/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef PEGASUS_TYPES_H #define PEGASUS_TYPES_H #include "common/scummsys.h" namespace Pegasus { // TODO: Probably all of these don't really need to be typedef'd... typedef int32 DisplayElementID; typedef int32 DisplayOrder; typedef int16 HotSpotID; typedef uint32 HotSpotFlags; typedef byte ButtonState; typedef uint32 InputBits; typedef int32 NotificationID; typedef uint32 NotificationFlags; // Mac types. typedef int16 ResIDType; typedef int16 CoordType; enum SlideDirection { kSlideLeftMask = 1, kSlideRightMask = kSlideLeftMask << 1, kSlideUpMask = kSlideRightMask << 1 << 1, kSlideDownMask = kSlideUpMask << 1, kSlideHorizMask = kSlideLeftMask | kSlideRightMask, kSlideVertMask = kSlideUpMask | kSlideDownMask, kSlideUpLeftMask = kSlideLeftMask | kSlideUpMask, kSlideUpRightMask = kSlideRightMask | kSlideUpMask, kSlideDownLeftMask = kSlideLeftMask | kSlideDownMask, kSlideDownRightMask = kSlideRightMask | kSlideDownMask }; // ScummVM QuickTime/QuickDraw replacement types typedef uint TimeValue; typedef uint TimeScale; typedef int16 GameID; typedef GameID ItemID; typedef GameID ActorID; typedef GameID RoomID; typedef GameID NeighborhoodID; typedef byte AlternateID; typedef int8 HotSpotActivationID; typedef int16 WeightType; typedef byte DirectionConstant; typedef byte TurnDirection; // Meant to be room in low 16 bits and direction in high 16 bits. typedef uint32 RoomViewID; #define MakeRoomView(room, direction) (((RoomViewID) (room)) | (((RoomViewID) (direction)) << 16)) typedef uint32 ExtraID; typedef int16 GameMode; typedef int16 WeightType; typedef int16 ItemState; typedef int8 DeathReason; typedef int32 GameMenuCommand; typedef int32 GameScoreType; typedef long CanMoveForwardReason; typedef long CanTurnReason; typedef long CanOpenDoorReason; enum InventoryResult { kInventoryOK, kTooMuchWeight, kItemNotInInventory }; typedef int32 InteractionID; typedef int32 AIConditionID; enum EnergyStage { kStageNoStage, kStageCasual, // more than 50% energy kStageWorried, // more than 25% energy kStageNervous, // more than 5% energy kStagePanicStricken // less than 5% energy }; enum NoradSubPrepState { kSubNotPrepped, kSubPrepped, kSubDamaged }; enum LowerClientSignature { kNoClientSignature, kInventorySignature, kBiochipSignature, kAISignature }; enum LowerAreaSignature { kLeftAreaSignature, kMiddleAreaSignature, kRightAreaSignature }; enum AirQuality { kAirQualityGood, kAirQualityDirty, kAirQualityVacuum }; enum DragType { kDragNoDrag, kDragInventoryPickup, kDragBiochipPickup, kDragInventoryUse }; } // End of namespace Pegasus #endif