/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // HRS Resource file management module (SAGA 2, used in DINO and FTA2) #include "saga/saga.h" #include "saga/actor.h" #include "saga/animation.h" #include "saga/interface.h" #include "saga/music.h" #include "saga/resource.h" #include "saga/scene.h" #include "saga/sndres.h" #include "common/advancedDetector.h" #include "common/endian.h" namespace Saga { void readElement(Common::File *file, Saga::ResourceData *element) { element->id = file->readUint32BE(); element->offset = file->readUint32LE(); element->size = file->readUint32LE(); debug(3, "Entry: id %u, offset %u, size %u", element->id, (uint)element->offset, (uint)element->size); } bool Resource_HRS::loadResContext_v2(ResourceContext *context, uint32 contextSize) { ResourceData *origin = new ResourceData(); uint32 firstEntryOffset; uint32 tableSize; int i, count; const uint32 resourceSize = 4 + 4 + 4; // id, size, offset debug(3, "Context %s =====", context->fileName); context->file->seek(0, SEEK_SET); readElement(context->file, origin); // Check if the file is valid if (origin->id != MKID_BE('HRES')) { // header free(origin); return false; } // Read offset of first entry context->file->seek(origin->offset - sizeof(uint32), SEEK_SET); firstEntryOffset = context->file->readUint32LE(); // Allocate buffers for table, categories and data context->categories = (ResourceData *) calloc(origin->size / resourceSize, sizeof(*context->categories)); tableSize = origin->offset - firstEntryOffset - sizeof(uint32); context->table = (ResourceData *) calloc(tableSize / resourceSize, sizeof(*context->table)); if (context->categories == NULL || context->table == NULL) { free(origin); return false; } // Read categories count = origin->size / resourceSize; debug(3, "Categories: %d =====", count); for (i = 0; i < count; i++) { readElement(context->file, &context->categories[i]); } context->file->seek(firstEntryOffset, SEEK_SET); // Read table entries count = tableSize / resourceSize; debug(3, "Entries: %d =====", count); for (i = 0; i < count; i++) { readElement(context->file, &context->table[i]); } context->count = tableSize / resourceSize; free(origin); return true; } } // End of namespace Saga