/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef QUEEN_BANKMAN_H #define QUEEN_BANKMAN_H #include "common/util.h" #include "queen/structs.h" namespace Queen { class Resource; class BankManager { public: BankManager(Resource *res); ~BankManager(); //! load a bank into the specified slot void load(const char *bankname, uint32 bankslot); //! unpack a frame from a loaded bank void unpack(uint32 srcframe, uint32 dstframe, uint32 bankslot); //! unpack a frame over an existing one from a loaded bank void overpack(uint32 srcframe, uint32 dstframe, uint32 bankslot); //! close a bank void close(uint32 bankslot); //! get a reference to unpacked frame BobFrame *fetchFrame(uint32 index); //! erase a frame void eraseFrame(uint32 index); //! erase all unpacked frames void eraseFrames(bool joe); enum { MAX_BANK_SIZE = 110, MAX_FRAMES_NUMBER = 256, MAX_BANKS_NUMBER = 18 }; private: struct PackedBank { uint32 indexes[MAX_BANK_SIZE]; uint8 *data; char name[20]; }; //! unpacked bob frames BobFrame _frames[MAX_FRAMES_NUMBER]; //! banked bob frames PackedBank _banks[MAX_BANKS_NUMBER]; Resource *_res; }; } // End of namespace Queen #endif