/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // Game detection information and MD5s namespace Saga { static const GameResourceDescription ITE_Resources = { RID_ITE_SCENE_LUT, // Scene lookup table RN RID_ITE_SCRIPT_LUT, // Script lookup table RN RID_ITE_MAIN_PANEL, RID_ITE_CONVERSE_PANEL, RID_ITE_OPTION_PANEL, 0, // Warning panel (IHNM only) 0, // Warning panel sprites (IHNM only) RID_ITE_MAIN_SPRITES, RID_ITE_MAIN_PANEL_SPRITES, 0, // Option panel sprites (IHNM only) RID_ITE_DEFAULT_PORTRAITS, 0, // Psychic profile background (IHNM only) RID_ITE_MAIN_STRINGS, RID_ITE_ACTOR_NAMES }; static const GameResourceDescription ITEDemo_Resources = { RID_ITEDEMO_SCENE_LUT, // Scene lookup table RN RID_ITEDEMO_SCRIPT_LUT, // Script lookup table RN RID_ITEDEMO_MAIN_PANEL, RID_ITEDEMO_CONVERSE_PANEL, RID_ITEDEMO_OPTION_PANEL, 0, // Warning panel (IHNM only) 0, // Warning panel sprites (IHNM only) RID_ITEDEMO_MAIN_SPRITES, RID_ITEDEMO_MAIN_PANEL_SPRITES, 0, // Option panel sprites (IHNM only) RID_ITEDEMO_DEFAULT_PORTRAITS, 0, // Psychic profile background (IHNM only) RID_ITEDEMO_MAIN_STRINGS, RID_ITEDEMO_ACTOR_NAMES }; static const GameResourceDescription IHNM_Resources = { RID_IHNM_SCENE_LUT, // Scene lookup table RN RID_IHNM_SCRIPT_LUT, // Script lookup table RN RID_IHNM_MAIN_PANEL, RID_IHNM_CONVERSE_PANEL, RID_IHNM_OPTION_PANEL, RID_IHNM_WARNING_PANEL, RID_IHNM_WARNING_PANEL_SPRITES, RID_IHNM_MAIN_SPRITES, RID_IHNM_MAIN_PANEL_SPRITES, RID_IHNM_OPTION_PANEL_SPRITES, 0, // Default portraits (ITE only) RID_IHNM_PROFILE_BG, RID_IHNM_MAIN_STRINGS, 0 // Actors strings (ITE only) }; static const GameResourceDescription IHNMDEMO_Resources = { RID_IHNMDEMO_SCENE_LUT, // Scene lookup table RN RID_IHNMDEMO_SCRIPT_LUT, // Script lookup table RN RID_IHNMDEMO_MAIN_PANEL, RID_IHNMDEMO_CONVERSE_PANEL, RID_IHNMDEMO_OPTION_PANEL, RID_IHNMDEMO_WARNING_PANEL, RID_IHNMDEMO_WARNING_PANEL_SPRITES, RID_IHNMDEMO_MAIN_SPRITES, RID_IHNMDEMO_MAIN_PANEL_SPRITES, RID_IHNMDEMO_OPTION_PANEL_SPRITES, 0, // Default portraits (ITE only) RID_IHNMDEMO_PROFILE_BG, RID_IHNMDEMO_MAIN_STRINGS, 0 // Actors strings (ITE only) }; static const GameFontDescription ITEDEMO_GameFonts[] = { {0}, {1} }; static const GameFontDescription ITEWINDEMO_GameFonts[] = { {2}, {0} }; static const GameFontDescription ITE_GameFonts[] = { {2}, {0}, {1} }; static const GameFontDescription IHNMDEMO_GameFonts[] = { {2}, {3}, {4} }; // Font 6 is kIHNMFont8, font 8 is kIHNMMainFont static const GameFontDescription IHNMCD_GameFonts[] = { {2}, {3}, {4}, {5}, {6}, {7}, {8} }; // frequency, sampleBits, stereo, isBigEndian, isSigned static const GameSoundInfo ITEPC_GameSound = { kSoundPCM, 22050, 16, false, false, true }; static const GameSoundInfo ITEMAC_GameSound = { kSoundPCM, 22050, 16, false, true, true }; static const GameSoundInfo ITEWINDEMO1_GameSound = { kSoundPCM, 22050, 8, false, false, false }; static const GameSoundInfo ITEMACCD_G_GameSound = { kSoundMacPCM, 22050, 8, false, false, false }; static const GameSoundInfo ITEDISK_GameSound = { kSoundVOC, -1, -1, false, false, true }; static const GameSoundInfo ITEDEMO_GameVoice = { kSoundVOX, 22050, 16, false, false, true }; static const GameSoundInfo IHNM_GameSound = { kSoundWAV, -1, -1, false, false, true }; // Patch files. Files not found will be ignored static const GamePatchDescription ITEPatch_Files[] = { { "cave.mid", GAME_RESOURCEFILE, 9, NULL}, { "intro.mid", GAME_RESOURCEFILE, 10, NULL}, { "fvillage.mid", GAME_RESOURCEFILE, 11, NULL}, { "elkhall.mid", GAME_RESOURCEFILE, 12, NULL}, { "mouse.mid", GAME_RESOURCEFILE, 13, NULL}, { "darkclaw.mid", GAME_RESOURCEFILE, 14, NULL}, { "birdchrp.mid", GAME_RESOURCEFILE, 15, NULL}, { "orbtempl.mid", GAME_RESOURCEFILE, 16, NULL}, { "spooky.mid", GAME_RESOURCEFILE, 17, NULL}, { "catfest.mid", GAME_RESOURCEFILE, 18, NULL}, { "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL}, { "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL}, { "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL}, { "boarking.mid", GAME_RESOURCEFILE, 