/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifdef ENABLE_SAGA2 // "Dinotopia" and "Faery Tale Adventure II: Halls of the Dead" Intro sequence scene procedures #include "saga/saga.h" #include "saga/scene.h" #include "saga/gfx.h" #include "common/events.h" #include "common/keyboard.h" #include "common/system.h" #include "common/textconsole.h" #include "graphics/palette.h" #include "graphics/surface.h" #include "video/smk_decoder.h" namespace Saga { int Scene::DinoStartProc() { _vm->_gfx->showCursor(false); playMovie("testvid.smk"); // HACK: Forcibly quit here _vm->quitGame(); return SUCCESS; } int Scene::FTA2StartProc() { _vm->_gfx->showCursor(false); playMovie("trimark.smk"); playMovie("intro.smk"); // HACK: Forcibly quit here _vm->quitGame(); return SUCCESS; } int Scene::FTA2EndProc(FTA2Endings whichEnding) { char videoName[20]; switch (whichEnding) { case kFta2BadEndingLaw: strcpy(videoName, "end_1.smk"); break; case kFta2BadEndingChaos: strcpy(videoName, "end_2.smk"); break; case kFta2GoodEnding1: strcpy(videoName, "end_3a.smk"); break; case kFta2GoodEnding2: strcpy(videoName, "end_3b.smk"); break; case kFta2BadEndingDeath: strcpy(videoName, "end_4.smk"); break; default: error("Unknown FTA2 ending"); } _vm->_gfx->showCursor(false); // Play ending playMovie(videoName); return SUCCESS; } void Scene::playMovie(const char *filename) { Video::SmackerDecoder *smkDecoder = new Video::SmackerDecoder(); if (!smkDecoder->loadFile(filename)) return; uint16 x = (g_system->getWidth() - smkDecoder->getWidth()) / 2; uint16 y = (g_system->getHeight() - smkDecoder->getHeight()) / 2; bool skipVideo = false; smkDecoder->start(); while (!_vm->shouldQuit() && !smkDecoder->endOfVideo() && !skipVideo) { if (smkDecoder->needsUpdate()) { const Graphics::Surface *frame = smkDecoder->decodeNextFrame(); if (frame) { _vm->_system->copyRectToScreen(frame->pixels, frame->pitch, x, y, frame->w, frame->h); if (smkDecoder->hasDirtyPalette()) _vm->_system->getPaletteManager()->setPalette(smkDecoder->getPalette(), 0, 256); _vm->_system->updateScreen(); } } Common::Event event; while (_vm->_system->getEventManager()->pollEvent(event)) { if ((event.type == Common::EVENT_KEYDOWN && event.kbd.keycode == Common::KEYCODE_ESCAPE) || event.type == Common::EVENT_LBUTTONUP) skipVideo = true; } _vm->_system->delayMillis(10); } } } // End of namespace Saga #endif