/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/substream.h" #include "pink/cel_decoder.h" #include "pink/file.h" #include "pink/pink.h" #include "pink/resource_mgr.h" #include "pink/sound.h" #include "pink/objects/pages/game_page.h" namespace Pink { ResourceMgr::ResourceMgr() : _game(nullptr), _resDescTable(nullptr), _resCount(0) {} ResourceMgr::~ResourceMgr() { clear(); } void ResourceMgr::init(PinkEngine *game, Page *page) { OrbFile *orb = game->getOrb(); _game = game; ObjectDescription *objDesc = orb->getObjDesc(page->getName().c_str()); _resCount = objDesc->resourcesCount; orb->loadObject(page, objDesc); _resDescTable = orb->getResDescTable(objDesc); } void ResourceMgr::clear() { delete[] _resDescTable; _resDescTable = nullptr; } CelDecoder *ResourceMgr::loadCEL(Common::String &name) { CelDecoder *decoder = new CelDecoder(); decoder->loadStream(getResourceStream(name)); return decoder; } Common::String ResourceMgr::loadText(Common::String &name) { Common::SeekableReadStream *stream = getResourceStream(name); char *txt = new char[stream->size()]; Common::String str(txt, stream->size()); delete txt; return str; } static int resDescComp(const void *a, const void *b) { return scumm_stricmp((char *) a, (char *) b); } PinkEngine *ResourceMgr::getGame() const { return _game; } Common::SafeSeekableSubReadStream *ResourceMgr::getResourceStream(const Common::String &name) { Common::SeekableReadStream *stream; ResourceDescription *desc = (ResourceDescription*) bsearch(name.c_str(), _resDescTable, _resCount, sizeof(ResourceDescription), resDescComp); if (desc->inBro) stream = _game->getBro(); else stream = _game->getOrb(); stream->seek(desc->offset); return new Common::SafeSeekableSubReadStream(stream, desc->offset, desc->offset + desc->size); } } // End of namespace Pink