22, NULL}, { "explorea.mid", GAME_RESOURCEFILE, 23, NULL}, { "exploreb.mid", GAME_RESOURCEFILE, 24, NULL}, { "explorec.mid", GAME_RESOURCEFILE, 25, NULL}, { "sunstatm.mid", GAME_RESOURCEFILE, 26, NULL}, { "nitstrlm.mid", GAME_RESOURCEFILE, 27, NULL}, { "humruinm.mid", GAME_RESOURCEFILE, 28, NULL}, { "damexplm.mid", GAME_RESOURCEFILE, 29, NULL}, { "tychom.mid", GAME_RESOURCEFILE, 30, NULL}, { "kitten.mid", GAME_RESOURCEFILE, 31, NULL}, { "sweet.mid", GAME_RESOURCEFILE, 32, NULL}, { "brutalmt.mid", GAME_RESOURCEFILE, 33, NULL}, { "shiala.mid", GAME_RESOURCEFILE, 34, NULL}, { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL}, { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL}, { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL}, { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL}, { "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL}, { "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL}, // PC { "credit3m.dlt", GAME_RESOURCEFILE, 1796, NULL}, // Macintosh { "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL}, // PC { "credit4m.dlt", GAME_RESOURCEFILE, 1797, NULL}, // Macintosh { "p2_a.voc", GAME_VOICEFILE, 4, NULL}, { "p2_a.iaf", GAME_VOICEFILE, 4, &ITEPC_GameSound} }; static const GamePatchDescription ITEMacPatch_Files[] = { { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL}, { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL}, { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL}, { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL}, { "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL}, { "credit3m.dlt", GAME_RESOURCEFILE, 1796, NULL}, { "credit4m.dlt", GAME_RESOURCEFILE, 1797, NULL}, { "p2_a.iaf", GAME_VOICEFILE, 4, &ITEMAC_GameSound} }; static const SAGAGameDescription gameDescriptions[] = { // ITE Section //////////////////////////////////////////////////////////////////////////////////////////// // ITE Demos ////////////////////////////////////////////////////////////////////////////////////////////// // Note: This version is NOT supported yet // Based on a very early version of the engine // Inherit the earth - DOS Demo version // sound unchecked { { "ite", "Demo", // Game title { {"ite.rsc", GAME_RESOURCEFILE, "986c79c4d2939dbe555576529fd37932", -1}, //{"ite.dmo", GAME_DEMOFILE}, "0b9a70eb4e120b6f00579b46c8cae29e" {"scripts.rsc", GAME_SCRIPTFILE, "d5697dd3240a3ceaddaa986c47e1a2d7", -1}, //{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c58e67c506af4ffa03fd0aac2079deb0", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformPC, Common::ADGF_DEMO }, GType_ITE, GID_ITE_DEMO_G, // Game id 0, // features ITE_DEFAULT_SCENE, // Starting scene number &ITEDemo_Resources, ARRAYSIZE(ITEDEMO_GameFonts), ITEDEMO_GameFonts, &ITEDISK_GameSound, &ITEDISK_GameSound, 0, NULL, }, // Inherit the earth - MAC Demo version { { "ite", "Demo 2", { {"ited.rsc", GAME_RESOURCEFILE, "addfc9d82bc2fa1f4cab23743c652c08", 1865461}, {"scriptsd.rsc", GAME_SCRIPTFILE, "fded5c59b8b7c5976229f960d21e6b0b", 70083}, //{"soundsd.rsc", GAME_SOUNDFILE, "b3a831fbed337d1f1300fee1dd474f6c", -1}, //{"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1}, //{"musicd.rsc", GAME_MUSICFILE, "495bdde51fd9f4bea2b9c911091b1ab2", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformMacintosh, Common::ADGF_DEMO }, GType_ITE, GID_ITE_MACDEMO2, GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEDEMO_GameVoice, &ITEMAC_GameSound, ARRAYSIZE(ITEMacPatch_Files), ITEMacPatch_Files, }, // Inherit the earth - MAC Demo version 1 // Non-interactive demo { { "ite", "Demo 1", { {"ited.rsc", GAME_RESOURCEFILE, "addfc9d82bc2fa1f4cab23743c652c08", 1131098}, {"scriptsd.rsc", GAME_SCRIPTFILE, "fded5c59b8b7c5976229f960d21e6b0b", 38613}, //{"soundsd.rsc", GAME_SOUNDFILE, "b3a831fbed337d1f1300fee1dd474f6c", -1}, //{"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1}, //{"musicd.rsc", GAME_MUSICFILE, "1a91cd60169f367ecb6c6e058d899b2f", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformMacintosh, Common::ADGF_DEMO }, GType_ITE, GID_ITE_MACDEMO1, GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_NON_INTERACTIVE, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEDEMO_GameVoice, &ITEMAC_GameSound, ARRAYSIZE(ITEMacPatch_Files), ITEMacPatch_Files, }, // Inherit the earth - Win32 Demo version 2/3, Linux Demo version // Win32 Version 3 and Linux Demo version have digital music, Win32 version 2 has MIDI music { { "ite", "Win Demo 2/3, Linux Demo", { {"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac", 1951395}, {"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb", 70051}, //{"soundsd.rsc", GAME_SOUNDFILE, "95a6c148e22e99a8c243f2978223583c", -1}, //{"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1}, //{"musicd.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformWindows, Common::ADGF_DEMO }, GType_ITE, GID_ITE_WINDEMO3, GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEDEMO_GameVoice, &ITEPC_GameSound, ARRAYSIZE(ITEPatch_Files), ITEPatch_Files, }, // Inherit the earth - Win32 Demo version 1 // Non-interactive demo { { "ite", "Demo 1", { {"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac", 1327323}, {"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb", 38613}, //{"soundsd.rsc", GAME_SOUNDFILE, "a741139dd7365a13f463cd896ff9969a", -1}, //{"voicesd.rsc", GAME_VOICEFILE, "0759eaf5b64ae19fd429920a70151ad3", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformWindows, Common::ADGF_DEMO }, GType_ITE, GID_ITE_WINDEMO1, GF_WYRMKEEP | GF_CD_FX | GF_NON_INTERACTIVE, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEWINDEMO1_GameSound, &ITEWINDEMO1_GameSound, ARRAYSIZE(ITEPatch_Files), ITEPatch_Files, }, // TODO: Add Amiga demos here (not supported yet) // ITE Mac versions /////////////////////////////////////////////////////////////////////////////////////// // Inherit the earth - MAC CD Guild version { { "ite", "CD", { {"ite resources.bin", GAME_RESOURCEFILE | GAME_MACBINARY, "0bd506aa887bfc7965f695c6bd28237d", -1}, {"ite scripts.bin", GAME_SCRIPTFILE | GAME_MACBINARY, "af0d7a2588e09ad3ecbc5b474ea238bf", -1}, {"ite sounds.bin", GAME_SOUNDFILE | GAME_MACBINARY, "441426c6bb2a517f65c7e49b57f7a345", -1}, {"ite music.bin", GAME_MUSICFILE_GM | GAME_MACBINARY, "c1d20324b7cdf1650e67061b8a93251c", -1}, {"ite voices.bin", GAME_VOICEFILE | GAME_MACBINARY, "dba92ae7d57e942250fe135609708369", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformMacintosh, Common::ADGF_NO_FLAGS }, GType_ITE, GID_ITE_MACCD_G, GF_BIG_ENDIAN_DATA | GF_CD_FX, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEMACCD_G_GameSound, &ITEMACCD_G_GameSound, 0, NULL, }, // Inherit the earth - MAC CD Wyrmkeep version { { "ite", "Wyrmkeep CD", { {"ite.rsc", GAME_RESOURCEFILE, "4f7fa11c5175980ed593392838523060", -1}, {"scripts.rsc", GAME_SCRIPTFILE, "adf1f46c1d0589083996a7060c798ad0", -1}, //{"sounds.rsc", GAME_SOUNDFILE, "95863b89a0916941f6c5e1789843ba14", -1}, //{"inherit the earth voices", GAME_VOICEFILE, "c14c4c995e7a0d3828e3812a494301b7", -1}, //{"music.rsc", GAME_MUSICFILE, "1a91cd60169f367ecb6c6e058d899b2f", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformMacintosh, Common::ADGF_NO_FLAGS }, GType_ITE, GID_ITE_MACCD, GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEMAC_GameSound, &ITEMAC_GameSound, ARRAYSIZE(ITEMacPatch_Files), ITEMacPatch_Files, }, // ITE PC CD versions ////////////////////////////////////////////////////////////////////////////////////// // Inherit the earth - Wyrmkeep combined Windows/Mac/Linux CD // version is different from the other Wyrmkeep re-releases in that it does // not have any substitute files. Presumably the ite.rsc file has been // modified to include the Wyrmkeep changes. The resource files are little- // endian, except for the voice file which is big-endian. { { "ite", "Multi-OS CD Version", { {"ite.rsc", GAME_RESOURCEFILE, "a6433e34b97b15e64fe8214651012db9", -1}, {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1}, //{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1}, //{"inherit the earth voices", GAME_VOICEFILE | GAME_SWAPENDIAN, "c14c4c995e7a0d3828e3812a494301b7", -1}, //{"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformUnknown, Common::ADGF_NO_FLAGS }, GType_ITE, GID_ITE_MULTICD, GF_WYRMKEEP | GF_CD_FX, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, &ITEMAC_GameSound, &ITEPC_GameSound, 0, NULL, }, // Inherit the earth - Windows/Linux/DOS CD version { { "ite", "Windows/Linux/DOS CD Version", { {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1}, {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1}, //{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1}, //{"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6", -1}, //{"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, GType_ITE, GID_ITE_CD, GF_CD_FX, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, &ITEPC_GameSound, &ITEPC_GameSound, ARRAYSIZE(ITEPatch_Files), ITEPatch_Files, }, // Inherit the earth - DOS CD version { { "ite", "CD Version", { {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1}, {"scripts.rsc", GAME_SCRIPTFILE, "50a0d2d7003c926a3832d503c8534e90", -1}, //{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1}, //{"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, GType_ITE, GID_ITE_CD_G, GF_CD_FX, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, &ITEPC_GameSound, &ITEPC_GameSound, ARRAYSIZE(ITEPatch_Files), ITEPatch_Files, }, // Inherit the earth - DOS CD German version // reported by mld. Bestsellergamers cover disk { { "ite", "CD Version", { {"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee", -1}, {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1}, //{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1}, //{"voices.rsc", GAME_VOICEFILE, "2fbad5d10b9b60a3415dc4aebbb11718", -1}, { NULL, 0, NULL, 0} }, Common::DE_DEU, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, GType_ITE, GID_ITE_CD_DE, GF_CD_FX, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, &ITEPC_GameSound, &ITEPC_GameSound, 0, NULL, }, // ITE floppy versions //////////////////////////////////////////////////////////////////////////////////// // Inherit the earth - German Floppy version { { "ite", "Floppy", { {"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee", -1}, {"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", -1}, //{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "0c9113e630f97ef0996b8c3114badb08", -1}, { NULL, 0, NULL, 0} }, Common::DE_DEU, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, GType_ITE, GID_ITE_DISK_DE, 0, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, &ITEDISK_GameSound, &ITEDISK_GameSound, 0, NULL, }, // Inherit the earth - Disk version { { "ite", "Floppy", { {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1}, {"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", -1}, //{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c46e4392fcd2e89bc91e5567db33b62d", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, GType_ITE, GID_ITE_DISK_G, 0, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, &ITEDISK_GameSound, &ITEDISK_GameSound, ARRAYSIZE(ITEPatch_Files), ITEPatch_Files, }, // ITE Amiga versions ///////////////////////////////////////////////////////////////////////////////////// // TODO: Add the Amiga versions here (not supported yet) // IHNM Section /////////////////////////////////////////////////////////////////////////////////////////// // I Have No Mouth And I Must Scream - Demo version { { "ihnm", "Demo", { {"music.