/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "pegasus/hotspot.h" #include "pegasus/pegasus.h" #include "pegasus/neighborhood/norad/pressuredoor.h" #include "pegasus/neighborhood/norad/pressuretracker.h" namespace Pegasus { PressureTracker::PressureTracker(PressureDoor *pressureDoor) { _pressureDoor = pressureDoor; _trackSpot = 0; _trackTime = 0; } void PressureTracker::setTrackParameters(const Hotspot *trackSpot, Sprite *trackButton) { _trackSpot = trackSpot; _trackButton = trackButton; _trackTime = 0; } void PressureTracker::activateHotspots() { Tracker::activateHotspots(); if (_trackSpot) g_allHotspots.activateOneHotspot(_trackSpot->getObjectID()); } // For click-hold dragging. bool PressureTracker::stopTrackingInput(const Input &input) { return !JMPPPInput::isPressingInput(input); } void PressureTracker::continueTracking(const Input &input) { Common::Point where; input.getInputLocation(where); if (g_allHotspots.findHotspot(where) == _trackSpot) { trackPressure(); _trackButton->setCurrentFrameIndex(1); } else { _trackButton->setCurrentFrameIndex(0); } } void PressureTracker::startTracking(const Input &input) { Tracker::startTracking(input); trackPressure(); } void PressureTracker::stopTracking(const Input &input) { _trackButton->setCurrentFrameIndex(0); _pressureDoor->stopChangingPressure(); Tracker::stopTracking(input); } void PressureTracker::trackPressure() { if (g_system->getMillis() - _trackTime > kPressureDoorTrackInterval * 1000 / 60) { _pressureDoor->incrementPressure(_trackSpot->getObjectID()); _trackTime = g_system->getMillis(); } } } // End of namespace Pegasus