/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "prince/animation.h" #include "prince/decompress.h" #include "common/debug.h" #include "common/endian.h" namespace Prince { bool Animation::loadFromStream(Common::SeekableReadStream &stream) { _dataSize = stream.size(); _data = (byte *)malloc(_dataSize); if (stream.read(_data, _dataSize) != _dataSize) { free(_data); return false; } return true; } Animation::Animation(): _data(NULL) { } Animation::Animation(byte *data, uint32 dataSize) : _data(data), _dataSize(dataSize) { } Animation::~Animation() { free(_data); } void Animation::clear() { if (_data != NULL) { free(_data); } } // AH_ID - TODO - if need this fix endianess bool Animation::testId() const { char id[2]; id[0] = (char)READ_LE_UINT16(_data); id[1] = (char)READ_LE_UINT16(_data + 1); if (id[0] == 'A' && id[1] == 'N') { return true; // normal animation } return false; } // AH_ID - x diff int8 Animation::getIdXDiff() const { return (int8)READ_LE_UINT16(_data); } // AH_ID - y diff int8 Animation::getIdYDiff() const { return (int8)READ_LE_UINT16(_data + 1); } // AH_Loop int16 Animation::getLoopCount() const { return READ_LE_UINT16(_data + 2); } // AH_Fazy int32 Animation::getPhaseCount() const { return READ_LE_UINT16(_data + 4); } // AH_Ramki int32 Animation::getFrameCount() const { return READ_LE_UINT16(_data + 6); } // AH_X int16 Animation::getBaseX() const { return READ_LE_UINT16(_data + 8); } // AH_Y int16 Animation::getBaseY() const { return READ_LE_UINT16(_data + 10); } byte *Animation::getPhaseEntry(uint phaseIndex) const { return _data + READ_LE_UINT32(_data + 12) + phaseIndex * 8; } int16 Animation::getPhaseOffsetX(uint phaseIndex) const { return READ_LE_UINT16(getPhaseEntry(phaseIndex) + 0); } int16 Animation::getPhaseOffsetY(uint phaseIndex) const { return READ_LE_UINT16(getPhaseEntry(phaseIndex) + 2); } int16 Animation::getPhaseFrameIndex(uint phaseIndex) const { return READ_LE_UINT16(getPhaseEntry(phaseIndex) + 4); } int16 Animation::getFrameWidth(uint frameIndex) const { byte *frameData = _data + READ_LE_UINT32(_data + 16 + frameIndex * 4); return READ_LE_UINT16(frameData + 0); } int16 Animation::getFrameHeight(uint frameIndex) const { byte *frameData = _data + READ_LE_UINT32(_data + 16 + frameIndex * 4); return READ_LE_UINT16(frameData + 2); } Graphics::Surface *Animation::getFrame(uint frameIndex) { byte *frameData = _data + READ_LE_UINT32(_data + 16 + frameIndex * 4); int16 width = READ_LE_UINT16(frameData + 0); int16 height = READ_LE_UINT16(frameData + 2); //debug("width = %d; height = %d", width, height); Graphics::Surface *surf = new Graphics::Surface(); surf->create(width, height, Graphics::PixelFormat::createFormatCLUT8()); //debug("frameData %p", frameData); if (READ_BE_UINT32(frameData + 4) == MKTAG('m', 'a', 's', 'm')) { // Compressed Decompressor dec; uint32 ddataSize = READ_LE_UINT32(frameData + 8); byte *ddata = (byte *)malloc(ddataSize); dec.decompress(frameData + 12, ddata, ddataSize); for (uint16 i = 0; i < height; i++) { memcpy(surf->getBasePtr(0, i), ddata + width * i, width); } free(ddata); } else { // Uncompressed for (uint16 i = 0; i < height; i++) { memcpy(surf->getBasePtr(0, i), frameData + 4 + width * i, width); } } return surf; } } /* vim: set tabstop=4 noexpandtab: */