldoria/A12 Message Machine Loop", kCaldoria12MessageLoopLeft, kCaldoria12MessageLoopTop); break; case kCaldoria13: if (direction == kNorth && !GameState.getCaldoriaSeenMessages()) loopCroppedMovie("Images/Caldoria/A13 Message Machine Loop", kCaldoria13MessageLoopLeft, kCaldoria13MessageLoopTop); break; case kCaldoria14: if (direction == kNorth && !GameState.getCaldoriaSeenMessages()) loopCroppedMovie("Images/Caldoria/A14 Message Machine Loop", kCaldoria14MessageLoopLeft, kCaldoria14MessageLoopTop); break; case kCaldoria27: case kCaldoria28: case kCaldoria45: if (direction == kNorth) openElevatorMovie(); else closeCroppedMovie(); break; case kCaldoria48: if (direction == kNorth && !GameState.getCaldoriaDoorBombed()) setCurrentActivation(kActivateRoofSlotEmpty); break; case kCaldoria53: if (GameState.getCurrentDirection() == kEast && !GameState.getCaldoriaSinclairShot()) zoomToSinclair(); break; case kCaldoria50: if (direction == kNorth && !GameState.getCaldoriaSinclairShot()) setUpSinclairLoops(); break; case kCaldoria54: if (direction == kSouth && !GameState.getCaldoriaSinclairShot()) setUpSinclairLoops(); break; case kCaldoria56: if (_privateFlags.getFlag(kCaldoriaPrivateZoomingToBombFlag)) { _privateFlags.setFlag(kCaldoriaPrivateZoomingToBombFlag, false); newInteraction(kCaldoriaBombInteractionID); } else if (GameState.getCaldoriaBombDisarmed()) { _vm->playEndMessage(); } break; } checkSinclairShootsOS(); } void Caldoria::zoomTo(const Hotspot *zoomOutSpot) { // Need to set _zoomOutSpot here because we may come through // this function another way, say by pressing the down arrow, // that doesn't involve the ClickInHotSpot function. _zoomOutSpot = zoomOutSpot; if (zoomOutSpot->getObjectID() == kCaldoriaDrawersOutSpotID) { if (_privateFlags.getFlag(kCaloriaPrivateLeftDrawerOpenFlag)) { _privateFlags.setFlag(kCaloriaPrivateLeftDrawerOpenFlag, false); startExtraSequence(kLeftDrawerClose, kExtraCompletedFlag, kFilterNoInput); } else if (_privateFlags.getFlag(kCaldoriaPrivateRightDrawerOpenFlag)) { _privateFlags.setFlag(kCaldoriaPrivateRightDrawerOpenFlag, false); if (GameState.isTakenItemID(kKeyCard)) startExtraSequence(kRightDrawerCloseNoKeys, kExtraCompletedFlag, false); else startExtraSequence(kRightDrawerCloseWithKeys, kExtraCompletedFlag, false); } else { Neighborhood::zoomTo(zoomOutSpot); } } else { Neighborhood::zoomTo(zoomOutSpot); } } void Caldoria::setUpSinclairLoops() { _navMovie.stop(); scheduleNavCallBack(kSinclairLoopDoneFlag); _sinclairLoopCount = 0; _numSinclairLoops = 2; _navMovie.start(); } void Caldoria::zoomToSinclair() { _utilityFuse.stopFuse(); _privateFlags.setFlag(kCaldoriaPrivateReadyToShootFlag, true); setCurrentActivation(kActivateZoomedOnSinclair); ExtraTable::Entry entry; getExtraEntry(kCa53EastZoomToSinclair, entry); _sinclairInterrupt.scheduleCallBack(kTriggerTimeFwd, entry.movieStart + kSinclairInterruptionTime1, _navMovie.getScale()); startExtraSequence(kCa53EastZoomToSinclair, kExtraCompletedFlag, kFilterAllInput); } void Caldoria::receiveNotification(Notification *notification, const NotificationFlags flags) { Neighborhood::receiveNotification(notification, flags); if ((flags & kExtraCompletedFlag) != 0) { InventoryItem *item; _interruptionFilter = kFilterAllInput; switch (_lastExtra) { case kCaldoria00WakeUp2: makeContinuePoint(); // Force ArriveAt to do its thing... GameState.setCurrentRoom(kNoRoomID); arriveAt(kCaldoria00, kEast); break; case k4DEnvironOpenToINN: GameState.setCaldoriaSeenINN(true); GameState.setScoringSawINN(true); // Fall through to k4DEnvironOpen... case k4DEnvironOpen: _privateFlags.setFlag(kCaldoriaPrivate4DSystemOpenFlag, true); setCurrentActivation(kActivate4DOpen); newInteraction(kCaldoria4DInteractionID); break; case kCaldoriaShowerUp: GameState.setScoringTookShower(true); GameState.setCaldoriaDoneHygiene(true); break; case kLeftDrawerClose: case kRightDrawerCloseNoKeys: case kRightDrawerCloseWithKeys: if (_zoomOutSpot && _zoomOutSpot->getObjectID() == kCaldoriaDrawersOutSpotID) { Input input; clickInHotspot(input, _zoomOutSpot); } break; case kCreateOrangeJuice: setCurrentActivation(kActivateOJOnThePad); requestSpotSound(kCaldoriaReplicatorOJChoiceIn, kCaldoriaReplicatorOJChoiceOut, kFilterNoInput, 0); break; case kCaldoria00SitDown: arriveAt(kCaldoria00, kEast); break; case kCaldoria16ElevatorUp: startExtraSequence(kCaldoria16ElevatorDown, kExtraCompletedFlag, kFilterNoInput); break; case kCaldoria16ElevatorDown: GameState.setCaldoriaSeenSinclairInElevator(true); _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, true); openDoor(); break; case kCaldoriaFourthToGround: case kCaldoriaRoofToGround: arriveAt(kCaldoria28, GameState.getCurrentDirection()); break; case kCaldoriaFourthToRoof: case kCaldoriaGroundToRoof: arriveAt(kCaldoria45, GameState.getCurrentDirection()); break; case kCaldoriaGroundToFourth: case kCaldoriaRoofToFourth: arriveAt(kCaldoria27, GameState.getCurrentDirection()); break; case kCaGTCardSwipe: item = (InventoryItem *)_vm->getAllItems().findItemByID(kKeyCard); _vm->addItemToInventory(item); setCurrentActivation(kActivateReadyToTransport); break; case kCaGTFryTheFly: case kCaGTGoToTSA: _vm->jumpToNewEnvironment(kFullTSAID, kTSA00, kNorth); break; case kCaGTGoToTokyo: playDeathExtra(kCaGTArriveAtTokyo, kDeathUncreatedInCaldoria); break; case kCaGTGoToBeach: playDeathExtra(kCaGTArriveAtBeach, kDeathUncreatedInCaldoria); break; case kCa48NorthExplosion: // Current biochip must be the shield if we got here. _vm->getCurrentBiochip()->setItemState(kShieldNormal); break; case kBinocularsZoomInOnShip: setCurrentActivation(kActivateFocusedOnShip); break; case kCa49NorthVoiceAnalysis: _utilityFuse.primeFuse(kSinclairShootsTimeLimit); _utilityFuse.setFunctor(new Common::Functor0Mem(this, &Caldoria::sinclairTimerExpired)); _utilityFuse.lightFuse(); GameState.setCaldoriaSawVoiceAnalysis(true); break; case kCa53EastZoomToSinclair: if (GameState.getCaldoriaSinclairShot()) { delete _gunSprite; _gunSprite = 0; startExtraSequence(kCa53EastShootSinclair, kExtraCompletedFlag, false); } else { playDeathExtra(kCa53EastDeath2, kDeathSinclairShotDelegate); } break; case kCa53EastShootSinclair: _vm->addItemToInventory((InventoryItem *)_vm->getAllItems().findItemByID(kStunGun)); startExtraSequence(kCa53EastZoomOutFromSinclair, kExtraCompletedFlag, false); GameState.setScoringStunnedSinclair(true); break; case kCa53EastZoomOutFromSinclair: setCurrentAlternate(kAltCaldoriaSinclairDown); updateViewFrame(); makeContinuePoint(); break; } } else if ((flags & kSpotSoundCompletedFlag) != 0) { switch (GameState.getCurrentRoom()) { case kCaldoria20: case kCaldoria21: case kCaldoria26: case kCaldoria29: case kCaldoria34: case kCaldoria35: updateViewFrame(); break; case kCaldoria27: case kCaldoria28: case kCaldoria45: updateElevatorMovie(); break; case kCaldoriaReplicator: emptyOJGlass(); break; } } else if ((flags & kSinclairLoopDoneFlag) != 0) { if (++_sinclairLoopCount == _numSinclairLoops) { switch (GameState.getCurrentRoom()) { case kCaldoria50: playDeathExtra(kCa50SinclairShoots, kDeathShotBySinclair); break; case kCaldoria54: playDeathExtra(kCa54SouthDeath, kDeathShotBySinclair); break; } } else { _navMovie.stop(); scheduleNavCallBack(kSinclairLoopDoneFlag); _navMovie.start(); } } g_AIArea->checkMiddleArea(); } InputBits Caldoria::getInputFilter() { InputBits result = Neighborhood::getInputFilter(); switch (GameState.getCurrentRoom()) { case kCaldoria00: if (_privateFlags.getFlag(kCaldoriaPrivate4DSystemOpenFlag)) result &= ~kFilterAllDirections; break; case kCaldoriaBinoculars: if (getCurrentActivation() == kActivateNotFocusedOnShip) result &= ~(kFilterDownButton | kFilterDownAuto); break; case kCaldoria53: if (_privateFlags.getFlag(kCaldoriaPrivateReadyToShootFlag) && !GameState.getCaldoriaSinclairShot()) result &= ~kFilterAllDirections; break; case kCaldoria48: if (GameState.getCaldoriaDoorBombed()) result &= ~kFilterAllDirections; } return result; } void Caldoria::activateHotspots() { Neighborhood::activateHotspots(); switch (GameState.getCurrentRoom()) { case kCaldoriaDrawers: if (getCurrentActivation() == kActivateRightOpen) { if (GameState.isTakenItemID(kKeyCard)) { _vm->getAllHotspots().activateOneHotspot(kCaldoriaRightDrawerNoKeysCloseSpotID); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRightDrawerWithKeysCloseSpotID); } else { _vm->getAllHotspots().activateOneHotspot(kCaldoriaRightDrawerWithKeysCloseSpotID); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRightDrawerNoKeysCloseSpotID); } } break; case kCaldoriaReplicator: if (GameState.getCaldoriaMadeOJ()) _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaMakeOJSpotID); break; case kCaldoria27: if (GameState.isCurrentDoorOpen()) { _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaFourthFloorElevator1); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaFourthFloorElevator2); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaFourthFloorElevator3); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaFourthFloorElevator4); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaFourthFloorElevator5); } break; case kCaldoria28: if (GameState.isCurrentDoorOpen()) { _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaGroundElevator1); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaGroundElevator2); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaGroundElevator3); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaGroundElevator4); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaGroundElevator5); } break; case kCaldoria45: if (GameState.isCurrentDoorOpen()) { _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRoofElevator1); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRoofElevator2); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRoofElevator3); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRoofElevator4); _vm->getAllHotspots().deactivateOneHotspot(kCaldoriaRoofElevator5); } break; } } void Caldoria::clickInHotspot(const Input &input, const Hotspot *spot) { switch (spot->getObjectID()) { case kCa4DEnvironOpenSpotID: if (!GameState.getCaldoriaINNAnnouncing() || GameState.getCaldoriaSeenINN()) { startExtraSequence(k4DEnvironOpen, kExtraCompletedFlag, kFilterNoInput); } else { // This trick depends on the following sequences being in order in the // world movie: // k4DEnvironOpenToINN // k4DINNInterruption // k4DINNIntro // k4DINNMarkJohnson // k4DINNMeganLove // k4DINNFadeOut // k4DEnvironOpenFromINN loadLoopSound1(""); loadLoopSound2(""); startExtraLongSequence(k4DEnvironOpenToINN, k4DEnvironOpenFromINN, kExtraCompletedFlag, kFilterNoInput); } break; case kCa4DEnvironCloseSpotID: ((Caldoria4DSystem *)_currentInteraction)->shutDown4DSystem(); break; case kCaBathroomMirrorSpotID: newInteraction(kCaldoriaMirrorInteractionID); break; case kCaShowerSpotID: requestExtraSequence(kCaldoriaShowerTitle, 0, kFilterNoInput); requestExtraSequence(kCaldoriaShowerButton, 0, kFilterNoInput); requestExtraSequence(kCaldoriaShowerDown, 0, kFilterNoInput); requestExtraSequence(kCaldoriaShowerUp, kExtraCompletedFlag, kFilterNoInput); break; case kCaldoriaLeftDrawerOpenSpotID: _privateFlags.setFlag(kCaloriaPrivateLeftDrawerOpenFlag, true); setCurrentActivation(kActivateLeftOpen); startExtraSequence(kLeftDrawerOpen, kExtraCompletedFlag, kFilterNoInput); break; case kCaldoriaLeftDrawerCloseSpotID: _privateFlags.setFlag(kCaloriaPrivateLeftDrawerOpenFlag, false); setCurrentActivation(kActivateDrawersClosed); startExtraSequence(kLeftDrawerClose, kExtraCompletedFlag, kFilterNoInput); break; case kCaldoriaRightDrawerOpenSpotID: _privateFlags.setFlag(kCaldoriaPrivateRightDrawerOpenFlag, true); setCurrentActivation(kActivateRightOpen); if (GameState.isTakenItemID(kKeyCard)) startExtraSequence(kRightDrawerOpenNoKeys, kExtraCompletedFlag, kFilterNoInput); else startExtraSequence(kRightDrawerOpenWithKeys, kExtraCompletedFlag, kFilterNoInput); break; case kCaldoriaRightDrawerWithKeysCloseSpotID: _privateFlags.setFlag(kCaldoriaPrivateRightDrawerOpenFlag, false); setCurrentActivation(kActivateDrawersClosed); startExtraSequence(kRightDrawerCloseWithKeys, kExtraCompletedFlag, kFilterNoInput); break; case kCaldoriaRightDrawerNoKeysCloseSpotID: _privateFlags.setFlag(kCaldoriaPrivateRightDrawerOpenFlag, false); setCurrentActivation(kActivateDrawersClosed); startExtraSequence(kRightDrawerCloseNoKeys, kExtraCompletedFlag, kFilterNoInput); break; case kCaldoriaMakeStickyBunsSpotID: requestSpotSound(kCaldoriaReplicatorWrongChoiceIn, kCaldoriaReplicatorWrongChoiceOut, kFilterNoInput, 0); break; case kCaldoriaMakeOJSpotID: GameState.setCaldoriaMadeOJ(true); startExtraSequence(kCreateOrangeJuice, kExtraCompletedFlag, kFilterNoInput); break; case kCaBedroomVidPhoneActivationSpotID: newInteraction(kCaldoriaMessagesInteractionID); break; case kCaldoriaFourthFloorElevatorSpotID: if (!GameState.getCaldoriaSeenSinclairInElevator()) { startExtraSequence(kCaldoria16ElevatorUp, kExtraCompletedFlag, kFilterNoInput); } else { _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, true); openDoor(); } break; case kCaldoriaGroundElevatorSpotID: _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, true); openDoor(); break; case kCaldoriaRoofElevatorSpotID: _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, true); openDoor(); break; case kCaldoriaFourthFloorElevator1: case kCaldoriaFourthFloorElevator2: case kCaldoriaFourthFloorElevator3: case kCaldoriaFourthFloorElevator4: case kCaldoriaFourthFloorElevator5: // Assumes that elevator hot spots are consecutive. takeElevator(4, spot->getObjectID() - kCaldoriaFourthFloorElevator1 + 1); break; case kCaldoriaGroundElevator1: case kCaldoriaGroundElevator2: case kCaldoriaGroundElevator3: case kCaldoriaGroundElevator4: case kCaldoriaGroundElevator5: // Assumes that elevator hot spots are consecutive. takeElevator(1, spot->getObjectID() - kCaldoriaGroundElevator1 + 1); break; case kCaldoriaRoofElevator1: case kCaldoriaRoofElevator2: case kCaldoriaRoofElevator3: case kCaldoriaRoofElevator4: case kCaldoriaRoofElevator5: // Assumes that elevator hot spots are consecutive. takeElevator(5, spot->getObjectID() - kCaldoriaRoofElevator1 + 1); break; case kCaldoriaGTTokyoSpotID: startExtraSequence(kCaGTGoToTokyo, kExtraCompletedFlag, kFilterNoInput); break; case kCaldoriaGTTSASpotID: GameState.setScoringGoToTSA(true); startExtraLongSequence(kCaGTFryTheFly, kCaGTGoToTSA, kExtraCompletedFlag, false); break; case