/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_NORADALPHA_H #define PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_NORADALPHA_H #include "pegasus/neighborhood/norad/norad.h" namespace Pegasus { class Item; class NoradAlpha : public Norad { public: NoradAlpha(InputHandler *, PegasusEngine *); virtual ~NoradAlpha() {} virtual void init(); void start(); virtual bool okayToJump(); void playClawMonitorIntro(); void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &); void turnOnFillingStation(); void turnOffFillingStation(); Item *getFillingItem() { return _fillingStationItem; } bool gasCanisterIntake(); virtual void takeItemFromRoom(Item *); virtual void dropItemIntoRoom(Item *, Hotspot *); virtual GameInteraction *makeInteraction(const InteractionID); virtual void getClawInfo(HotSpotID &outSpotID, HotSpotID &prepSpotID, HotSpotID &clawControlSpotID, HotSpotID &pinchClawSpotID, HotSpotID &moveClawDownSpotID, HotSpotID &moveClawRightSpotID, HotSpotID &moveClawLeftSpotID, HotSpotID &moveClawUpSpotID, HotSpotID &clawCCWSpotID, HotSpotID &clawCWSpotID, uint32 &, const uint32 *&); void loadAmbientLoops(); Common::String getEnvScanMovie(); uint getNumHints(); Common::String getHintMovie(uint); void setUpAIRules(); void setSubPrepFailed(bool value) { _subPrepFailed = value; } bool getSubPrepFailed() { return _subPrepFailed; } void closeDoorOffScreen(const RoomID, const DirectionConstant); void findSpotEntry(const RoomID, const DirectionConstant, SpotFlags, SpotTable::Entry &); void clickInHotspot(const Input &, const Hotspot *); void checkContinuePoint(const RoomID, const DirectionConstant); bool canSolve(); void doSolve(); protected: static const uint32 _noradAlphaClawExtras[22]; virtual void arriveAtNorad01(); virtual void arriveAtNorad01East(); virtual void arriveAtNorad01West(); virtual void arriveAtNorad04(); virtual void arriveAtNorad22(); virtual void arriveAt(const RoomID, const DirectionConstant); virtual void getZoomEntry(const HotSpotID, ZoomTable::Entry &); virtual TimeValue getViewTime(const RoomID, const DirectionConstant); virtual void receiveNotification(Notification *, const NotificationFlags); virtual void activateHotspots(); Hotspot *getItemScreenSpot(Item *, DisplayElement *); void bumpIntoWall(); Item *_fillingStationItem; bool _subPrepFailed; Common::String getSoundSpotsName(); Common::String getNavMovieName(); }; } // End of namespace Pegasus #endif