/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "supporting_actor.h" #include #include #include #include "pink/cursor_mgr.h" namespace Pink { void SupportingActor::deserialize(Archive &archive) { Actor::deserialize(archive); archive >> _location >> _pdaLink >> _cursor; _handlerMgr.deserialize(archive); } void SupportingActor::toConsole() { debug("SupportingActor: _name = %s, _location=%s, _pdaLink=%s, _cursor=%s", _name.c_str(), _location.c_str(), _pdaLink.c_str(), _cursor.c_str()); for (int i = 0; i < _actions.size(); ++i) { _actions[i]->toConsole(); } _handlerMgr.toConsole(); } void SupportingActor::onMouseOver(Common::Point point, CursorMgr *mgr) { if (isLeftClickHandlers()){ if (!_cursor.empty()){ mgr->setCursor(_cursor, point); } else mgr->setCursor(kClickableFirstFrameCursor, point); } else Actor::onMouseOver(point, mgr); } bool SupportingActor::isLeftClickHandlers() { return _handlerMgr.isLeftClickHandler(this); } } // End of namespace Pink