kCaldoriaGTBeachSpotID: startExtraSequence(kCaGTGoToBeach, kExtraCompletedFlag, kFilterNoInput); break; case kCaldoriaGTOtherSpotID: showExtraView(kCaGTOtherChoice); playSpotSoundSync(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut); showExtraView(kCaGTCardSwipe); break; case kCaldoriaZoomInOnShipSpotID: startExtraSequence(kBinocularsZoomInOnShip, kExtraCompletedFlag, kFilterNoInput); break; case kCaldoriaRoofDoorSpotID: startExtraSequence(kCa48NorthRooftopClosed, kExtraCompletedFlag, kFilterNoInput); break; case kCaldoria20DoorbellSpotID: case kCaldoria21DoorbellSpotID: case kCaldoria26DoorbellSpotID: case kCaldoria29DoorbellSpotID: case kCaldoria34DoorbellSpotID: case kCaldoria35DoorbellSpotID: clickOnDoorbell(spot->getObjectID()); break; default: Neighborhood::clickInHotspot(input, spot); break; } } void Caldoria::clickOnDoorbell(const HotSpotID doorBellSpotID) { uint32 extra; ExtraTable::Entry entry; switch (doorBellSpotID) { case kCaldoria20DoorbellSpotID: extra = kCaldoria20Doorbell; break; case kCaldoria21DoorbellSpotID: extra = kCaldoria21Doorbell; break; case kCaldoria26DoorbellSpotID: extra = kCaldoria26Doorbell; break; case kCaldoria29DoorbellSpotID: extra = kCaldoria29Doorbell; break; case kCaldoria34DoorbellSpotID: extra = kCaldoria34Doorbell; break; case kCaldoria35DoorbellSpotID: extra = kCaldoria35Doorbell; break; default: error("Invalid doorbell hotspot"); } getExtraEntry(extra, entry); showViewFrame(entry.movieStart); requestSpotSound(kCaldoriaNobodyHomeIn, kCaldoriaNobodyHomeOut, kFilterNoInput, kSpotSoundCompletedFlag); } CanOpenDoorReason Caldoria::canOpenDoor(DoorTable::Entry &entry) { switch (GameState.getCurrentRoom()) { case kCaldoria16: case kCaldoria38: case kCaldoria46: if (GameState.getCurrentDirection() == kSouth && !_privateFlags.getFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag)) return kCantOpenLocked; break; } return Neighborhood::canOpenDoor(entry); } void Caldoria::doorOpened() { Neighborhood::doorOpened(); _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, false); } GameInteraction *Caldoria::makeInteraction(const InteractionID interactionID) { switch (interactionID) { case kCaldoria4DInteractionID: return new Caldoria4DSystem(this); case kCaldoriaBombInteractionID: return new CaldoriaBomb(this, _vm); case kCaldoriaMessagesInteractionID: return new CaldoriaMessages(this, kCaldoriaMessagesNotificationID, _vm); case kCaldoriaMirrorInteractionID: return new CaldoriaMirror(this); } return 0; } void Caldoria::newInteraction(const InteractionID interactionID) { Neighborhood::newInteraction(interactionID); if (!_currentInteraction) { if (_privateFlags.getFlag(kCaldoriaPrivate4DSystemOpenFlag)) { _privateFlags.setFlag(kCaldoriaPrivate4DSystemOpenFlag, false); setCurrentActivation(kActivate4DClosed); startExtraSequence(k4DEnvironClose, kExtraCompletedFlag, kFilterNoInput); } else if (GameState.getCaldoriaBombDisarmed()) { turnLeft(); } } } // Only called when trying to pick up an item and the player can't (because // the inventory is too full or because the player lets go of the item before // dropping it into the inventory). Hotspot *Caldoria::getItemScreenSpot(Item *item, DisplayElement *element) { HotSpotID destSpotID = kNoHotSpotID; switch (item->getObjectID()) { case kKeyCard: destSpotID = kCaldoriaKeyCardSpotID; break; case kOrangeJuiceGlassEmpty: case kOrangeJuiceGlassFull: destSpotID = kCaldoriaOrangeJuiceSpotID; break; } if (destSpotID == kNoHotSpotID) return Neighborhood::getItemScreenSpot(item, element); return _vm->getAllHotspots().findHotspotByID(destSpotID); } void