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1}, {"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", -1}, {"scripts.res", GAME_SCRIPTFILE, "9626bda8978094ff9b29198bc1ed5f9a", -1}, {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1}, //{"voicesd.res", GAME_VOICEFILE, "3bbc16a8f741dbb511da506c660a0b54", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformPC, Common::ADGF_DEMO }, GType_IHNM, GID_IHNM_DEMO, 0, IHNMDEMO_DEFAULT_SCENE, &IHNMDEMO_Resources, ARRAYSIZE(IHNMDEMO_GameFonts), IHNMDEMO_GameFonts, &IHNM_GameSound, &IHNM_GameSound, 0, NULL, }, // I Have No Mouth And I Must Scream - English CD version { { "ihnm", "", { {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1}, {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1}, {"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", -1}, {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1}, {"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1}, //{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1}, // There are two English versions of the game, each one with a different sfx.res file // Known MD5 checksums for sfx.res in the English version of the game are // 1c610d543f32ec8b525e3f652536f269 and 45a9a9f5d37740be24fd2ae2edf36573 {"sfx.res", GAME_SOUNDFILE, NULL, -1}, //{"voicess.res", GAME_VOICEFILE, "54b1f2013a075338ceb0e258d97808bd", -1}, //order of voice bank file is important //{"voices1.res", GAME_VOICEFILE, "fc6440b38025f4b2cc3ff55c3da5c3eb", -1}, //{"voices2.res", GAME_VOICEFILE, "b37f10fd1696ade7d58704ccaaebceeb", -1}, //{"voices3.res", GAME_VOICEFILE, "3bbc16a8f741dbb511da506c660a0b54", -1}, //{"voices4.res", GAME_VOICEFILE, "ebfa160122d2247a676ca39920e5d481", -1}, //{"voices5.res", GAME_VOICEFILE, "1f501ce4b72392bdd1d9ec38f6eec6da", -1}, //{"voices6.res", GAME_VOICEFILE, "f580ed7568c7d6ef34e934ba20adf834", -1}, { NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, GType_IHNM, GID_IHNM_CD, 0, IHNM_DEFAULT_SCENE, &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, &IHNM_GameSound, &IHNM_GameSound, 0, NULL, }, // I Have No Mouth And I Must Scream - De CD version // Censored CD version (without Nimdok) // Reported by mld. German Retail { { "ihnm", "", { {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1}, {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1}, {"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224", -1}, {"scripts.res", GAME_SCRIPTFILE, "32aa01a89937520fe0ea513950117292", -1}, {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1}, {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1}, //{"voicess.res", GAME_VOICEFILE, "8b09a196a52627cacb4eab13bfe0b2c3", -1}, //order of voice bank file is important //{"voices1.res", GAME_VOICEFILE, "424971e1e2373187c3f5734fe36071a2", -1}, //{"voices2.res", GAME_VOICEFILE, "c270e0980782af43641a86e4a14e2a32", -1}, //{"voices3.res", GAME_VOICEFILE, "49e42befea883fd101ec3d0f5d0647b9", -1}, //{"voices5.res", GAME_VOICEFILE, "c477443c52a0aa56e686ebd8d051e4ab", -1}, //{"voices6.res", GAME_VOICEFILE, "2b9aea838f74b4eecfb29a8f205a2bd4", -1}, { NULL, 0, NULL, 0} }, Common::DE_DEU, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, GType_IHNM, GID_IHNM_CD_DE, 0, IHNM_DEFAULT_SCENE, &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, &IHNM_GameSound, &IHNM_GameSound, 0, NULL, }, // I Have No Mouth And I Must Scream - Sp CD version { { "ihnm", "", { {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1}, {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1}, {"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224", -1}, {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1}, {"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1}, {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1}, //{"voicess.res", GAME_VOICEFILE, "d869de9883c8faea7f687217a9ec7057", -1}, //order of voice bank file is important //{"voices1.res", GAME_VOICEFILE, "dc6a34e3d1668730ea46815a92c7847f", -1}, //{"voices2.res", GAME_VOICEFILE, "dc6a5fa7a4cdc2ca5a6fd924e969986c", -1}, //{"voices3.res", GAME_VOICEFILE, "dc6a5fa7a4cdc2ca5a6fd924e969986c", -1}, //{"voices4.res", GAME_VOICEFILE, "0f87400b804232a58dd22e404420cc45", -1}, //{"voices5.res", GAME_VOICEFILE, "172668cfc5d8c305cb5b1a9b4d995fc0", -1}, //{"voices6.res", GAME_VOICEFILE, "96c9bda9a5f41d6bc232ed7bf6d371d9", -1}, { NULL, 0, NULL, 0} }, Common::ES_ESP, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, GType_IHNM, GID_IHNM_CD_ES, 0, IHNM_DEFAULT_SCENE, &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, &IHNM_GameSound, &IHNM_GameSound, 0, NULL, }, // I Have No Mouth And I Must Scream - Ru CD version { { "ihnm", "", { {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1}, {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1}, {"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", -1}, {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1}, {"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1}, {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1}, //{"voicess.res", GAME_VOICEFILE, "9df7cd3b18ddaa16b5291b3432567036", -1}, //order of voice bank file is important //{"voices1.res", GAME_VOICEFILE, "d6100d2dc3b2b9f2e1ad247f613dce9b", -1}, //{"voices2.res", GAME_VOICEFILE, "84f6f48ecc2832841ea6417a9a379430", -1}, //{"voices3.res", GAME_VOICEFILE, "ebb9501283047f27a0f54e27b3c8ba1e", -1}, //{"voices4.res", GAME_VOICEFILE, "4c145da5fa6d1306162a7ca8ce5a4f2e", -1}, //{"voices5.res", GAME_VOICEFILE, "871a559644281917677eca4af1b05620", -1}, //{"voices6.res", GAME_VOICEFILE, "211be5c24f066d69a2f6cfa953acfba6", -1}, { NULL, 0, NULL, 0} }, Common::RU_RUS, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, GType_IHNM, GID_IHNM_CD_RU, 0, IHNM_DEFAULT_SCENE, &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, &IHNM_GameSound, &IHNM_GameSound, 0, NULL, }, // I Have No Mouth And I Must Scream - Fr CD version // Censored CD version (without Nimdok) { { "ihnm", "", { {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1}, {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1}, {"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224", -1}, {"scripts.res", GAME_SCRIPTFILE, "32aa01a89937520fe0ea513950117292", -1}, {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1}, {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1}, //{"voicess.res", GAME_VOICEFILE, "b8642e943bbebf89cef2f48b31cb4305", -1}, //order of voice bank file is important //{"voices1.res", GAME_VOICEFILE, "424971e1e2373187c3f5734fe36071a2", -1}, //{"voices2.res", GAME_VOICEFILE, "c2d93a35d2c2def9c3d6d242576c794b", -1}, //{"voices3.res", GAME_VOICEFILE, "49e42befea883fd101ec3d0f5d0647b9", -1}, //{"voices5.res", GAME_VOICEFILE, "f4c415de7c03de86b73f9a12b8bd632f", -1}, //{"voices6.res", GAME_VOICEFILE, "3fc5358a5d8eee43bdfab2740276572e", -1}, { NULL, 0, NULL, 0} }, Common::FR_FRA, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, GType_IHNM, GID_IHNM_CD_FR, 0, IHNM_DEFAULT_SCENE, &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, &IHNM_GameSound, &IHNM_GameSound, 0, NULL, }, // I Have No Mouth And I Must Scream - Italian fan CD translation { { "ihnm", "", { {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1}, {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1}, {"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", -1}, {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1}, {"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1}, {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1}, //{"voicess.res", GAME_VOICEFILE, "9df7cd3b18ddaa16b5291b3432567036", -1}, //order of voice bank file is important //{"voices1.res", GAME_VOICEFILE, "d6100d2dc3b2b9f2e1ad247f613dce9b", -1}, //{"voices2.res", GAME_VOICEFILE, "84f6f48ecc2832841ea6417a9a379430", -1}, //{"voices3.res", GAME_VOICEFILE, "ebb9501283047f27a0f54e27b3c8ba1e", -1}, //{"voices4.res", GAME_VOICEFILE, "4c145da5fa6d1306162a7ca8ce5a4f2e", -1}, //{"voices5.res", GAME_VOICEFILE, "871a559644281917677eca4af1b05620", -1}, //{"voices6.res", GAME_VOICEFILE, "211be5c24f066d69a2f6cfa953acfba6", -1}, { NULL, 0, NULL, 0} }, Common::IT_ITA, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, GType_IHNM, GID_IHNM_CD_ITA, 0, IHNM_DEFAULT_SCENE, &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, &IHNM_GameSound, &IHNM_GameSound, 0, NULL, }, { AD_TABLE_END_MARKER, 0, 0, 0, 0, NULL, 0, NULL, NULL, NULL, 0, NULL } }; } // End of namespace Saga