/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "pegasus/sound.h" #include "common/file.h" #include "common/textconsole.h" #include "audio/decoders/aiff.h" namespace Pegasus { SoundManager::SoundManager(PegasusEngine *vm) : _vm(vm) { } void SoundManager::playSound(Common::String filename, bool loop) { SndHandle *handle = getHandle(); handle->type = kUsedHandle; Common::File *file = new Common::File(); if (!file->open(filename.c_str())) error("Could not open file \'%s\'", filename.c_str()); Audio::AudioStream* audStream = Audio::makeAIFFStream(file, DisposeAfterUse::YES); if (loop) audStream = Audio::makeLoopingAudioStream((Audio::RewindableAudioStream*)audStream, 0); if (audStream) _vm->_mixer->playStream(Audio::Mixer::kPlainSoundType, &handle->handle, audStream); } SndHandle *SoundManager::getHandle() { for (int i = 0; i < SOUND_HANDLES; i++) { if (_handles[i].type == kFreeHandle) return &_handles[i]; if (!_vm->_mixer->isSoundHandleActive(_handles[i].handle)) { _handles[i].type = kFreeHandle; return &_handles[i]; } } error("SoundManager::getHandle(): Too many sound handles"); return NULL; } bool SoundManager::isPlaying() { for (int i = 0; i < SOUND_HANDLES; i++) if (_handles[i].type == kUsedHandle) if (_vm->_mixer->isSoundHandleActive(_handles[i].handle)) return true; return false; } void SoundManager::stopSound() { _vm->_mixer->stopAll(); } void SoundManager::pauseSound() { _vm->_mixer->pauseAll(true); } void SoundManager::resumeSound() { _vm->_mixer->pauseAll(false); } } // End of namespace Pegasus