/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifdef WIN32 # include # include #elif defined (__DC__) # include #endif #include "common/archive.h" #include "common/file.h" #include "common/str.h" #include "common/savefile.h" #include "sci/sci.h" #include "sci/include/engine.h" #include "sci/engine/kernel.h" #include #include // for S_IREAD/S_IWRITE // FIXME: Get rid of the following (needed for O_RDONLY etc.) #include #define SCI_INVALID_FD -1 #define IS_VALID_FD(a) ((a) != SCI_INVALID_FD) /* Tests validity of a file descriptor */ // FIXME: rework sci_dir_t to use common/fs.h and remove these includes #include #ifndef _MSC_VER #include #else #include #endif // FIXME: For chdir() etc. #ifndef _MSC_VER #include #endif #ifdef WIN32 # define FO_BINARY "b" #else # define FO_BINARY "" #endif #ifdef UNIX #include #include #endif namespace Sci { struct sci_dir_t { #ifdef WIN32 long search; struct _finddata_t fileinfo; #else DIR *dir; char *mask_copy; #endif }; /* used by sci_find_first and friends */ void sci_init_dir(sci_dir_t *dirent); /* Initializes an sci directory search structure ** Parameters: (sci_dir_t *) dirent: The entity to initialize ** Returns : (void) ** The entity is initialized to "empty" values, meaning that it can be ** used in subsequent sci_find_first/sci_find_next constructs. In no ** event should this function be used upon a structure which has been ** subjected to any of the other dirent calls. */ char *sci_find_first(sci_dir_t *dirent, const char *mask); /* Finds the first file matching the specified file mask ** Parameters: (sci_dir_t *) dirent: Pointer to an unused dirent structure ** (const char *) mask: File mask to apply ** Returns : (char *) Name of the first matching file found, or NULL */ char *sci_find_next(sci_dir_t *dirent); /* Finds the next file specified by an sci_dir initialized by sci_find_first() ** Parameters: (sci_dir_t *) dirent: Pointer to SCI dir entity ** Returns : (char *) Name of the next matching file, or NULL */ void sci_finish_find(sci_dir_t *dirent); /* Completes an 'sci_find_first/next' procedure ** Parameters: (sci_dir_t *) dirent: Pointer to the dirent used ** Returns : (void) ** In the operation sequences ** sci_init_dir(x); sci_finish_find(x); ** and ** sci_finish_find(x); sci_finish_find(x); ** the second operation is guaranteed to be a no-op. */ FILE *sci_fopen(const char *fname, const char *mode); /* Opens a FILE* case-insensitively ** Parameters: (const char *) fname: Name of the file to open ** (const char *) mode: Mode to open it with ** Returns : (FILE *) A valid file handle, or NULL on failure ** Always refers to the cwd, cannot address subdirectories */ int sci_file_size(const char *fname); /* Returns the filesize of a file ** Parameters: (const char *) fname: Name of file to get filesize of ** Returns : (int) filesize of the file, -1 on error */ #if defined(WIN32) void sci_init_dir(sci_dir_t *dir) { dir->search = -1; } char *sci_find_first(sci_dir_t *dir, const char *mask) { dir->search = _findfirst(mask, &(dir->fileinfo)); if (dir->search != -1) { if (dir->fileinfo.name == NULL) { return NULL; } if (strcmp(dir->fileinfo.name, ".") == 0 || strcmp(dir->fileinfo.name, "..") == 0) { if (sci_find_next(dir) == NULL) { return NULL; } } return