/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef QUEEN_MUSIC_H #define QUEEN_MUSIC_H #include "common/util.h" #include "sound/mididrv.h" class MidiParser; namespace Queen { struct tuneData; class QueenEngine; class MidiMusic : public MidiDriver { public: MidiMusic(MidiDriver *driver, QueenEngine *vm); ~MidiMusic(); void setVolume(int volume); int getVolume() { return _masterVolume; } void hasNativeMT32(bool b) { _nativeMT32 = b; } void playSong(uint16 songNum); void stopSong() { stopMusic(); } void playMusic(); void stopMusic(); void setLoop(bool loop) { _looping = loop; } void queueTuneList(int16 tuneList); bool queueSong(uint16 songNum); void queueClear(); void setPassThrough(bool b) { _passThrough = b; } void toggleVChange(); //MidiDriver interface implementation int open(); void close(); void send(uint32 b); void metaEvent(byte type, byte *data, uint16 length); void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { } uint32 getBaseTempo(void) { return _driver ? _driver->getBaseTempo() : 0; } //Channel allocation functions MidiChannel *allocateChannel() { return 0; } MidiChannel *getPercussionChannel() { return 0; } protected: enum { MUSIC_QUEUE_SIZE = 14 }; void queueUpdatePos(); uint8 randomQueuePos(); static void onTimer(void *data); uint32 songOffset(uint16 songNum) const; uint32 songLength(uint16 songNum) const; MidiDriver *_driver; MidiParser *_parser; MidiChannel *_channel[16]; byte _channelVolume[16]; bool _nativeMT32; bool _passThrough; Common::RandomSource _rnd; bool _isPlaying; bool _looping; bool _randomLoop; byte _masterVolume; uint8 _queuePos; int16 _currentSong; int16 _lastSong; //first song from previous queue int16 _songQueue[MUSIC_QUEUE_SIZE]; uint16 _numSongs; uint16 *_buf; uint32 _musicDataSize; bool _vToggle; byte *_musicData; const tuneData *_tune; }; } // End of namespace Queen #endif