MODULE := engines/saga MODULE_OBJS := \ actor.o \ actor_path.o \ actor_walk.o \ animation.o \ console.o \ detection.o \ events.o \ font.o \ font_map.o \ gfx.o \ image.o \ input.o \ interface.o \ introproc_ite.o \ isomap.o \ itedata.o \ music.o \ objectmap.o \ palanim.o \ puzzle.o \ render.o \ resource.o \ resource_rsc.o \ saga.o \ saveload.o \ scene.o \ script.o \ sfuncs.o \ shorten.o \ sndres.o \ sound.o \ sprite.o \ sthread.o ifdef ENABLE_IHNM MODULE_OBJS += \ introproc_ihnm.o \ resource_res.o \ sfuncs_ihnm.o endif ifdef ENABLE_SAGA2 MODULE_OBJS += \ introproc_saga2.o \ resource_hrs.o endif # This module can be built as a plugin ifeq ($(ENABLE_SAGA), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk