/* ScummVM - Scumm Interpreter * Copyright (C) 2003-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef QUEEN_SOUND_H #define QUEEN_SOUND_H #include "common/util.h" #include "sound/mixer.h" #include "sound/mods/rjp1.h" #include "queen/defs.h" // define this to enable amiga "rjp1" modules playback //#define ENABLE_AMIGA_MUSIC 1 namespace Common { class File; } namespace Queen { class Input; class Resource; struct songData { int16 tuneList[5]; int16 volume; int16 tempo; int16 reverb; int16 override; int16 ignore; }; struct tuneData { int16 tuneNum[9]; int16 sfx[2]; int16 mode; int16 delay; }; class QueenEngine; class Sound { public: Sound(Audio::Mixer *mixer, QueenEngine *vm); virtual ~Sound() {} static Sound *giveSound(Audio::Mixer *mixer, QueenEngine *vm, uint8 compression); void playSfx(uint16 sfx); void playSpeech(const char *base); void playSong(int16 songNum); void playLastSong() { playSong(_lastOverride); } void stopSpeech() { _mixer->stopHandle(_speechHandle); } void stopSfx() { _mixer->stopHandle(_sfxHandle); } bool sfxOn() const { return _sfxToggle; } void sfxToggle(bool val) { _sfxToggle = val; } void toggleSfx() { _sfxToggle ^= true; } bool speechOn() const { return _speechToggle; } void speechToggle(bool val) { _speechToggle = val; } void toggleSpeech() { _speechToggle ^= true; } bool musicOn() const { return _musicToggle; } void musicToggle(bool val) { _musicToggle = val; } void toggleMusic() { _musicToggle ^= true; } bool isSpeechActive() const { return _mixer->isSoundHandleActive(_speechHandle); } bool isSfxActive() const { return _mixer->isSoundHandleActive(_sfxHandle); } bool speechSfxExists() const { return _speechSfxExists; } int16 lastOverride() const { return _lastOverride; } void saveState(byte *&ptr); void loadState(uint32 ver, byte *&ptr); #ifndef PALMOS_68K static const songData _songDemo[]; static const songData _song[]; static const tuneData _tuneDemo[]; static const tuneData _tune[]; static const char *_sfxName[]; static const int16 _jungleList[]; #else static const songData *_songDemo; static const songData *_song; static const tuneData *_tuneDemo; static const tuneData *_tune; static const char *_sfxName; static const int16 *_jungleList; #endif protected: void waitFinished(bool isSpeech); void playSound(const char *base, bool isSpeech); virtual void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) = 0; Audio::Mixer *_mixer; QueenEngine *_vm; bool _sfxToggle; bool _speechToggle; bool _musicToggle; bool _speechSfxExists; int16 _lastOverride; Audio::SoundHandle _sfxHandle; Audio::SoundHandle _speechHandle; #ifdef ENABLE_AMIGA_MUSIC int16 _lastModuleOverride; Audio::SoundHandle _musicHandle; #endif }; class SilentSound : public Sound { public: SilentSound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {}; protected: void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle); }; class SBSound : public Sound { public: SBSound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {}; protected: void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle); }; #ifdef USE_MAD class MP3Sound : public Sound { public: MP3Sound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {}; protected: void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle); }; #endif #ifdef USE_VORBIS class OGGSound : public Sound { public: OGGSound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {}; protected: void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle); }; #endif #ifdef USE_FLAC class FLACSound : public Sound { public: FLACSound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {}; protected: void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle); }; #endif // #ifdef USE_FLAC } // End of namespace Queen #endif