dir->fileinfo.name; } else { switch (errno) { case ENOENT: { #ifdef _DEBUG printf("_findfirst errno = ENOENT: no match\n"); if (mask) printf(" in: %s\n", mask); else printf(" - searching in undefined directory\n"); #endif break; } case EINVAL: { printf("_findfirst errno = EINVAL: invalid filename\n"); break; } default: printf("_findfirst errno = unknown (%d)", errno); } } return NULL; } char *sci_find_next(sci_dir_t *dir) { if (dir->search == -1) return NULL; if (_findnext(dir->search, &(dir->fileinfo)) < 0) { _findclose(dir->search); dir->search = -1; return NULL; } if (strcmp(dir->fileinfo.name, ".") == 0 || strcmp(dir->fileinfo.name, "..") == 0) { if (sci_find_next(dir) == NULL) { return NULL; } } return dir->fileinfo.name; } void sci_finish_find(sci_dir_t *dir) { if (dir->search != -1) { _findclose(dir->search); dir->search = -1; } } #else void sci_init_dir(sci_dir_t *dir) { dir->dir = NULL; dir->mask_copy = NULL; } char *sci_find_first(sci_dir_t *dir, const char *mask) { if (dir->dir) closedir(dir->dir); if (!(dir->dir = opendir("."))) { sciprintf("%s, L%d: opendir(\".\") failed!\n", __FILE__, __LINE__); return NULL; } dir->mask_copy = sci_strdup(mask); return sci_find_next(dir); } #ifndef FNM_CASEFOLD #define FNM_CASEFOLD 0 #warning "File searches will not be case-insensitive!" #endif char *sci_find_next(sci_dir_t *dir) { struct dirent *match; while ((match = readdir(dir->dir))) { if (match->d_name[0] == '.') continue; if (!fnmatch(dir->mask_copy, match->d_name, FNM_CASEFOLD)) return match->d_name; } sci_finish_find(dir); return NULL; } void sci_finish_find(sci_dir_t *dir) { if (dir->dir) { closedir(dir->dir); dir->dir = NULL; free(dir->mask_copy); dir->mask_copy = NULL; } } #endif /* Returns the case-sensitive filename of a file. ** Expects *dir to be uninitialized and the caller to free it afterwards. ** Parameters: (const char *) fname: Name of file to get case-sensitive. ** (sci_dir_t *) dir: Directory to find file within. ** Returns : (char *) Case-sensitive filename of the file. */ Common::String _fcaseseek(const char *fname) { // Expects *dir to be uninitialized and the caller to // free it afterwards */ // Look up the file, ignoring case Common::ArchiveMemberList files; SearchMan.listMatchingMembers(files, fname); for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) { const Common::String name = (*x)->getName(); if (name.equalsIgnoreCase(fname)) return name; } return Common::String(); } FILE *sci_fopen(const char *fname, const char *mode) { Common::String name = _fcaseseek(fname); FILE *file = NULL; if (!name.empty()) file = fopen(name.c_str(), mode); else if (strchr(mode, 'w')) file = fopen(fname, mode); return file; } int sci_file_size(const char *fname) { struct stat fn_stat; if (stat(fname, &fn_stat)) return -1; return fn_stat.st_size; } static int _savegame_indices_nr = -1; // means 'uninitialized' static struct _savegame_index_struct { int id; int date; int time; } _savegame_indices[MAX_SAVEGAME_NR]; // This assumes modern stream implementations. It may break on DOS. /* Attempts to mirror a file by copying it from the resource firectory ** to the working directory. Returns NULL if the file didn't exist. ** Otherwise, the new file is then opened for reading or writing. */ static FILE *f_open_mirrored(EngineState *s, char *fname) { debug(3, "f_open_mirrored(%s)", fname); #if 0 Common::File file; if (!file.open(fname)) return NULL; int fsize = file.size(); if (fsize > 0) { buf = (char *)sci_malloc(fsize); file.read(buf, fsize); } file.close(); copy the file to a savegame -> only makes sense to perform this change if we at the same time change the code for loading files to look among the savestates, and also change *all* file writing code to write to savestates, as it should Also, we may have to change the filename when creating a matchin savegame, e.g. prefix it with the target name #endif // FIXME: for now we just pretend this has failed return 0; } #define _K_FILE_MODE_OPEN_OR_CREATE 0 #define _K_FILE_MODE_OPEN_OR_FAIL 1 #define _K_FILE_MODE_CREATE 2 void file_open(EngineState *s, char *filename, int mode) { FILE *file = NULL; SCIkdebug(SCIkFILE, "Opening file %s with mode %d\n", filename, mode); if ((mode == _K_FILE_MODE_OPEN_OR_FAIL) || (mode == _K_FILE_MODE_OPEN_OR_CREATE)) { file = sci_fopen(filename, "r" FO_BINARY "+"); // Attempt to open existing file SCIkdebug(SCIkFILE, "Opening file %s with mode %d\n", filename, mode); if (!file) { SCIkdebug(SCIkFILE, "Failed. Attempting to copy from resource dir...\n"); file = f_open_mirrored(s, filename); if (file) SCIkdebug(SCIkFILE, "Success!\n"); else SCIkdebug(SCIkFILE, "Not found.\n"); } } if ((!file) && ((mode == _K_FILE_MODE_OPEN_OR_CREATE) || (mode == _K_FILE_MODE_CREATE))) { file = sci_fopen(filename, "w" FO_BINARY "+"); /* Attempt to create file */ SCIkdebug(SCIkFILE, "Creating file %s with mode %d\n", filename, mode); } if (!file) { // Failed SCIkdebug(SCIkFILE, "file_open() failed\n"); s->r_acc = make_reg(0, 0xffff); return; } uint retval = 1; // Ignore _fileHandles[0] while ((retval < s->_fileHandles.size()) && s->_fileHandles[retval]._file) retval++; if (retval == s->_fileHandles.size()) { // Hit size limit => Allocate more space s->_fileHandles.resize(s->_fileHandles.size() + 1); } s->_fileHandles[retval]._file = file; s->r_acc = make_reg(0, retval); } reg_t kFOpen(EngineState *s, int funct_nr, int argc, reg_t *argv) { char *name = kernel_dereference_char_pointer(s, argv[0], 0); int mode = UKPV(1); file_open(s, name, mode); debug(3, "kFOpen(%s,0x%x) -> %d", name, mode, s->r_acc.offset); return s->r_acc; } static FILE *getFileFromHandle(EngineState *s, uint handle) { if (handle == 0) { SCIkwarn(SCIkERROR, "Attempt to use file handle 0\n"); return 0; } if ((handle >= s->_fileHandles.size()) || (s->_fileHandles[handle]._file == NULL)) { SCIkwarn(SCIkERROR, "Attempt to use invalid/unused file handle %d\n", handle); return 0; } return s->_fileHandles[handle]._file; } void file_close(EngineState *s, int handle) { SCIkdebug(SCIkFILE, "Closing file %d\n", handle); FILE *f = getFileFromHandle(s, handle); if (!f) return; fclose(f); s->_fileHandles[handle]._file = NULL; } reg_t kFClose(EngineState *s, int funct_nr, int argc, reg_t *argv) { debug(3, "kFClose(%d)", UKPV(0)); file_close(s, UKPV(0)); return s->r_acc; } void fputs_wrapper(EngineState *s, int handle, int size, char *data) { SCIkdebug(SCIkFILE, "FPuts'ing \"%s\" to handle %d\n", data, handle); FILE *f = getFileFromHandle(s, handle); if (f) fwrite(data, 1, size, f); } void fwrite_wrapper(EngineState *s, int handle, char *data, int length) { SCIkdebug(SCIkFILE, "fwrite()'ing \"%s\" to handle %d\n", data, handle); FILE *f = getFileFromHandle(s, handle); if (f) fwrite(data, 1, length, f); } reg_t kFPuts(EngineState *s, int funct_nr, int argc, reg_t *argv) { int handle = UKPV(0); char *data = kernel_dereference_char_pointer(s, argv[1], 0); fputs_wrapper(s, handle, strlen(data), data); return s->r_acc; } static void fgets_wrapper(EngineState *s, char *dest, int maxsize, int handle) { SCIkdebug(SCIkFILE, "FGets'ing %d bytes from handle %d\n", maxsize, handle); FILE *f = getFileFromHandle(s, handle); if (!f) return; fgets(dest, maxsize, f); SCIkdebug(SCIkFILE, "FGets'ed \"%s\"\n", dest); } static void fread_wrapper(EngineState *s, char *dest, int bytes, int handle) { SCIkdebug(SCIkFILE, "fread()'ing %d bytes from handle %d\n", bytes, handle); FILE *f = getFileFromHandle(s, handle); if (!f) return; s->r_acc = make_reg(0, fread(dest, 1, bytes, f)); } static void fseek_wrapper(EngineState *s, int handle, int offset, int whence) { FILE *f = getFileFromHandle(s, handle); if (!f) return; s->r_acc = make_reg(0, fseek(f, offset, whence)); } #define TEST_DIR_OR_QUIT(dir) if (!dir) { return NULL_REG; } reg_t kFGets(EngineState *s, int funct_nr, int argc, reg_t *argv) { char *dest = kernel_dereference_char_pointer(s, argv[0], 0); int maxsize = UKPV(1); int handle = UKPV(2); debug(3, "kFGets(%d,%d)", handle, maxsize); fgets_wrapper(s, dest, maxsize, handle); return argv[0]; } /* kGetCWD(address): ** Writes the cwd to the supplied address and returns the address in acc. */ reg_t kGetCWD(EngineState *s, int funct_nr, int argc, reg_t *argv) { char *targetaddr = kernel_dereference_char_pointer(s, argv[0], 0); getcwd(targetaddr, MAX_SAVE_DIR_SIZE - 1); targetaddr[MAX_SAVE_DIR_SIZE - 1] = 0; // Terminate debug(3, "kGetCWD() -> %s", targetaddr); return argv[0]; } void delete_savegame(EngineState *s, int savedir_nr) { Common::String filename = ((Sci::SciEngine*)g_engine)->getSavegameName(savedir_nr); sciprintf("Deleting savegame '%s'\n", filename.c_str()); Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager(); saveFileMan->removeSavefile(filename.c_str()); } #define K_DEVICE_INFO_GET_DEVICE 0 #define K_DEVICE_INFO_GET_CURRENT_DEVICE 1 #define K_DEVICE_INFO_PATHS_EQUAL 2 #define K_DEVICE_INFO_IS_FLOPPY 3 #define K_DEVICE_INFO_GET_SAVECAT_NAME 7 #define K_DEVICE_INFO_GET_SAVEFILE_NAME 8 reg_t kDeviceInfo(EngineState *s, int funct_nr, int argc, reg_t *argv) { int mode = UKPV(0); char *game_prefix, *input_s, *output_s; switch (mode) { case K_DEVICE_INFO_GET_DEVICE: input_s = kernel_dereference_char_pointer(s, argv[1], 0); output_s = kernel_dereference_char_pointer(s, argv[2], 0); assert(input_s != output_s); strcpy(output_s, "/"); debug(3, "K_DEVICE_INFO_GET_DEVICE(%s) -> %s", input_s, output_s); break; case K_DEVICE_INFO_GET_CURRENT_DEVICE: output_s = kernel_dereference_char_pointer(s, argv[1], 0); strcpy(output_s, "/"); debug(3, "K_DEVICE_INFO_GET_CURRENT_DEVICE() -> %s", output_s); break; case K_DEVICE_INFO_PATHS_EQUAL: { char *path1_s = kernel_dereference_char_pointer(s, argv[1], 0); char *path2_s = kernel_dereference_char_pointer(s, argv[2], 0); debug(3, "K_DEVICE_INFO_PATHS_EQUAL(%s,%s)", path1_s, path2_s); return