/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "engines/savestate.h" #include "graphics/surface.h" void SaveStateDescriptor::setThumbnail(Graphics::Surface *t) { if (_thumbnail.get() == t) return; _thumbnail = Common::SharedPtr(t, Graphics::SharedPtrSurfaceDeleter()); } bool SaveStateDescriptor::getBool(const Common::String &key) const { if (contains(key)) { const Common::String value = getVal(key); bool valueAsBool; if (Common::parseBool(value, valueAsBool)) return valueAsBool; error("SaveStateDescriptor: %s '%s' has unknown value '%s' for boolean '%s'", save_slot().c_str(), description().c_str(), value.c_str(), key.c_str()); } return false; } void SaveStateDescriptor::setDeletableFlag(bool state) { setVal("is_deletable", state ? "true" : "false"); } void SaveStateDescriptor::setWriteProtectedFlag(bool state) { setVal("is_write_protected", state ? "true" : "false"); } void SaveStateDescriptor::setSaveDate(int year, int month, int day) { char buffer[32]; snprintf(buffer, 32, "%.2d.%.2d.%.4d", day, month, year); setVal("save_date", buffer); } void SaveStateDescriptor::setSaveTime(int hour, int min) { char buffer[32]; snprintf(buffer, 32, "%.2d:%.2d", hour, min); setVal("save_time", buffer); } void SaveStateDescriptor::setPlayTime(int hours, int minutes) { char buffer[32]; snprintf(buffer, 32, "%.2d:%.2d", hours, minutes); setVal("play_time", buffer); }