/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/debug.h" #include "pink/archive.h" #include "pink/objects/actions/action_text.h" namespace Pink { void ActionText::deserialize(Archive &archive) { for (int i = 0; i < 4 ; ++i) { _bounds[i] = archive.readDWORD(); } _centered = archive.readDWORD(); _scrollBar = archive.readDWORD(); _textColor = archive.readDWORD(); _backgroundColor = archive.readDWORD(); } void ActionText::toConsole() { debug("\tActionText: _name = %s, _text = %s, " "_bound0 = %u, _bound1 = %u, _bound2 = %u, _bound3 = %u _centered = %u, _scrollBar = %u, _textColor = %u _backgroundColor = %u", _name.c_str(), _text.c_str(), _bounds[0], _bounds[1], _bounds[2], _bounds[3], _centered, _scrollBar, _textColor, _backgroundColor); } } // End of namespace Pink