/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // Main rendering loop - private header #ifndef SAGA_RENDER_H #define SAGA_RENDER_H #include "saga/sprite.h" namespace Saga { enum RENDER_FLAGS { #ifdef SAGA_DEBUG RF_SHOW_FPS = (1 << 0), RF_PALETTE_TEST = (1 << 1), RF_TEXT_TEST = (1 << 2), RF_OBJECTMAP_TEST = (1 << 3), #endif RF_RENDERPAUSE = (1 << 4), RF_GAMEPAUSE = (1 << 5), #ifdef SAGA_DEBUG RF_ACTOR_PATH_TEST = (1 << 6), #endif RF_MAP = (1 << 7), RF_DISABLE_ACTORS = (1 << 8), RF_DEMO_SUBST = (1 << 9) }; class Render { public: Render(SagaEngine *vm, OSystem *system); ~Render(void); bool initialized(); void drawScene(void); unsigned int getFlags() const { return _flags; } void setFlag(unsigned int flag) { _flags |= flag; } void clearFlag(unsigned int flag) { _flags &= ~flag; } void toggleFlag(unsigned int flag) { _flags ^= flag; } Surface *getBackGroundSurface() { return &_backGroundSurface; } private: static void fpsTimerCallback(void *refCon); void fpsTimer(void); SagaEngine *_vm; OSystem *_system; bool _initialized; // Module data Surface _backGroundSurface; unsigned int _fps; unsigned int _renderedFrameCount; uint32 _flags; }; } // End of namespace Saga #endif