make_reg(0, Common::matchString(path2_s, path1_s, true)); } break; case K_DEVICE_INFO_IS_FLOPPY: input_s = kernel_dereference_char_pointer(s, argv[1], 0); debug(3, "K_DEVICE_INFO_IS_FLOPPY(%s)\n", input_s); return NULL_REG; /* Never */ /* SCI uses these in a less-than-portable way to delete savegames. ** Read http://www-plan.cs.colorado.edu/creichen/freesci-logs/2005.10/log20051019.html ** for more information on our workaround for this. */ case K_DEVICE_INFO_GET_SAVECAT_NAME: { output_s = kernel_dereference_char_pointer(s, argv[1], 0); game_prefix = kernel_dereference_char_pointer(s, argv[2], 0); sprintf(output_s, "__throwaway"); debug(3, "K_DEVICE_INFO_GET_SAVECAT_NAME(%s) -> %s", game_prefix, output_s); } break; case K_DEVICE_INFO_GET_SAVEFILE_NAME: { output_s = kernel_dereference_char_pointer(s, argv[1], 0); game_prefix = kernel_dereference_char_pointer(s, argv[2], 0); int savegame_id = UKPV(3); sprintf(output_s, "__throwaway"); debug(3, "K_DEVICE_INFO_GET_SAVEFILE_NAME(%s,%d) -> %s", game_prefix, savegame_id, output_s); delete_savegame(s, savegame_id); } break; default: SCIkwarn(SCIkERROR, "Unknown DeviceInfo() sub-command: %d\n", mode); break; } return s->r_acc; } reg_t kGetSaveDir(EngineState *s, int funct_nr, int argc, reg_t *argv) { return make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR); } reg_t kCheckFreeSpace(EngineState *s, int funct_nr, int argc, reg_t *argv) { char *path = kernel_dereference_char_pointer(s, argv[0], 0); debug(3, "kCheckFreeSpace(%s)", path); // We simply always pretend that there is enough space. // The alternative would be to write a big test file, which is not nice // on systems where doing so is very slow. return make_reg(0, 1); } static int _savegame_index_struct_compare(const void *a, const void *b) { struct _savegame_index_struct *A = (struct _savegame_index_struct *)a; struct _savegame_index_struct *B = (struct _savegame_index_struct *)b; if (B->date != A->date) return B->date - A->date; return B->time - A->time; } static void update_savegame_indices() { int i; _savegame_indices_nr = 0; Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager(); for (i = 0; i < MAX_SAVEGAME_NR; i++) { Common::String filename = ((Sci::SciEngine*)g_engine)->getSavegameName(i); Common::SeekableReadStream *in; if ((in = saveFileMan->openForLoading(filename.c_str()))) { SavegameMetadata meta; if (!get_savegame_metadata(in, &meta)) { // invalid delete in; continue; } delete in; fprintf(stderr, "Savegame in %s file ok\n", filename.c_str()); _savegame_indices[_savegame_indices_nr].id = i; _savegame_indices[_savegame_indices_nr].date = meta.savegame_date; _savegame_indices[_savegame_indices_nr].time = meta.savegame_time; _savegame_indices_nr++; } } qsort(_savegame_indices, _savegame_indices_nr, sizeof(struct _savegame_index_struct), _savegame_index_struct_compare); } reg_t kCheckSaveGame(EngineState *s, int funct_nr, int argc, reg_t *argv) { char *game_id = kernel_dereference_char_pointer(s, argv[0], 0); int savedir_nr = UKPV(1); debug(3, "kCheckSaveGame(%s, %d)", game_id, savedir_nr); if (_savegame_indices_nr < 0) { warning("Savegame index list not initialized"); update_savegame_indices(); } savedir_nr = _savegame_indices[savedir_nr].id; if (savedir_nr > MAX_SAVEGAME_NR - 1) { return NULL_REG; } Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager(); Common::String filename = ((Sci::SciEngine*)g_engine)->getSavegameName(savedir_nr); Common::SeekableReadStream *in; if ((in = saveFileMan->openForLoading(filename.c_str()))) { // found a savegame file SavegameMetadata meta; if (!get_savegame_metadata(in, &meta)) { // invalid s->r_acc = make_reg(0, 0); } else { s->r_acc = make_reg(0, 1); } delete in; } else { s->r_acc = make_reg(0, 1); } return s->r_acc; } reg_t kGetSaveFiles(EngineState *s, int funct_nr, int argc, reg_t *argv) { char *game_id = kernel_dereference_char_pointer(s, argv[0], 0); char *nametarget = kernel_dereference_char_pointer(s, argv[1], 0); reg_t nametarget_base = argv[1]; reg_t *nameoffsets = kernel_dereference_reg_pointer(s, argv[2], 0); int i; debug(3, "kGetSaveFiles(%s,%s)", game_id, nametarget); update_savegame_indices(); s->r_acc = NULL_REG; Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager(); for (i = 0; i < _savegame_indices_nr; i++) { Common::String filename = ((Sci::SciEngine*)g_engine)->getSavegameName(_savegame_indices[i].id); Common::SeekableReadStream *in; if ((in = saveFileMan->openForLoading(filename.c_str()))) { // found a savegame file SavegameMetadata meta; if (!get_savegame_metadata(in, &meta)) { // invalid delete in; continue; } char namebuf[SCI_MAX_SAVENAME_LENGTH]; // Save game name buffer strncpy(namebuf, meta.savegame_name, SCI_MAX_SAVENAME_LENGTH); namebuf[SCI_MAX_SAVENAME_LENGTH-1] = 0; if (strlen(namebuf) > 0) { if (namebuf[strlen(namebuf) - 1] == '\n') namebuf[strlen(namebuf) - 1] = 0; // Remove trailing newline *nameoffsets = s->r_acc; // Store savegame ID ++s->r_acc.offset; // Increase number of files found nameoffsets++; // Make sure the next ID string address is written to the next pointer strncpy(nametarget, namebuf, SCI_MAX_SAVENAME_LENGTH); // Copy identifier string *(nametarget + SCI_MAX_SAVENAME_LENGTH - 1) = 0; // Make sure it's terminated nametarget += SCI_MAX_SAVENAME_LENGTH; // Increase name offset pointer accordingly nametarget_base.offset += SCI_MAX_SAVENAME_LENGTH; } delete in; } } //free(gfname); *nametarget = 0; // Terminate list return s->r_acc; } reg_t kSaveGame(EngineState *s, int funct_nr, int argc, reg_t *argv) { char *game_id = kernel_dereference_char_pointer(s, argv[0], 0); int savedir_nr = UKPV(1); int savedir_id; // Savegame ID, derived from savedir_nr and the savegame ID list char *game_description = kernel_dereference_char_pointer(s, argv[2], 0); char *version = argc > 3 ? strdup(kernel_dereference_char_pointer(s, argv[3], 0)) : NULL; debug(3, "kSaveGame(%s,%d,%s,%s)", game_id, savedir_nr, game_description, version); s->game_version = version; update_savegame_indices(); fprintf(stderr, "savedir_nr = %d\n", savedir_nr); if (savedir_nr >= 0 && savedir_nr < _savegame_indices_nr) // Overwrite savedir_id = _savegame_indices[savedir_nr].id; else if (savedir_nr >= 0 && savedir_nr < MAX_SAVEGAME_NR) { int i = 0; fprintf(stderr, "searching for hole\n"); savedir_id = 0; // First, look for holes while (i < _savegame_indices_nr) { if (_savegame_indices[i].id == savedir_id) { ++savedir_id; i = 0; } else ++i; } if (savedir_id >= MAX_SAVEGAME_NR) { sciprintf("Internal error: Free savegame ID is %d, shouldn't happen!