/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "pegasus/gamestate.h" #include "pegasus/pegasus.h" #include "pegasus/neighborhood/neighborhood.h" #include "pegasus/neighborhood/caldoria/caldoria.h" #include "pegasus/neighborhood/caldoria/caldoriamirror.h" namespace Pegasus { CaldoriaMirror::CaldoriaMirror(Neighborhood *owner) : GameInteraction(kCaldoriaMirrorInteractionID, owner) { } void CaldoriaMirror::openInteraction() { _neighborhoodNotification = _owner->getNeighborhoodNotification(); _neighborhoodNotification->notifyMe(this, kExtraCompletedFlag, kExtraCompletedFlag); } void CaldoriaMirror::initInteraction() { _owner->setCurrentActivation(kActivateMirrorReady); _owner->startExtraSequence(kCaBathroomGreeting, kExtraCompletedFlag, kFilterNoInput); } void CaldoriaMirror::closeInteraction() { _neighborhoodNotification->cancelNotification(this); } void CaldoriaMirror::handleInput(const Input &input, const Hotspot *cursorSpot) { if (_owner->getLastExtra() == (uint32)kCaBathroomAgencyStandard || !input.anyDirectionInput()) GameInteraction::handleInput(input, cursorSpot); } void CaldoriaMirror::activateHotspots() { GameInteraction::activateHotspots(); switch (_owner->getLastExtra()) { case kCaBathroomGreeting: case kCaBathroomBodyFat: case kCaBathroomRetrothrash: case kCaBathroomGeoWave: g_allHotspots.activateOneHotspot(kCaBathroomMirrorSpotID); g_allHotspots.deactivateOneHotspot(kCaHairStyle1SpotID); g_allHotspots.deactivateOneHotspot(kCaHairStyle2SpotID); g_allHotspots.deactivateOneHotspot(kCaHairStyle3SpotID); break; case kCaBathroomStylistIntro: case kCaBathroomRetrothrashReturn: case kCaBathroomGeoWaveReturn: g_allHotspots.activateOneHotspot(kCaHairStyle1SpotID); g_allHotspots.activateOneHotspot(kCaHairStyle2SpotID); g_allHotspots.activateOneHotspot(kCaHairStyle3SpotID); g_allHotspots.deactivateOneHotspot(kCaBathroomMirrorSpotID); break; } } void CaldoriaMirror::clickInHotspot(const Input &input, const Hotspot *spot) { switch (spot->getObjectID()) { case kCaBathroomMirrorSpotID: switch (_owner->getLastExtra()) { case kCaBathroomGreeting: _owner->startExtraSequence(kCaBathroomBodyFat, kExtraCompletedFlag, kFilterNoInput); break; case kCaBathroomBodyFat: _owner->startExtraSequence(kCaBathroomStylistIntro, kExtraCompletedFlag, kFilterNoInput); break; case kCaBathroomRetrothrash: _owner->startExtraSequence(kCaBathroomRetrothrashReturn, kExtraCompletedFlag, kFilterNoInput); break; case kCaBathroomGeoWave: _owner->startExtraSequence(kCaBathroomGeoWaveReturn, kExtraCompletedFlag, kFilterNoInput); break; } break; case kCaHairStyle1SpotID: _owner->startExtraSequence(kCaBathroomRetrothrash, kExtraCompletedFlag, kFilterNoInput); break; case kCaHairStyle2SpotID: _owner->startExtraSequence(kCaBathroomAgencyStandard, kExtraCompletedFlag, kFilterNoInput); break; case kCaHairStyle3SpotID: _owner->startExtraSequence(kCaBathroomGeoWave, kExtraCompletedFlag, kFilterNoInput); break; default: GameInteraction::clickInHotspot(input, spot); break; } } void CaldoriaMirror::receiveNotification(Notification *, const NotificationFlags) { switch (_owner->getLastExtra()) { case kCaBathroomRetrothrash: case kCaBathroomGeoWave: _owner->setCurrentActivation(kActivateMirrorReady); break; case kCaBathroomStylistIntro: case kCaBathroomRetrothrashReturn: case kCaBathroomGeoWaveReturn: _owner->setCurrentActivation(kActivateStylistReady); break; case kCaBathroomAgencyStandard: _owner->setCurrentActivation(kActivateHotSpotAlways); _owner->requestDeleteCurrentInteraction(); GameState.setScoringFixedHair(true); GameState.setCaldoriaDoneHygiene(true); break; } allowInput(true); } } // End of namespace Pegasus