/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "pink/audio_info_mgr.h" #include "pink/archive.h" #include "pink/constants.h" #include "pink/objects/actors/lead_actor.h" namespace Pink { AudioInfoMgr::AudioInfoMgr(LeadActor *lead) : _lead(lead) {} void AudioInfoMgr::loadState(Archive &archive) { _aboutWhom = archive.readString(); } void AudioInfoMgr::saveState(Archive &archive) { archive.writeString(_aboutWhom); } void AudioInfoMgr::start(Actor *actor) { if (!actor->getPDALink().empty()) { _aboutWhom = actor->getName(); playAudio(); showPDAButton(); } else stop(); } void AudioInfoMgr::stop() { if (!_aboutWhom.empty()) { stopAudio(); hidePDAButton(); _aboutWhom.clear(); } } void AudioInfoMgr::onLeftClick() { Actor *actor = _lead->findActor(_aboutWhom); assert(actor); _lead->loadPDA(actor->getPDALink()); stopAudio(); } void AudioInfoMgr::playAudio() { Actor *audioInfo = _lead->findActor(kAudioInfoActor); assert(audioInfo); audioInfo->setAction(_aboutWhom); } void AudioInfoMgr::stopAudio() { Actor *audioInfo = _lead->findActor(kAudioInfoActor); assert(audioInfo); audioInfo->setAction(kIdleAction); } void AudioInfoMgr::showPDAButton() { Actor *pdaButton = _lead->findActor(kPdaButtonActor); assert(pdaButton); pdaButton->setAction(kShowAction); } void AudioInfoMgr::hidePDAButton() { Actor *pdaButton = _lead->findActor(kPdaButtonActor); assert(pdaButton); pdaButton->setAction(kHideAction); } } // End of namespace Pink