/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "sci/engine/gc.h" #include "common/array.h" #include "sci/graphics/ports.h" #ifdef ENABLE_SCI32 #include "sci/graphics/controls32.h" #endif namespace Sci { //#define GC_DEBUG_CODE #ifdef GC_DEBUG_CODE const char *segmentTypeNames[] = { "invalid", // 0 "script", // 1 "clones", // 2 "locals", // 3 "stack", // 4 "obsolete", // 5: obsolete system strings "lists", // 6 "nodes", // 7 "hunk", // 8 "dynmem", // 9 "obsolete", // 10: obsolete string fragments "array", // 11: SCI32 arrays "obsolete" // 12: obsolete SCI32 strings }; #endif void WorklistManager::push(reg_t reg) { if (!reg.getSegment()) // No numbers return; debugC(kDebugLevelGC, "[GC] Adding %04x:%04x", PRINT_REG(reg)); if (_map.contains(reg)) return; // already dealt with it _map.setVal(reg, true); _worklist.push_back(reg); } void WorklistManager::pushArray(const Common::Array &tmp) { for (Common::Array::const_iterator it = tmp.begin(); it != tmp.end(); ++it) push(*it); } static AddrSet *normalizeAddresses(SegManager *segMan, const AddrSet &nonnormal_map) { AddrSet *normal_map = new AddrSet(); for (AddrSet::const_iterator i = nonnormal_map.begin(); i != nonnormal_map.end(); ++i) { reg_t reg = i->_key; SegmentObj *mobj = segMan->getSegmentObj(reg.getSegment()); if (mobj) { reg = mobj->findCanonicAddress(segMan, reg); normal_map->setVal(reg, true); } } return normal_map; } static void processWorkList(SegManager *segMan, WorklistManager &wm, const Common::Array &heap) { SegmentId stackSegment = segMan->findSegmentByType(SEG_TYPE_STACK); while (!wm._worklist.empty()) { reg_t reg = wm._worklist.back(); wm._worklist.pop_back(); if (reg.getSegment() != stackSegment) { // No need to repeat this one debugC(kDebugLevelGC, "[GC] Checking %04x:%04x", PRINT_REG(reg)); if (reg.getSegment() < heap.size() && heap[reg.getSegment()]) { // Valid heap object? Find its outgoing references! wm.pushArray(heap[reg.getSegment()]->listAllOutgoingReferences(reg)); } } } } AddrSet *findAllActiveReferences(EngineState *s) { assert(!s->_executionStack.empty()); WorklistManager wm; // Initialize registers wm.push(s->r_acc); wm.push(s->r_prev); // Initialize value stack // We do this one by hand since the stack doesn't know the current execution stack Common::List::const_iterator iter = s->_executionStack.reverse_begin(); // Skip fake kernel stack frame if it's on top if ((*iter).type == EXEC_STACK_TYPE_KERNEL) --iter; assert((iter != s->_executionStack.end()) && ((*iter).type != EXEC_STACK_TYPE_KERNEL)); const StackPtr sp = iter->sp; for (reg_t *pos = s->stack_base; pos < sp; pos++) wm.push(*pos); debugC(kDebugLevelGC, "[GC] -- Finished adding value stack"); // Init: Execution Stack for (iter = s->_executionStack.begin(); iter != s->_executionStack.end(); ++iter) { const ExecStack &es = *iter; if (es.type != EXEC_STACK_TYPE_KERNEL) { wm.push(es.objp); wm.push(es.sendp); if (es.type == EXEC_STACK_TYPE_VARSELECTOR) wm.push(*(es.getVarPointer(s->_segMan))); } } debugC(kDebugLevelGC, "[GC] -- Finished adding execution stack"); const Common::Array &heap = s->_segMan->getSegments(); uint heapSize = heap.size(); for (uint i = 1; i < heapSize; i++) { if (heap[i]) { // Init: Explicitly loaded scripts if (heap[i]->getType() == SEG_TYPE_SCRIPT) { Script *script = (Script *)heap[i]; if (script->getLockers()) { // Explicitly loaded? wm.pushArray(script->listObjectReferences()); } } #ifdef ENABLE_SCI32 // Init: Explicitly opted-out bitmaps else if (heap[i]->getType() == SEG_TYPE_BITMAP) { BitmapTable *bt = static_cast(heap[i]); for (uint j = 0; j < bt->_table.size(); j++) { if (bt->_table[j].data && bt->_table[j].data->getShouldGC() == false) { wm.push(make_reg(i, j)); } } } #endif } } debugC(kDebugLevelGC, "[GC] -- Finished explicitly loaded scripts, done with root set"); processWorkList(s->_segMan, wm, heap); if (g_sci->_gfxPorts) g_sci->_gfxPorts->processEngineHunkList(wm); return normalizeAddresses(s->_segMan, wm._map); } void run_gc(EngineState *s) { SegManager *segMan = s->_segMan; // Some debug stuff debugC(kDebugLevelGC, "[GC] Running..."); #ifdef GC_DEBUG_CODE const char *segnames[SEG_TYPE_MAX + 1]; int segcount[SEG_TYPE_MAX + 1]; memset(segnames, 0, sizeof(segnames)); memset(segcount, 0, sizeof(segcount)); #endif // Compute the set of all segments references currently in use. AddrSet *activeRefs = findAllActiveReferences(s); // Iterate over all segments, and check for each whether it // contains stuff that can be collected. const Common::Array &heap = segMan->getSegments(); for (uint seg = 1; seg < heap.size(); seg++) { SegmentObj *mobj = heap[seg]; if (mobj != NULL) { #ifdef GC_DEBUG_CODE const SegmentType type = mobj->getType(); segnames[type] = segmentTypeNames[type]; #endif // Get a list of all deallocatable objects in this segment, // then free any which are not referenced from somewhere. const Common::Array tmp = mobj->listAllDeallocatable(seg); for (Common::Array::const_iterator it = tmp.begin(); it != tmp.end(); ++it) { const reg_t addr = *it; if (!activeRefs->contains(addr)) { // Not found -> we can free it mobj->freeAtAddress(segMan, addr); debugC(kDebugLevelGC, "[GC] Deallocating %04x:%04x", PRINT_REG(addr)); #ifdef GC_DEBUG_CODE segcount[type]++; #endif } } } } delete activeRefs; #ifdef GC_DEBUG_CODE // Output debug summary of garbage collection debugC(kDebugLevelGC, "[GC] Summary:"); for (int i = 0; i <= SEG_TYPE_MAX; i++) if (segcount[i]) debugC(kDebugLevelGC, "\t%d\t* %s", segcount[i], segnames[i]); #endif } } // End of namespace Sci