/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_DEBUG_H #define SCI_DEBUG_H namespace Sci { // Various global variables used for debugging are declared here extern int g_stop_on_event; extern int g_debugstate_valid; extern int g_debug_seeking; extern int g_debug_step_running; extern int g_debug_sleeptime_factor; extern int g_debug_simulated_key; extern bool g_debug_track_mouse_clicks; extern bool g_debug_weak_validations; // Script related variables extern int g_debug_seeking; extern int g_debug_seek_special; extern int g_debug_seek_level; } // End of namespace Sci #endif