Caldoria::pickedUpItem(Item *item) { switch (item->getObjectID()) { case kKeyCard: GameState.setScoringGotKeyCard(true); break; case kOrangeJuiceGlassFull: setCurrentActivation(kActivateReplicatorReady); requestSpotSound(kCaldoriaDrinkOJIn, kCaldoriaDrinkOJOut, kFilterNoInput, kSpotSoundCompletedFlag); break; case kStunGun: GameState.setCaldoriaGunAimed(false); break; } } void Caldoria::dropItemIntoRoom(Item *item, Hotspot *dropSpot) { switch (item->getObjectID()) { case kKeyCard: Neighborhood::dropItemIntoRoom(item, dropSpot); if (dropSpot->getObjectID() == kCaldoriaGTCardDropSpotID) startExtraSequence(kCaGTCardSwipe, kExtraCompletedFlag, kFilterNoInput); break; case kOrangeJuiceGlassEmpty: Neighborhood::dropItemIntoRoom(item, dropSpot); if (dropSpot->getObjectID() == kCaldoriaOrangeJuiceDropSpotID) { GameState.setCaldoriaMadeOJ(false); startExtraSequence(kDisposeOrangeJuice, kExtraCompletedFlag, kFilterNoInput); } break; case kCardBomb: GameState.setCaldoriaDoorBombed(true); setCurrentActivation(kActivateHotSpotAlways); Neighborhood::dropItemIntoRoom(item, dropSpot); // Long enough for AI hints...? _utilityFuse.primeFuse(kCardBombCountDownTime); _utilityFuse.setFunctor(new Common::Functor0Mem(this, &Caldoria::doorBombTimerExpired)); _utilityFuse.lightFuse(); GameState.setCaldoriaFuseTimeLimit(kCardBombCountDownTime); loopCroppedMovie("Images/Caldoria/A48 Bomb Loop", kCaldoria48CardBombLoopLeft, kCaldoria48CardBombLoopTop); GameState.setScoringUsedCardBomb(true); break; case kStunGun: GameState.setCaldoriaGunAimed(true); GameState.setCaldoriaSinclairShot(true); _gunSprite = item->getDragSprite(0); _gunSprite->setCurrentFrameIndex(1); _gunSprite->setDisplayOrder(kDragSpriteOrder); _gunSprite->moveElementTo(kCaldoriaGunSpriteLeft, kCaldoriaGunSpriteTop); _gunSprite->startDisplaying(); _gunSprite->show(); break; default: Neighborhood::dropItemIntoRoom(item, dropSpot); break; } } void Caldoria::takeElevator(uint startFloor, uint endFloor) { _croppedMovie.stop(); _croppedMovie.setSegment(0, _croppedMovie.getDuration()); switch (startFloor) { case 1: switch (endFloor) { case 1: // Do nothing. break; case 2: _croppedMovie.setTime(k1To2Time); requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag); break; case 3: _croppedMovie.setTime(k1To3Time); requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag); break; case 4: _croppedMovie.setSegment(k1To4Start, k1To4Stop); _croppedMovie.setTime(k1To4Start); startExtraSequence(kCaldoriaGroundToFourth, kExtraCompletedFlag, false); _croppedMovie.start(); break; case 5: _croppedMovie.setSegment(k1To5Start, k1To5Stop); _croppedMovie.setTime(k1To5Start); startExtraSequence(kCaldoriaGroundToRoof, kExtraCompletedFlag, false); _croppedMovie.start(); break; } break; case 4: switch (endFloor) { case 1: _croppedMovie.setSegment(k4To1Start, k4To1Stop); _croppedMovie.setTime(k4To1Start); startExtraSequence(kCaldoriaFourthToGround, kExtraCompletedFlag, false); _croppedMovie.start(); break; case 2: _croppedMovie.setTime(k4To2Time); requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag); break; case 3: _croppedMovie.setTime(k4To3Time); requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag); break; case 4: // Do nothing. break; case 5: _croppedMovie.setSegment(k4To5Start, k4To5Stop); _croppedMovie.setTime(k4To5Start); startExtraSequence(kCaldoriaFourthToRoof, kExtraCompletedFlag, false); _croppedMovie.start(); break; } break; case 5: switch (endFloor) { case 1: _croppedMovie.setSegment(k5To1Start, k5To1Stop); _croppedMovie.setTime(k5To1Start); startExtraSequence(kCaldoriaRoofToGround, kExtraCompletedFlag, false); _croppedMovie.start(); break; case 