/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef PEGASUS_NEIGHBORHOOD_MARS_SHUTTLEHUD_H #define PEGASUS_NEIGHBORHOOD_MARS_SHUTTLEHUD_H #include "pegasus/elements.h" #include "pegasus/timers.h" namespace Pegasus { class ShuttleHUD : public DisplayElement, public Idler { public: ShuttleHUD(); virtual ~ShuttleHUD() {} void showTargetGrid(); void hideTargetGrid(); void initShuttleHUD(); void cleanUpShuttleHUD(); bool isTargetLocked() { return _targetLocked; } void draw(const Common::Rect &); protected: void useIdleTime(); void lockOnTarget(); void unlockOnTarget(); void drawOneBitImageOr(Graphics::Surface *, const uint16 *, int, const Common::Rect &, uint32); bool _targetLocked; uint32 _lightGreen, _gridDarkGreen, _lockDarkGreen1, _lockDarkGreen2; }; } // End of namespace Pegasus #endif