/* * Copyright 2000, 2001, 2002 * Dan Potter. All rights reserved. * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Cryptic Allusion nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* Modified by Walter van Niftrik */ #include #include #include "gp.h" #include "sintab.h" /* Some misc 3D utils */ /* Rotate a 3-pair of coordinates by the given angle 0..255 */ void rotate(int zang, int xang, int yang, float *x, float *y, float *z) { float tx, ty, tz; tx = (mcos(zang)* *x - msin(zang)* *y); ty = (mcos(zang)* *y + msin(zang)* *x); *x = tx; *y = ty; tz = (mcos(xang)* *z - msin(xang)* *y); ty = (mcos(xang)* *y + msin(xang)* *z); *y = ty; *z = tz; tx = (mcos(yang)* *x - msin(yang)* *z); tz = (mcos(yang)* *z + msin(yang)* *x); *x = tx; *z = tz; } /* Draw the mouse cursor at the given location */ void draw_poly_mouse(int ptrx, int ptry, float alpha) { pvr_vertex_t vert; /* Start a textured polygon set (with the font texture) */ pvr_prim(&util_txr_hdr, sizeof(util_txr_hdr)); vert.flags = PVR_CMD_VERTEX; vert.x = ptrx; vert.y = ptry + 16.0f; vert.z = 512.0f + alpha; vert.u = 0.0f; vert.v = 16.0f / 256.0f; vert.argb = PVR_PACK_COLOR(0.80f * alpha, 1.0f, 1.0f, 1.0f); vert.oargb = 0; pvr_prim(&vert, sizeof(vert)); vert.x = ptrx; vert.y = ptry; vert.u = 0.0f; vert.v = 0.0f; pvr_prim(&vert, sizeof(vert)); vert.x = ptrx + 10.0f; vert.y = ptry + 16.0f; vert.u = 10.0f / 256.0f; vert.v = 16.0f / 256.0f; pvr_prim(&vert, sizeof(vert)); vert.flags = PVR_CMD_VERTEX_EOL; vert.x = ptrx + 10.0f; vert.y = ptry; vert.u = 10.0f / 256.0f; vert.v = 0.0f; pvr_prim(&vert, sizeof(vert)); } /* Draw one font character (12x24); assumes polygon header already sent */ void draw_poly_char(float x1, float y1, float z1, float a, float r, float g, float b, int c) { pvr_vertex_t vert; int ix = (c % 16) * 16; int iy = (c / 16) * 24; float u1 = ix * 1.0f / 256.0f; float v1 = iy * 1.0f / 256.0f; float u2 = (ix+12) * 1.0f / 256.0f; float v2 = (iy+24) * 1.0f / 256.0f; vert.flags = PVR_CMD_VERTEX; vert.x = x1; vert.y = y1 + 24.0f; vert.z = z1; vert.u = u1; vert.v = v2; vert.argb = PVR_PACK_COLOR(a,r,g,b); vert.oargb = 0; pvr_prim(&vert, sizeof(vert)); vert.x = x1; vert.y = y1; vert.u = u1; vert.v = v1; pvr_prim(&vert, sizeof(vert)); vert.x = x1 + 12.0f; vert.y = y1 + 24.0f; vert.u = u2; vert.v = v2; pvr_prim(&vert, sizeof(vert)); vert.flags = PVR_CMD_VERTEX_EOL; vert.x = x1 + 12.0f; vert.y = y1; vert.u = u2; vert.v = v1; pvr_prim(&vert, sizeof(vert)); } /* Draw a set of textured polygons at the given depth and color that represent a string of text. */ static char strbuf[1024]; void draw_poly_strf(float x1, float y1, float z1, float a, float r, float g, float b, char *fmt, ...) { va_list args; char *s; va_start(args, fmt); vsprintf(strbuf, fmt, args); va_end(args); pvr_prim(&util_txr_hdr, sizeof(util_txr_hdr)); s = strbuf; while (*s) { if (*s == ' ') { x1 += 12.0f; s++; } else { draw_poly_char(x1+=12.0f, y1, z1, a, r, g, b, *s++); } } } /* Draw a horizontally centered set of textured polygons at the given depth and color that represent a string of text. Only for video mode 640x480. */ void draw_poly_strf_ctr(float y1, float z1, float a, float r, float g, float b, char *fmt, ...) { float x1; va_list args; char *s; va_start(args, fmt); vsnprintf(strbuf, 1024, fmt, args); va_end(args); x1 = 320.0f - strlen(strbuf) * 6.0f; pvr_prim(&util_txr_hdr, sizeof(util_txr_hdr)); s = strbuf; while (*s) { if (*s == ' ') { x1 += 12.0f; s++; } else { draw_poly_char(x1+=12.0f, y1, z1, a, r, g, b, *s++); } } } /* Draw a polygon for a shaded box; wow, a nasty looking func =) */ void draw_poly_box(float x1, float y1, float x2, float y2, float z, float a1, float r1, float g1, float b1, float a2, float r2, float g2, float b2) { pvr_poly_cxt_t cxt; pvr_poly_hdr_t poly; pvr_vertex_t vert; pvr_poly_cxt_col(&cxt, PVR_LIST_TR_POLY); pvr_poly_compile(&poly, &cxt); pvr_prim(&poly, sizeof(poly)); vert.flags = PVR_CMD_VERTEX; vert.x = x1; vert.y = y2; vert.z = z; vert.argb = PVR_PACK_COLOR( (a1+a2)/2, (r1+r2)/2, (g1+g2)/2, (b1+b2)/2); vert.oargb = 0; pvr_prim(&vert, sizeof(vert)); vert.y = y1; vert.argb = PVR_PACK_COLOR(a1, r1, g1, b1); pvr_prim(&vert, sizeof(vert)); vert.x = x2; vert.y = y2; vert.argb = PVR_PACK_COLOR(a2, r2, g2, b2); pvr_prim(&vert, sizeof(vert)); vert.flags = PVR_CMD_VERTEX_EOL; vert.y = y1; vert.argb = PVR_PACK_COLOR( (a1+a2)/2, (r1+r2)/2, (g1+g2)/2, (b1+b2)/2); pvr_prim(&vert, sizeof(vert)); }