MODULE := engines/prince MODULE_OBJS = \ animation.o \ archive.o \ cursor.o \ debugger.o \ decompress.o \ detection.o \ flags.o \ font.o \ graphics.o \ hero.o \ mhwanh.o \ mob.o \ object.o \ prince.o \ pscr.o \ saveload.o \ script.o \ sound.o \ variatxt.o # This module can be built as a plugin ifeq ($(ENABLE_PRINCE), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk