/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "sci/engine/gc.h" #include "common/array.h" namespace Sci { //#define DEBUG_GC struct WorklistManager { Common::Array _worklist; reg_t_hash_map _map; void push(reg_t reg) { if (!reg.segment) // No numbers return; debugC(2, kDebugLevelGC, "[GC] Adding %04x:%04x", PRINT_REG(reg)); if (_map.contains(reg)) return; // already dealt with it _map.setVal(reg, true); _worklist.push_back(reg); } }; static reg_t_hash_map *normalise_hashmap_ptrs(SegManager *segMan, reg_t_hash_map &nonnormal_map) { reg_t_hash_map *normal_map = new reg_t_hash_map(); for (reg_t_hash_map::iterator i = nonnormal_map.begin(); i != nonnormal_map.end(); ++i) { reg_t reg = i->_key; SegmentObj *mobj = (reg.segment < segMan->_heap.size()) ? segMan->_heap[reg.segment] : NULL; if (mobj) { reg = mobj->findCanonicAddress(segMan, reg); normal_map->setVal(reg, true); } } return normal_map; } void add_outgoing_refs(void *refcon, reg_t addr) { WorklistManager *wm = (WorklistManager *)refcon; wm->push(addr); } reg_t_hash_map *find_all_used_references(EngineState *s) { SegManager *segMan = s->_segMan; reg_t_hash_map *normal_map = NULL; WorklistManager wm; uint i; // Initialise // Init: Registers wm.push(s->r_acc); wm.push(s->r_prev); // Init: Value Stack // We do this one by hand since the stack doesn't know the current execution stack { ExecStack &xs = s->_executionStack.back(); reg_t *pos; for (pos = s->stack_base; pos < xs.sp; pos++) wm.push(*pos); } debugC(2, kDebugLevelGC, "[GC] -- Finished adding value stack"); // Init: Execution Stack Common::List::iterator iter; for (iter = s->_executionStack.begin(); iter != s->_executionStack.end(); ++iter) { ExecStack &es = *iter; if (es.type != EXEC_STACK_TYPE_KERNEL) { wm.push(es.objp); wm.push(es.sendp); if (es.type == EXEC_STACK_TYPE_VARSELECTOR) wm.push(*(es.getVarPointer(s->_segMan))); } } debugC(2, kDebugLevelGC, "[GC] -- Finished adding execution stack"); // Init: Explicitly loaded scripts for (i = 1; i < segMan->_heap.size(); i++) if (segMan->_heap[i] && segMan->_heap[i]->getType() == SEG_TYPE_SCRIPT) { Script *script = (Script *)segMan->_heap[i]; if (script->getLockers()) { // Explicitly loaded? // Locals, if present wm.push(make_reg(script->_localsSegment, 0)); // All objects (may be classes, may be indirectly reachable) ObjMap::iterator it; const ObjMap::iterator end = script->_objects.end(); for (it = script->_objects.begin(); it != end; ++it) { wm.push(it->_value.getPos()); } } } debugC(2, kDebugLevelGC, "[GC] -- Finished explicitly loaded scripts, done with root set"); // Run Worklist Algorithm SegmentId stack_seg = segMan->findSegmentByType(SEG_TYPE_STACK); while (!wm._worklist.empty()) { reg_t reg = wm._worklist.back(); wm._worklist.pop_back(); if (reg.segment != stack_seg) { // No need to repeat this one debugC(2, kDebugLevelGC, "[GC] Checking %04x:%04x", PRINT_REG(reg)); if (reg.segment < segMan->_heap.size() && segMan->_heap[reg.segment]) segMan->_heap[reg.segment]->listAllOutgoingReferences(reg, &wm, add_outgoing_refs); } } // Normalise normal_map = normalise_hashmap_ptrs(segMan, wm._map); return normal_map; } struct deallocator_t { SegManager *segMan; SegmentObj *mobj; #ifdef DEBUG_GC char *segnames[SEG_TYPE_MAX + 1]; int segcount[SEG_TYPE_MAX + 1]; #endif reg_t_hash_map *use_map; }; void free_unless_used(void *refcon, reg_t addr) { deallocator_t *deallocator = (deallocator_t *)refcon; reg_t_hash_map *use_map = deallocator->use_map; if (!use_map->contains(addr)) { // Not found -> we can free it deallocator->mobj->freeAtAddress(deallocator->segMan, addr); #ifdef DEBUG_GC debugC(2, kDebugLevelGC, "[GC] Deallocating %04x:%04x", PRINT_REG(addr)); deallocator->segcount[deallocator->mobj->getType()]++; #endif } } void run_gc(EngineState *s) { uint seg_nr; deallocator_t deallocator; SegManager *segMan = s->_segMan; #ifdef DEBUG_GC debugC(2, kDebugLevelGC, "[GC] Running..."); memset(&(deallocator.segcount), 0, sizeof(int) * (SEG_TYPE_MAX + 1)); #endif deallocator.segMan = segMan; deallocator.use_map = find_all_used_references(s); for (seg_nr = 1; seg_nr < segMan->_heap.size(); seg_nr++) { if (segMan->_heap[seg_nr] != NULL) { deallocator.mobj = segMan->_heap[seg_nr]; #ifdef DEBUG_GC deallocator.segnames[deallocator.mobj->getType()] = deallocator.mobj->type; // FIXME: add a segment "name" #endif deallocator.mobj->listAllDeallocatable(seg_nr, &deallocator, free_unless_used); } } delete deallocator.use_map; #ifdef DEBUG_GC { int i; debugC(2, kDebugLevelGC, "[GC] Summary:"); for (i = 0; i <= SEG_TYPE_MAX; i++) if (deallocator.segcount[i]) debugC(2, kDebugLevelGC, "\t%d\t* %s", deallocator.segcount[i], deallocator.segnames[i]); } #endif } } // End of namespace Sci