/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef PRINCE_OBJECT_H #define PRINCE_OBJECT_H #include "image/image_decoder.h" #include "graphics/surface.h" namespace Prince { class Object { public: Object(); ~Object(); int32 _x; int32 _y; int32 _z; uint16 _width; uint16 _height; int32 _flags; int32 _zoomTime; Graphics::Surface *_zoomSurface; // Used instead of offset in setData and getData enum AttrId { kObjectAddr = 0, kObjectX = 4, kObjectY = 6, kObjectZ = 8, kObjectFlags = 10, kObjectZoomInSource = 12, kObjectZoomInLen = 16, kObjectZoomInAddr = 20, kObjectZoomInTime = 24 }; bool loadFromStream(Common::SeekableReadStream &stream); Graphics::Surface *getSurface() const { return _surface; } int32 getData(AttrId dataId); void setData(AttrId dataId, int32 value); private: void loadSurface(Common::SeekableReadStream &stream); Graphics::Surface *_surface; }; } // End of namespace Prince #endif