2: _croppedMovie.setTime(k5To2Time); requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag); break; case 3: _croppedMovie.setTime(k5To3Time); requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag); break; case 4: _croppedMovie.setSegment(k5To4Start, k5To4Stop); _croppedMovie.setTime(k5To4Start); startExtraSequence(kCaldoriaRoofToFourth, kExtraCompletedFlag, false); _croppedMovie.start(); break; case 5: // Do nothing. break; } break; }; } void Caldoria::updateElevatorMovie() { TimeValue time = 0xffffffff; if (GameState.getCurrentDirection() == kNorth) { switch (GameState.getCurrentRoom()) { case kCaldoria27: time = k4FloorTime; break; case kCaldoria28: time = k1FloorTime; break; case kCaldoria45: time = k5FloorTime; break; } } _croppedMovie.stop(); if (time == 0xffffffff) { _croppedMovie.hide(); } else { _croppedMovie.stop(); _croppedMovie.setSegment(0, _croppedMovie.getDuration()); _croppedMovie.setTime(time); _croppedMovie.redrawMovieWorld(); _croppedMovie.show(); // *** Why do I need this? // clone2727: "don't ask me!" _navMovie.redrawMovieWorld(); } } void Caldoria::openElevatorMovie() { if (!_croppedMovie.isSurfaceValid()) openCroppedMovie("Images/Caldoria/Caldoria Elevator.movie", kCaldoriaElevatorLeft, kCaldoriaElevatorTop); updateElevatorMovie(); } void Caldoria::emptyOJGlass() { GameState.setTakenItemID(kOrangeJuiceGlassFull, false); GameState.setTakenItemID(kOrangeJuiceGlassEmpty, true); _vm->removeItemFromInventory((InventoryItem *)_vm->getAllItems().findItemByID(kOrangeJuiceGlassFull)); _vm->addItemToInventory((InventoryItem *)_vm->getAllItems().findItemByID(kOrangeJuiceGlassEmpty)); } void Caldoria::doorBombTimerExpired() { closeCroppedMovie(); if (GameState.getShieldOn()) { _vm->getCurrentBiochip()->setItemState(kShieldCardBomb); setCurrentAlternate(kAltCaldoriaRoofDoorBlown); startExtraSequence(kCa48NorthExplosion, kExtraCompletedFlag, kFilterNoInput); GameState.setScoringShieldedCardBomb(true); GameState.setCaldoriaDoorBombed(false); GameState.setCaldoriaRoofDoorOpen(true); } else { playDeathExtra(kCa48NorthExplosionDeath, kDeathCardBomb); } } void Caldoria::sinclairTimerExpired() { _privateFlags.setFlag(kCaldoriaPrivateSinclairTimerExpiredFlag, true); checkSinclairShootsOS(); } void Caldoria::checkSinclairShootsOS() { if (_privateFlags.getFlag(kCaldoriaPrivateSinclairTimerExpiredFlag)) switch (GameState.getCurrentRoomAndView()) { case MakeRoomView(kCaldoria49, kNorth): case MakeRoomView(kCaldoria49, kSouth): case MakeRoomView(kCaldoria49, kEast): case MakeRoomView(kCaldoria49, kWest): case MakeRoomView(kCaldoria50, kSouth): case MakeRoomView(kCaldoria50, kEast): case MakeRoomView(kCaldoria50, kWest): case MakeRoomView(kCaldoria51, kNorth): case MakeRoomView(kCaldoria51, kSouth): case MakeRoomView(kCaldoria51, kWest): case MakeRoomView(kCaldoria52, kNorth): case MakeRoomView(kCaldoria52, kSouth): case MakeRoomView(kCaldoria52, kWest): case MakeRoomView(kCaldoria53, kNorth): case MakeRoomView(kCaldoria53, kSouth): case MakeRoomView(kCaldoria53, kWest): case MakeRoomView(kCaldoria54, kNorth): case MakeRoomView(kCaldoria54, kEast): case MakeRoomView(kCaldoria54, kWest): playSpotSoundSync(kCaldoriaSinclairShootsOSIn, kCaldoriaSinclairShootsOSOut); playSpotSoundSync(kCaldoriaScreamingAfterIn, kCaldoriaScreamingAfterOut); die(kDeathSinclairShotDelegate); break; } } void Caldoria::checkInterruptSinclair() { if (GameState.getCaldoriaSinclairShot()) { _navMovie.stop(); _neighborhoodNotification.setNotificationFlags(kExtraCompletedFlag, kExtraCompletedFlag); g_AIArea->unlockAI(); } else { uint32 currentTime = _navMovie.getTime(); ExtraTable::Entry entry; getExtraEntry(kCa53EastZoomToSinclair, entry); if (currentTime < entry.movieStart + kSinclairInterruptionTime2) _sinclairInterrupt.scheduleCallBack(kTriggerTimeFwd, entry.movieStart + kSinclairInterruptionTime2, _navMovie.getScale()); else if (currentTime < entry.movieStart + kSinclairInterruptionTime3) _sinclairInterrupt.scheduleCallBack(kTriggerTimeFwd, entry.movieStart + kSinclairInterruptionTime3, _navMovie.getScale()); else if (currentTime < entry.movieStart + kSinclairInterruptionTime4) _sinclairInterrupt.scheduleCallBack(kTriggerTimeFwd, entry.movieStart + kSinclairInterruptionTime4, _navMovie.getScale()); } } Common::String Caldoria::getBriefingMovie() { Common::String movieName = Neighborhood::getBriefingMovie(); if (movieName.empty()) { if (GameState.allTimeZonesFinished()) return "Images/AI/Caldoria/XA02"; return "Images/AI/Caldoria/XA01"; } return movieName; } Common::String Caldoria::getEnvScanMovie() { Common::String movieName = Neighborhood::getEnvScanMovie(); if (movieName.empty()) { RoomID room = GameState.getCurrentRoom(); if (room >= kCaldoria00 && room <= kCaldoria14) { // Inside apartment. if (GameState.getCaldoriaDoneHygiene()) return "Images/AI/Caldoria/XAE2"; return "Images/AI/Caldoria/XAE1"; } else if (room >= kCaldoria15 && room <= kCaldoria48) { // Wandering the halls... return "Images/AI/Caldoria/XAE3"; } else { // Must be the roof. return "Images/AI/Caldoria/XAEH2"; } } return movieName; } uint Caldoria::getNumHints() { uint numHints = Neighborhood::getNumHints(); if (numHints == 0) { switch (GameState.getCurrentRoomAndView()) { case MakeRoomView(kCaldoria44, kEast): if (!GameState.isTakenItemID(kKeyCard) && GameState.getOpenDoorRoom() == kNoRoomID) numHints = 1; break; case MakeRoomView(kCaldoria48, kNorth): if (!GameState.getCaldoriaRoofDoorOpen()) { if (_croppedMovie.isRunning()) // Bomb must be looping. numHints = 3; else if (GameState.isTakenItemID(kCardBomb)) numHints = 1; } break; case MakeRoomView(kCaldoria49, kEast): case MakeRoomView(kCaldoria54, kEast): numHints = 1; break; case MakeRoomView(kCaldoria49, kNorth): numHints = 1; break; } } return numHints; } Common::String Caldoria::getHintMovie(uint hintNum) { Common::String movieName = Neighborhood::getHintMovie(hintNum); if (movieName.empty()) { switch (GameState.getCurrentRoomAndView()) { case MakeRoomView(kCaldoria44, kEast): return "Images/AI/Caldoria/X42WH2"; case MakeRoomView(kCaldoria48, kNorth): if (_croppedMovie.isRunning()) { // Bomb must be looping. if (hintNum == 1) return "Images/AI/Caldoria/X48ND1"; else if (hintNum == 2) return "Images/AI/Caldoria/X48ND2"; else if (GameState.isTakenItemID(kShieldBiochip)) return "Images/AI/Caldoria/X48ND3"; // *** Doesn't work yet, need global movies. break; } return "Images/AI/Globals/XGLOB1A"; case MakeRoomView(kCaldoria49, kEast): case MakeRoomView(kCaldoria54, kEast): return "Images/AI/Caldoria/X49E"; case MakeRoomView(kCaldoria49, kNorth): return "Images/AI/Caldoria/X49NB2"; } } return movieName; } void Caldoria::updateCursor(const Common::Point where, const Hotspot *cursorSpot) { if (cursorSpot) { switch (cursorSpot->getObjectID()) { case kCa4DEnvironCloseSpotID: _vm->_cursor->setCurrentFrameIndex(2); return; case kCaldoriaKioskSpotID: _vm->_cursor->setCurrentFrameIndex(3); return; } } Neighborhood::updateCursor(where, cursorSpot); } Common::String Caldoria::getNavMovieName() { return "Images/Caldoria/Caldoria.movie"; } Common::String Caldoria::getSoundSpotsName() { return "Sounds/Caldoria/Caldoria Spots"; } } // End of namespace Pegasus