\n", savedir_id); return NULL_REG; } // This loop terminates when savedir_id is not in [x | ex. n. _savegame_indices[n].id = x] } else { sciprintf("Savegame ID %d is not allowed!\n", savedir_nr); return NULL_REG; } Common::String filename = ((Sci::SciEngine*)g_engine)->getSavegameName(savedir_id); Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager(); Common::OutSaveFile *out; if (!(out = saveFileMan->openForSaving(filename.c_str()))) { sciprintf("Error opening savegame \"%s\" for writing\n", filename.c_str()); s->r_acc = NULL_REG; return NULL_REG; } if (gamestate_save(s, out, game_description)) { sciprintf("Saving the game failed.\n"); s->r_acc = NULL_REG; } else { out->finalize(); if (out->err()) { delete out; sciprintf("Writing the savegame failed.\n"); s->r_acc = NULL_REG; } else { delete out; s->r_acc = make_reg(0, 1); } } free(s->game_version); s->game_version = NULL; return s->r_acc; } reg_t kRestoreGame(EngineState *s, int funct_nr, int argc, reg_t *argv) { char *game_id = kernel_dereference_char_pointer(s, argv[0], 0); int savedir_nr = UKPV(1); debug(3, "kRestoreGame(%s,%d)", game_id, savedir_nr); if (_savegame_indices_nr < 0) { warning("Savegame index list not initialized"); update_savegame_indices(); } savedir_nr = _savegame_indices[savedir_nr].id; if (savedir_nr > -1) { Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager(); Common::String filename = ((Sci::SciEngine*)g_engine)->getSavegameName(savedir_nr); Common::SeekableReadStream *in; if ((in = saveFileMan->openForLoading(filename.c_str()))) { // found a savegame file EngineState *newstate = gamestate_restore(s, in); delete in; if (newstate) { s->successor = newstate; script_abort_flag = SCRIPT_ABORT_WITH_REPLAY; // Abort current game s->execution_stack_pos = s->execution_stack_base; } else { s->r_acc = make_reg(0, 1); sciprintf("Restoring failed (game_id = '%s').\n", game_id); } return s->r_acc; } } s->r_acc = make_reg(0, 1); sciprintf("Savegame #%d not found!\n", savedir_nr); return s->r_acc; } reg_t kValidPath(EngineState *s, int funct_nr, int argc, reg_t *argv) { char *pathname = kernel_dereference_char_pointer(s, argv[0], 0); char cpath[MAXPATHLEN + 1]; getcwd(cpath, MAXPATHLEN + 1); s->r_acc = make_reg(0, !chdir(pathname)); // Try to go there. If it works, return 1, 0 otherwise. chdir(cpath); debug(3, "kValidPath(%s) -> %d", pathname, s->r_acc.offset); return s->r_acc; } #define K_FILEIO_OPEN 0 #define K_FILEIO_CLOSE 1 #define K_FILEIO_READ_RAW 2 #define K_FILEIO_WRITE_RAW 3 #define K_FILEIO_UNLINK 4 #define K_FILEIO_READ_STRING 5 #define K_FILEIO_WRITE_STRING 6 #define K_FILEIO_SEEK 7 #define K_FILEIO_FIND_FIRST 8 #define K_FILEIO_FIND_NEXT 9 #define K_FILEIO_STAT 10 class DirSeeker { protected: EngineState *_vm; reg_t _outbuffer; sci_dir_t _dir; const char *write_filename_to_mem(const char *string); public: DirSeeker(EngineState *s) : _vm(s) { _outbuffer = NULL_REG; sci_init_dir(&_dir); } void first_file(const char *dir, char *mask, reg_t buffer); void next_file(); }; const char *DirSeeker::write_filename_to_mem(const char *string) { char *mem = kernel_dereference_char_pointer(_vm, _outbuffer, 0); if (string) { memset(mem, 0, 13); strncpy(mem, string, 12); } return string; } void DirSeeker::next_file() { if (write_filename_to_mem(sci_find_next(&_dir))) _vm->r_acc = _outbuffer; else _vm->r_acc = NULL_REG; } void DirSeeker::first_file(const char *dir, char *mask, reg_t buffer) { if (!buffer.segment) { sciprintf("Warning: first_file(state,\"%s\",\"%s\", 0) invoked!