/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef PINK_DIRECTOR_H #define PINK_DIRECTOR_H #include "common/array.h" #include "common/rect.h" #include "common/system.h" #include "graphics/macgui/macwindowmanager.h" #include "graphics/screen.h" namespace Pink { class Actor; class ActionCEL; class ActionSound; class Director { public: Director(); void update(); void setPallette(const byte *pallete) { g_system->getPaletteManager()->setPalette(pallete, 0, 256); } void addSprite(ActionCEL *sprite); void removeSprite(ActionCEL *sprite); void addSound(ActionSound* sound) { _sounds.push_back(sound); }; void removeSound(ActionSound* sound); void clear(); void pause(bool pause); void saveStage(); void loadStage(); Actor *getActorByPoint(const Common::Point point); Graphics::MacWindowManager &getWndManager() { return _wndManager; }; uint32 count = 0; uint32 sum = 0; private: void draw(); void addDirtyRects(ActionCEL *sprite); void mergeDirtyRects(); void drawRect(const Common::Rect &rect); Graphics::Screen _surface; Graphics::MacWindowManager _wndManager; Common::Array _dirtyRects; Common::Array _sprites; Common::Array _savedSprites; Common::Array _sounds; }; } // End of namespace Pink #endif