/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/debug.h" #include "common/endian.h" #include "common/config-manager.h" #include "queen/resource.h" namespace Queen { const char *Resource::_tableFilename = "queen.tbl"; const RetailGameVersion Resource::_gameVersions[] = { { "PEM10", 1, 0x00000008, 22677657 }, { "CEM10", 1, 0x0000584E, 190787021 }, { "PFM10", 1, 0x0002CD93, 22157304 }, { "CFM10", 1, 0x00032585, 186689095 }, { "PGM10", 1, 0x00059ACA, 22240013 }, { "CGM10", 1, 0x0005F2A7, 217648975 }, { "PIM10", 1, 0x000866B1, 22461366 }, { "CIM10", 1, 0x0008BEE2, 190795582 }, { "CSM10", 1, 0x000B343C, 190730602 }, { "CHM10", 1, 0x000DA981, 190705558 }, { "PE100", 1, 0x00101EC6, 3724538 }, { "PE100", 1, 0x00102B7F, 3732177 }, { "PEint", 1, 0x00103838, 1915913 }, { "aEM10", 2, 0x00103F1E, 351775 }, { "CE101", 2, 0x00107D8D, 563335 }, { "PE100", 2, 0x001086D4, 597032 } }; static int compareResourceEntry(const void *a, const void *b) { const char *filename = (const char *)a; const ResourceEntry *entry = (const ResourceEntry *)b; return strcmp(filename, entry->filename); } Resource::Resource() : _resourceEntries(0), _resourceTable(NULL) { memset(&_version, 0, sizeof(_version)); _currentResourceFileNum = 1; if (!_resourceFile.open("queen.1c")) { if (!_resourceFile.open("queen.1")) { error("Could not open resource file 'queen.1[c]'"); } } if (!detectVersion(&_version, &_resourceFile)) { error("Unable to detect game version"); } if (_version.features & GF_REBUILT) { readTableEntries(&_resourceFile); } else { readTableFile(_version.queenTblVersion, _version.queenTblOffset); } checkJASVersion(); debug(5, "Detected game version: %s, which has %d resource entries", _version.str, _resourceEntries); } Resource::~Resource() { _resourceFile.close(); if (_resourceTable != _resourceTablePEM10) delete[] _resourceTable; } ResourceEntry *Resource::resourceEntry(const char *filename) const { assert(filename[0] && strlen(filename) < 14); Common::String entryName(filename); entryName.toUppercase(); ResourceEntry *re = NULL; re = (ResourceEntry *)bsearch(entryName.c_str(), _resourceTable, _resourceEntries, sizeof(ResourceEntry), compareResourceEntry); return re; } uint8 *Resource::loadFile(const char *filename, uint32 skipBytes, uint32 *size) { debug(7, "Resource::loadFile('%s')", filename); ResourceEntry *re = resourceEntry(filename); assert(re != NULL); uint32 sz = re->size - skipBytes; if (size != NULL) { *size = sz; } byte *dstBuf = new byte[sz]; seekResourceFile(re->bundle, re->offset + skipBytes); _resourceFile.read(dstBuf, sz); return dstBuf; } void Resource::loadTextFile(const char *filename, Common::StringArray &stringList) { debug(7, "Resource::loadTextFile('%s')", filename); ResourceEntry *re = resourceEntry(filename); assert(re != NULL); seekResourceFile(re->bundle, re->offset); Common::SeekableSubReadStream stream(&_resourceFile, re->offset, re->offset + re->size); while (true) { Common::String tmp = stream.readLine(); if (stream.eos() || stream.err()) break; stringList.push_back(tmp); } } bool Resource::detectVersion(DetectedGameVersion *ver, Common::File *f) { memset(ver, 0, sizeof(DetectedGameVersion)); if (f->readUint32BE() == MKID_BE('QTBL')) { f->read(ver->str, 6); f->skip(2); ver->compression = f->readByte(); ver->features = GF_REBUILT; ver->queenTblVersion = 0; ver->queenTblOffset = 0; } else { const RetailGameVersion *gameVersion = detectGameVersionFromSize(f->size()); if (gameVersion == NULL) { warning("Unknown/unsupported FOTAQ version"); return false; } strcpy(ver->str, gameVersion->str); ver->compression = COMPRESSION_NONE; ver->features = 0; ver->queenTblVersion = gameVersion->queenTblVersion; ver->queenTblOffset = gameVersion->queenTblOffset; strcpy(ver->str, gameVersion->str); // Handle game versions for which versionStr information is irrevelant if (gameVersion == &_gameVersions[VER_AMI_DEMO]) { // CE101 ver->language = Common::EN_ANY; ver->features |= GF_FLOPPY | GF_DEMO; ver->platform = Common::kPlatformAmiga; return true; } if (gameVersion == &_gameVersions[VER_AMI_INTERVIEW]) { // PE100 ver->language = Common::EN_ANY; ver->features |= GF_FLOPPY | GF_INTERVIEW; ver->platform = Common::kPlatformAmiga; return true; } } switch (ver->str[1]) { case 'E': if (Common::parseLanguage(ConfMan.get("language")) == Common::RU_RUS) { ver->language = Common::RU_RUS; } else if (Common::parseLanguage(ConfMan.get("language")) == Common::GR_GRE) { ver->language = Common::GR_GRE; } else { ver->language = Common::EN_ANY; } break; case 'F': ver->language = Common::FR_FRA; break; case 'G': ver->language = Common::DE_DEU; break; case 'H': ver->language = Common::HE_ISR; break; case 'I': ver->language = Common::IT_ITA; break; case 'S': ver->language = Common::ES_ESP; break; case 'g': ver->language = Common::GR_GRE; break; case 'R': ver->language = Common::RU_RUS; break; default: error("Invalid language id '%c'", ver->str[1]); break; } switch (ver->str[0]) { case 'P': ver->features |= GF_FLOPPY; ver->platform = Common::kPlatformPC; break; case 'C': ver->features |= GF_TALKIE; ver->platform = Common::kPlatformPC; break; case 'a': ver->features |= GF_FLOPPY; ver->platform = Common::kPlatformAmiga; break; default: error("Invalid platform id '%c'", ver->str[0]); break; } if (strcmp(ver->str + 2, "100") == 0 || strcmp(ver->str + 2, "101") == 0) { ver->features |= GF_DEMO; } else if (strcmp(ver->str + 2, "int") == 0) { ver->features |= GF_INTERVIEW; } return true; } void Resource::checkJASVersion() { if (_version.platform == Common::kPlatformAmiga) { // don't bother verifying the JAS version string with these versions, // it will be done at the end of Logic::readQueenJas, anyway return; } ResourceEntry *re = resourceEntry("QUEEN.JAS"); assert(re != NULL); uint32 offset = re->offset; if (isDemo()) offset += JAS_VERSION_OFFSET_DEMO; else if (isInterview()) offset += JAS_VERSION_OFFSET_INTV; else offset += JAS_VERSION_OFFSET_PC; seekResourceFile(re->bundle, offset); char versionStr[6]; _resourceFile.read(versionStr, 6); if (strcmp(_version.str, versionStr)) error("Verifying game version failed! (expected: '%s', found: '%s')", _version.str, versionStr); } void Resource::seekResourceFile(int num, uint32 offset) { if (_currentResourceFileNum != num) { debug(7, "Opening resource file %d, current %d", num, _currentResourceFileNum); _resourceFile.close(); char name[20]; sprintf(name, "queen.%d", num); if (!_resourceFile.open(name)) { error("Could not open resource file '%s'", name); } _currentResourceFileNum = num; } _resourceFile.seek(offset); } void Resource::readTableFile(uint8 version, uint32 offset) { Common::File tableFile; tableFile.open(_tableFilename); if (tableFile.isOpen() && tableFile.readUint32BE() == MKID_BE('QTBL')) { uint32 tableVersion = tableFile.readUint32BE(); if (version > tableVersion) { error("The game you are trying to play requires version %d of queen.tbl, " "you have version %d ; please update it", version, tableVersion); } tableFile.seek(offset); readTableEntries(&tableFile); } else { // check if it is the english floppy version, for which we have a hardcoded version of the table if (strcmp(_version.str, _gameVersions[VER_ENG_FLOPPY].str) == 0) { _resourceEntries = 1076; _resourceTable = _resourceTablePEM10; } else { error("Could not find tablefile '%s'", _tableFilename); } } } void Resource::readTableEntries(Common::File *file) { _resourceEntries = file->readUint16BE(); _resourceTable = new ResourceEntry[_resourceEntries]; for (uint16 i = 0; i < _resourceEntries; ++i) { ResourceEntry *re = &_resourceTable[i]; file->read(re->filename, 12); re->filename[12] = '\0'; re->bundle = file->readByte(); re->offset = file->readUint32BE(); re->size = file->readUint32BE(); } } const RetailGameVersion *Resource::detectGameVersionFromSize(uint32 size) { for (int i = 0; i < VER_COUNT; ++i) { if (_gameVersions[i].dataFileSize == size) { return &_gameVersions[i]; } } return NULL; } Common::File *Resource::findSound(const char *filename, uint32 *size) { assert(strstr(filename, ".SB") != NULL || strstr(filename, ".AMR") != NULL || strstr(filename, ".INS") != NULL); ResourceEntry *re = resourceEntry(filename); if (re) { *size = re->size; seekResourceFile(re->bundle, re->offset); return &_resourceFile; } return NULL; } } // End of namespace Queen