/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef PEGASUS_NEIGHBORHOOD_NORAD_NORAD_H #define PEGASUS_NEIGHBORHOOD_NORAD_NORAD_H #include "pegasus/neighborhood/neighborhood.h" namespace Pegasus { // This is the code common to both Norad Alpha and Norad Delta class Norad : public Neighborhood { public: Norad(InputHandler *, PegasusEngine *owner, const Common::String &resName, const NeighborhoodID); virtual ~Norad() {} void flushGameState(); virtual void start(); virtual void getClawInfo(HotSpotID &outSpotID, HotSpotID &prepSpotID, HotSpotID &clawControlSpotID, HotSpotID &pinchClawSpotID, HotSpotID &moveClawDownSpotID, HotSpotID &moveClawRightSpotID, HotSpotID &moveClawLeftSpotID,HotSpotID &moveClawUpSpotID, HotSpotID &clawCCWSpotID, HotSpotID &clawCWSpotID, uint32 &, const uint32 *&) = 0; void checkAirMask(); virtual uint16 getDateResID() const; virtual GameInteraction *makeInteraction(const InteractionID); Common::String getBriefingMovie(); void pickedUpItem(Item *); virtual void playClawMonitorIntro() {} void doneWithPressureDoor(); protected: CanOpenDoorReason canOpenDoor(DoorTable::Entry &); void cantOpenDoor(CanOpenDoorReason); int16 getStaticCompassAngle(const RoomID, const DirectionConstant); virtual void startExitMovie(const ExitTable::Entry &); void startZoomMovie(const ZoomTable::Entry &); virtual void upButton(const Input &); virtual void activateHotspots(); virtual void arriveAt(const RoomID, const DirectionConstant); virtual void arriveAtNoradElevator(); virtual void arriveAtUpperPressureDoorRoom(); virtual void arriveAtLowerPressureDoorRoom(); virtual void arriveAtSubPlatformRoom(); virtual void arriveAtSubControlRoom(); void setUpAirMask(); virtual void receiveNotification(Notification *, const NotificationFlags); virtual bool playingAgainstRobot() { return false; } Notification _noradNotification; bool _doneWithPressureDoor; RoomID _elevatorUpRoomID; RoomID _elevatorDownRoomID; HotSpotID _elevatorUpSpotID; HotSpotID _elevatorDownSpotID; TimeBase _airMaskTimer; NotificationCallBack _airMaskCallBack; RoomID _subRoomEntryRoom1; DirectionConstant _subRoomEntryDir1; RoomID _subRoomEntryRoom2; DirectionConstant _subRoomEntryDir2; RoomID _upperPressureDoorRoom; RoomID _lowerPressureDoorRoom; HotSpotID _upperPressureDoorUpSpotID; HotSpotID _upperPressureDoorDownSpotID; HotSpotID _upperPressureDoorAbortSpotID; HotSpotID _lowerPressureDoorUpSpotID; HotSpotID _lowerPressureDoorDownSpotID; HotSpotID _lowerPressureDoorAbortSpotID; TimeValue _pressureSoundIn; TimeValue _pressureSoundOut; TimeValue _equalizeSoundIn; TimeValue _equalizeSoundOut; TimeValue _accessDeniedIn; TimeValue _accessDeniedOut; RoomID _platformRoom; RoomID _subControlRoom; }; } // End of namespace Pegasus #endif