/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef PEGASUS_NEIGHBORHOOD_TSA_FULLTSA_H #define PEGASUS_NEIGHBORHOOD_TSA_FULLTSA_H #include "pegasus/neighborhood/neighborhood.h" namespace Pegasus { class RipTimer : public IdlerAnimation { public: RipTimer(const DisplayElementID id) : IdlerAnimation(id) {} virtual ~RipTimer() {} void initImage(); void releaseImage(); void draw(const Common::Rect &); protected: void timeChanged(const TimeValue); CoordType _middle; Surface _timerImage; }; // Room IDs. static const RoomID kTSA00 = 0; static const RoomID kTSA22Red = 28; static const RoomID kTSA37 = 42; class FullTSA : public Neighborhood { friend void uncreatedInTSAFunction(FunctionPtr *, void *tsa); public: FullTSA(InputHandler *, PegasusEngine *); virtual ~FullTSA() {} virtual void init(); void start(); virtual uint16 getDateResID() const; void flushGameState(); void checkContinuePoint(const RoomID, const DirectionConstant); bool canSolve(); void doSolve(); void updateCursor(const Common::Point, const Hotspot *); protected: enum { kTSAPrivateLogReaderOpenFlag, kTSAPrivateKeyVaultOpenFlag, kTSAPrivateChipVaultOpenFlag, kTSAPrivatePlayingLeftComparisonFlag, kTSAPrivatePlayingRightComparisonFlag, kTSAPrivateSeenRobotWarningFlag, kNumTSAPrivateFlags }; Common::String getBriefingMovie(); Common::String getEnvScanMovie(); uint getNumHints(); Common::String getHintMovie(uint); void loadAmbientLoops(); virtual void clickInHotspot(const Input &, const Hotspot *); virtual int16 getStaticCompassAngle(const RoomID, const DirectionConstant); void activateOneHotspot(HotspotInfoTable::Entry &, Hotspot *spot); virtual void activateHotspots(); void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &); void dropItemIntoRoom(Item *, Hotspot *); void downButton(const Input &); void startDoorOpenMovie(const TimeValue, const TimeValue); TimeValue getViewTime(const RoomID, const DirectionConstant); void findSpotEntry(const RoomID, const DirectionConstant, SpotFlags, SpotTable::Entry &); void turnTo(const DirectionConstant); CanMoveForwardReason canMoveForward(ExitTable::Entry &); CanOpenDoorReason canOpenDoor(DoorTable::Entry &); void bumpIntoWall(); void initializeTBPMonitor(const int, const ExtraID); void playTBPMonitor(); void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &); Hotspot *getItemScreenSpot(Item *, DisplayElement *); void openDoor(); void turnRight(); void turnLeft(); void closeDoorOffScreen(const RoomID, const DirectionConstant); void playExtraMovie(const ExtraTable::Entry &, const NotificationFlags, const InputBits interruptionInput); void handleInput(const Input &, const Hotspot *); void arriveAtTSA25Red(); void startUpComparisonMonitor(); void shutDownComparisonMonitor(); void initializeComparisonMonitor(const int, const ExtraID); void playLeftComparison(); void playRightComparison(); void startRobotGame(); void setOffRipAlarm(); uint getHistoricalLogIndex(); void startUpRobotMonitor(); void shutDownRobotMonitor(); void pickedUpItem(Item *item); void arriveFromPrehistoric(); void arriveFromNorad(); void arriveFromMars(); void arriveFromWSC(); InputBits getInputFilter(); void arriveAt(const RoomID, const DirectionConstant); void initializePegasusButtons(bool); void releaseSprites(); void showMainJumpMenu(); void arriveAtTSA37(); void receiveNotification(Notification *, const NotificationFlags); void checkRobotLocations(const RoomID, const DirectionConstant); void getExtraEntry(const uint32, ExtraTable::Entry &); Sprite _sprite1, _sprite2, _sprite3; FuseFunction _utilityFuse; RipTimer _ripTimer; FlagsArray _privateFlags; Common::String getNavMovieName(); Common::String getSoundSpotsName(); }; } // End of namespace Pegasus #endif