\n", dir, mask); _vm->r_acc = NULL_REG; return; } if (strcmp(dir, ".")) { sciprintf("%s L%d: Non-local first_file: Not implemented yet\n", __FILE__, __LINE__); _vm->r_acc = NULL_REG; return; } // Get rid of the old find structure if (_outbuffer.segment) sci_finish_find(&_dir); _outbuffer = buffer; if (write_filename_to_mem(sci_find_first(&_dir, mask))) _vm->r_acc = _outbuffer; else _vm->r_acc = NULL_REG; } reg_t kFileIO(EngineState *s, int funct_nr, int argc, reg_t *argv) { int func_nr = UKPV(0); switch (func_nr) { case K_FILEIO_OPEN : { char *name = kernel_dereference_char_pointer(s, argv[1], 0); int mode = UKPV(2); file_open(s, name, mode); debug(3, "K_FILEIO_OPEN(%s,0x%x) -> %d", name, mode, s->r_acc.offset); break; } case K_FILEIO_CLOSE : { int handle = UKPV(1); debug(3, "K_FILEIO_CLOSE(%d)", handle); file_close(s, handle); break; } case K_FILEIO_READ_RAW : { int handle = UKPV(1); char *dest = kernel_dereference_char_pointer(s, argv[2], 0); int size = UKPV(3); debug(3, "K_FILEIO_READ_RAW(%d,%d)", handle, size); fread_wrapper(s, dest, size, handle); break; } case K_FILEIO_WRITE_RAW : { int handle = UKPV(1); char *buf = kernel_dereference_char_pointer(s, argv[2], 0); int size = UKPV(3); debug(3, "K_FILEIO_WRITE_RAW(%d,%d)", handle, size); fwrite_wrapper(s, handle, buf, size); break; } case K_FILEIO_UNLINK : { char *name = kernel_dereference_char_pointer(s, argv[1], 0); debug(3, "K_FILEIO_UNLINK(%s)", name); unlink(name); break; } case K_FILEIO_READ_STRING : { char *dest = kernel_dereference_char_pointer(s, argv[1], 0); int size = UKPV(2); int handle = UKPV(3); debug(3, "K_FILEIO_READ_STRING(%d,%d)", handle, size); fgets_wrapper(s, dest, size, handle); return argv[1]; } case K_FILEIO_WRITE_STRING : { int handle = UKPV(1); int size = UKPV(3); char *buf = kernel_dereference_char_pointer(s, argv[2], size); debug(3, "K_FILEIO_WRITE_STRING(%d,%d)", handle, size); if (buf) fputs_wrapper(s, handle, size, buf); break; } case K_FILEIO_SEEK : { int handle = UKPV(1); int offset = UKPV(2); int whence = UKPV(3); debug(3, "K_FILEIO_SEEK(%d,%d,%d)", handle, offset, whence); fseek_wrapper(s, handle, offset, whence); break; } case K_FILEIO_FIND_FIRST : { char *mask = kernel_dereference_char_pointer(s, argv[1], 0); reg_t buf = argv[2]; int attr = UKPV(3); // We won't use this, Win32 might, though... debug(3, "K_FILEIO_FIND_FIRST(%s,0x%x)", mask, attr); #ifndef WIN32 if (strcmp(mask, "*.*") == 0) strcpy(mask, "*"); // For UNIX #endif if (!s->dirseeker) s->dirseeker = new DirSeeker(s); assert(s->dirseeker); s->dirseeker->first_file(".", mask, buf); break; } case K_FILEIO_FIND_NEXT : { assert(s->dirseeker); debug(3, "K_FILEIO_FIND_NEXT()"); s->dirseeker->next_file(); break; } case K_FILEIO_STAT : { char *name = kernel_dereference_char_pointer(s, argv[1], 0); s->r_acc = make_reg(0, sci_file_size(name) >= 0); debug(3, "K_FILEIO_STAT(%s) -> %d", name, s->r_acc.offset); break; } default : SCIkwarn(SCIkERROR, "Unknown FileIO() sub-command: %d\n", func_nr); } return s->r_acc; } } // End of namespace Sci