MODULE := engines/prince MODULE_OBJS = \ animation.o \ debugger.o \ script.o \ graphics.o \ mhwanh.o \ detection.o \ font.o \ mob.o \ object.o \ sound.o \ flags.o \ variatxt.o \ prince.o \ archive.o \ decompress.o \ hero.o \ hero_set.o \ cursor.o # This module can be built as a plugin ifeq ($(ENABLE_PRINCE), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk