/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2007 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SAGA_DISPLAYINFO_H #define SAGA_DISPLAYINFO_H namespace Saga { struct PanelButton { PanelButtonType type; int xOffset; int yOffset; int width; int height; int id; uint16 ascii; int state; int upSpriteNumber; int downSpriteNumber; int overSpriteNumber; }; struct GameDisplayInfo { int logicalWidth; int logicalHeight; int pathStartY; int sceneHeight; int statusXOffset; int statusYOffset; int statusWidth; int statusHeight; int statusTextY; int statusTextColor; int statusBGColor; int saveReminderXOffset; int saveReminderYOffset; int saveReminderWidth; int saveReminderHeight; int saveReminderFirstSpriteNumber; int saveReminderSecondSpriteNumber; int leftPortraitXOffset; int leftPortraitYOffset; int rightPortraitXOffset; int rightPortraitYOffset; int inventoryUpButtonIndex; int inventoryDownButtonIndex; int inventoryRows; int inventoryColumns; int mainPanelXOffset; int mainPanelYOffset; int mainPanelButtonsCount; PanelButton *mainPanelButtons; int converseMaxTextWidth; int converseTextHeight; int converseTextLines; int converseUpButtonIndex; int converseDownButtonIndex; int conversePanelXOffset; int conversePanelYOffset; int conversePanelButtonsCount; PanelButton *conversePanelButtons; int optionSaveFilePanelIndex; int optionSaveFileSliderIndex; uint32 optionSaveFileVisible; int optionPanelXOffset; int optionPanelYOffset; int optionPanelButtonsCount; PanelButton *optionPanelButtons; int quitPanelXOffset; int quitPanelYOffset; int quitPanelWidth; int quitPanelHeight; int quitPanelButtonsCount; PanelButton *quitPanelButtons; int loadPanelXOffset; int loadPanelYOffset; int loadPanelWidth; int loadPanelHeight; int loadPanelButtonsCount; PanelButton *loadPanelButtons; int saveEditIndex; int savePanelXOffset; int savePanelYOffset; int savePanelWidth; int savePanelHeight; int savePanelButtonsCount; PanelButton *savePanelButtons; int protectEditIndex; int protectPanelXOffset; int protectPanelYOffset; int protectPanelWidth; int protectPanelHeight; int protectPanelButtonsCount; PanelButton *protectPanelButtons; }; #define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60) #define ITE_CONVERSE_TEXT_HEIGHT 10 #define ITE_CONVERSE_TEXT_LINES 4 // ITE section static PanelButton ITE_MainPanelButtons[] = { {kPanelButtonVerb, 52,4, 57,10, kVerbITEWalkTo,'w',0, 0,1,0}, {kPanelButtonVerb, 52,15, 57,10, kVerbITELookAt,'l',0, 2,3,0}, {kPanelButtonVerb, 52,26, 57,10, kVerbITEPickUp,'p',0, 4,5,0}, {kPanelButtonVerb, 52,37, 57,10, kVerbITETalkTo,'t',0, 0,1,0}, {kPanelButtonVerb, 110,4, 56,10, kVerbITEOpen,'o',0, 6,7,0}, {kPanelButtonVerb, 110,15, 56,10, kVerbITEClose,'c',0, 8,9,0}, {kPanelButtonVerb, 110,26, 56,10, kVerbITEUse,'u',0, 10,11,0}, {kPanelButtonVerb, 110,37, 56,10, kVerbITEGive,'g',0, 12,13,0}, {kPanelButtonArrow, 306,6, 8,5, -1,'U',0, 0,4,2}, {kPanelButtonArrow, 306,41, 8,5, 1,'D',0, 1,5,3}, {kPanelButtonInventory, 181 + 32*0,6, 27,18, 0,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*1,6, 27,18, 1,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*2,6, 27,18, 2,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*3,6, 27,18, 3,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*0,27, 27,18, 4,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*1,27, 27,18, 5,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*2,27, 27,18, 6,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*3,27, 27,18, 7,'-',0, 0,0,0} }; static PanelButton ITE_ConversePanelButtons[] = { {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0}, {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0}, {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0}, {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0}, {kPanelButtonArrow, 257,6, 9,6, -1,'u',0, 0,4,2}, {kPanelButtonArrow, 257,41, 9,6, 1,'d',0, 1,5,3}, }; static PanelButton ITE_OptionPanelButtons[] = { {kPanelButtonOptionSlider, 284,19, 13,75, 0,'-',0, 0,0,0}, //slider-scroller {kPanelButtonOption, 113,18, 45,17, kTextReadingSpeed,'r',0, 0,0,0}, //read speed {kPanelButtonOption, 113,37, 45,17, kTextMusic,'m',0, 0,0,0}, //music {kPanelButtonOption, 113,56, 45,17, kTextSound,'n',0, 0,0,0}, //sound-noise {kPanelButtonOption, 13,79, 135,17, kTextQuitGame,'q',0, 0,0,0}, //quit {kPanelButtonOption, 13,98, 135,17, kTextContinuePlaying,'c',0, 0,0,0}, //continue {kPanelButtonOption, 164,98, 57,17, kTextLoad,'l',0, 0,0,0}, //load {kPanelButtonOption, 241,98, 57,17, kTextSave,'s',0, 0,0,0}, //save {kPanelButtonOptionSaveFiles, 166,20, 112,74, 0,'-',0, 0,0,0}, //savefiles {kPanelButtonOptionText,106,4, 0,0, kTextGameOptions,'-',0, 0,0,0}, // text: game options {kPanelButtonOptionText,11,22, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed {kPanelButtonOptionText,28,22, 0,0, kTextShowDialog,'-',0, 0,0,0}, // text: read speed {kPanelButtonOptionText,73,41, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music {kPanelButtonOptionText,69,60, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise }; static PanelButton ITE_QuitPanelButtons[] = { {kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0}, {kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0}, {kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0}, }; static PanelButton ITE_LoadPanelButtons[] = { {kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0}, {kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0}, }; static PanelButton ITE_SavePanelButtons[] = { {kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0}, {kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0}, {kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0}, {kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0}, }; static PanelButton ITE_ProtectPanelButtons[] = { {kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0}, {kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0}, }; /* static PanelButton ITE_ProtectionPanelButtons[] = { {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO };*/ static const GameDisplayInfo ITE_DisplayInfo = { 320, 200, // logical width&height 35, // scene path y offset 137, // scene height 0, // status x offset 137, // status y offset 320, // status width 11, // status height 2, // status text y offset 186, // status text color 15, // status BG color 308,137, // save reminder pos 12,12, // save reminder w & h 6,7, // save reminder sprite numbers 5, 4, // left portrait x, y offset 274, 4, // right portrait x, y offset 8, 9, // inventory Up & Down button indexies 2, 4, // inventory rows, columns 0, 148, // main panel offsets ARRAYSIZE(ITE_MainPanelButtons), ITE_MainPanelButtons, ITE_CONVERSE_MAX_TEXT_WIDTH, ITE_CONVERSE_TEXT_HEIGHT, ITE_CONVERSE_TEXT_LINES, 4, 5, // converse Up & Down button indexies 0, 148, // converse panel offsets ARRAYSIZE(ITE_ConversePanelButtons), ITE_ConversePanelButtons, 8, 0, // save file index 8, // optionSaveFileVisible 8, 8, // option panel offsets ARRAYSIZE(ITE_OptionPanelButtons), ITE_OptionPanelButtons, 64,54, // quit panel offsets 192,38, // quit panel width & height ARRAYSIZE(ITE_QuitPanelButtons), ITE_QuitPanelButtons, 74, 53, // load panel offsets 172, 40, // load panel width & height ARRAYSIZE(ITE_LoadPanelButtons), ITE_LoadPanelButtons, 2, // save edit index 74, 44, // save panel offsets 172, 58, // save panel width & height ARRAYSIZE(ITE_SavePanelButtons), ITE_SavePanelButtons, 0, // protect edit index 74, 44, // protect panel offsets 172, 58, // protect panel width & height ARRAYSIZE(ITE_ProtectPanelButtons), ITE_ProtectPanelButtons }; //TODO: ihnm #define IHNM_CONVERSE_MAX_TEXT_WIDTH (256 - 60) #define IHNM_CONVERSE_TEXT_HEIGHT 10 #define IHNM_CONVERSE_TEXT_LINES 10 static PanelButton IHNM_MainPanelButtons[] = { {kPanelButtonVerb, 106,12, 114,30, kVerbIHNMWalk,'w',0, 0,1,0}, {kPanelButtonVerb, 106,44, 114,30, kVerbIHNMLookAt,'l',0, 2,3,0}, {kPanelButtonVerb, 106,76, 114,30, kVerbIHNMTake,'k',0, 4,5,0}, {kPanelButtonVerb, 106,108, 114,30, kVerbIHNMUse,'u',0, 6,7,0}, {kPanelButtonVerb, 223,12, 114,30, kVerbIHNMTalkTo,'t',0, 8,9,0}, {kPanelButtonVerb, 223,44, 114,30, kVerbIHNMSwallow,'s',0, 10,11,0}, {kPanelButtonVerb, 223,76, 114,30, kVerbIHNMGive,'g',0, 12,13,0}, {kPanelButtonVerb, 223,108, 114,30, kVerbIHNMPush,'p',0, 14,15,0}, {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*0,18, 54,54, 0,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*1,18, 54,54, 1,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*2,18, 54,54, 2,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*3,18, 54,54, 3,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*0,80, 54,54, 4,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*1,80, 54,54, 5,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*2,80, 54,54, 6,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*3,80, 54,54, 7,'-',0, 0,0,0} }; static PanelButton IHNM_ConversePanelButtons[] = { {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0}, {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0}, {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0}, {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0}, //..... {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0} }; static PanelButton IHNM_OptionPanelButtons[] = { {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO }; static PanelButton IHNM_QuitPanelButtons[] = { {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO }; static PanelButton IHNM_LoadPanelButtons[] = { {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO }; static PanelButton IHNM_SavePanelButtons[] = { {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO }; static const GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all 640, 480, // logical width&height 0, // scene path y offset 304, // scene height 0, // status x offset 304, // status y offset 616, // status width 24, // status height 8, // status text y offset 253, // status text color 250, // status BG color 616, 303, // save reminder pos 24, 24, // save reminder w&h 0,1, // save reminder sprite numbers 11, 12, // left portrait x, y offset -1, -1, // right portrait x, y offset -1, -1, // inventory Up & Down button indexies 2, 4, // inventory rows, columns 0, 328, // main panel offsets ARRAYSIZE(IHNM_MainPanelButtons), IHNM_MainPanelButtons, -1, -1, // converse Up & Down button indexies IHNM_CONVERSE_MAX_TEXT_WIDTH, IHNM_CONVERSE_TEXT_HEIGHT, IHNM_CONVERSE_TEXT_LINES, 0, 328, // converse panel offsets ARRAYSIZE(IHNM_ConversePanelButtons), IHNM_ConversePanelButtons, -1, -1, // save file index 0, // optionSaveFileVisible 0, 0, // option panel offsets ARRAYSIZE(IHNM_OptionPanelButtons), IHNM_OptionPanelButtons, 0,0, // quit panel offsets 0,0, // quit panel width & height ARRAYSIZE(IHNM_QuitPanelButtons), IHNM_QuitPanelButtons, 0, 0, // load panel offsets 0, 0, // load panel width & height ARRAYSIZE(IHNM_LoadPanelButtons), IHNM_LoadPanelButtons, -1, // save edit index 0, 0, // save panel offsets 0, 0, // save panel width & height ARRAYSIZE(IHNM_SavePanelButtons), IHNM_SavePanelButtons, // No protection panel in IHNM -1, // protect edit index 0, 0, // protect panel offsets 0, 0, // protect panel width & height ARRAYSIZE(IHNM_SavePanelButtons), IHNM_SavePanelButtons }; } // End of namespace Saga #endif