/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef INT_HASHMAP_H #define INT_HASHMAP_H #include "common/scummsys.h" /* * Defines a hash map that maps values to small integers. * The name "hashmap" here is a bit misleading, because the * value associated to each key are generated automatically, * using the lowest "unused" value. */ // Assumes that the ints are relatively evenly distributed #define DCS_INT_HASH_MAX 255 struct int_hash_map_t { struct node_t { int name; int value; node_t *next; }; int base_value; // Starts at zero, counts upwards node_t *nodes[DCS_INT_HASH_MAX + 1]; node_t *holes; /* List of freed entries to minimize ** memory operations and modifications ** to base_value */ void free_node_recursive(node_t *node); public: int_hash_map_t(); ~int_hash_map_t(); /** * Checks whether a value is in the map, adds it if neccessary. * @param value The value to check for/add * @param add Whether to add the value if it's not in there * @param was_added Set to non-zero iff the value is new, ignored if NULL. * @return The new (or old) index, or -1 if add was zero and * the value couldn't be found */ int check_value(int value, bool add, char *was_added = 0); /** * Removes a value from the hash map. * @param value The value to remove * @return The ID of the value, or -1 if it wasn't present */ int remove_value(int value); }; typedef int_hash_map_t *int_hash_map_ptr; #endif // INT_HASHMAP_H