/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "graphics/cursorman.h" #include "graphics/video/avi_decoder.h" #include "graphics/surface.h" #include "sci/sci.h" #include "sci/debug.h" // for g_debug_sleeptime_factor #include "sci/resource.h" #include "sci/video/seq_decoder.h" #include "sci/engine/state.h" #include "sci/engine/kernel.h" #include "sci/graphics/gui.h" #include "sci/graphics/animate.h" #include "sci/graphics/cursor.h" #include "sci/graphics/screen.h" #include "sci/graphics/view.h" namespace Sci { void _k_dirloop(reg_t object, uint16 angle, EngineState *s, int argc, reg_t *argv) { GuiResourceId viewId = GET_SEL32V(s->_segMan, object, view); uint16 signal = GET_SEL32V(s->_segMan, object, signal); int16 loopNo; int16 maxLoops; bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY); if (signal & kSignalDoesntTurn) return; angle %= 360; if (!oldScriptHeader) { if (angle < 45) loopNo = 3; else if (angle < 136) loopNo = 0; else if (angle < 225) loopNo = 2; else if (angle < 316) loopNo = 1; else loopNo = 3; } else { if (angle >= 330 || angle <= 30) loopNo = 3; else if (angle <= 150) loopNo = 0; else if (angle <= 210) loopNo = 2; else if (angle < 330) loopNo = 1; else loopNo = -1; } maxLoops = s->_gui->getLoopCount(viewId); if ((loopNo > 1) && (maxLoops < 4)) return; PUT_SEL32V(s->_segMan, object, loop, loopNo); } static reg_t kSetCursorSci0(EngineState *s, int argc, reg_t *argv) { Common::Point pos; GuiResourceId cursorId = argv[0].toSint16(); // Set pointer position, if requested if (argc >= 4) { pos.y = argv[3].toSint16(); pos.x = argv[2].toSint16(); s->_gui->setCursorPos(pos); } if ((argc >= 2) && (argv[1].toSint16() == 0)) { cursorId = -1; } s->_gui->setCursorShape(cursorId); return s->r_acc; } static reg_t kSetCursorSci11(EngineState *s, int argc, reg_t *argv) { Common::Point pos; Common::Point *hotspot = NULL; switch (argc) { case 1: switch (argv[0].toSint16()) { case 0: s->_gui->hideCursor(); break; case -1: // TODO: Special case at least in kq6, check disassembly break; case -2: // TODO: Special case at least in kq6, check disassembly break; default: s->_gui->showCursor(); break; } case 2: pos.y = argv[1].toSint16(); pos.x = argv[0].toSint16(); s->_gui->setCursorPos(pos); break; case 4: { int16 top = argv[0].toSint16(); int16 left = argv[1].toSint16(); int16 bottom = argv[2].toSint16(); int16 right = argv[3].toSint16(); if ((right >= left) && (bottom >= top)) { Common::Rect rect = Common::Rect(left, top, right, bottom); s->_gui->setCursorZone(rect); } else { warning("kSetCursor: Ignoring invalid mouse zone (%i, %i)-(%i, %i)", left, top, right, bottom); } break; } case 5: case 9: hotspot = new Common::Point(argv[3].toSint16(), argv[4].toSint16()); // Fallthrough case 3: s->_gui->setCursorView(argv[0].toUint16(), argv[1].toUint16(), argv[2].toUint16(), hotspot); break; default : warning("kSetCursor: Unhandled case: %d arguments given", argc); break; } return s->r_acc; } reg_t kSetCursor(EngineState *s, int argc, reg_t *argv) { switch (s->detectSetCursorType()) { case SCI_VERSION_0_EARLY: return kSetCursorSci0(s, argc, argv); case SCI_VERSION_1_1: return kSetCursorSci11(s, argc, argv); default: warning("Unknown SetCursor type"); return NULL_REG; } } reg_t kMoveCursor(EngineState *s, int argc, reg_t *argv) { Common::Point pos; if (argc == 2) { pos.y = argv[1].toSint16(); pos.x = argv[0].toSint16(); s->_gui->setCursorPos(pos); } return s->r_acc; } reg_t kPicNotValid(EngineState *s, int argc, reg_t *argv) { int16 newPicNotValid = (argc > 0) ? argv[0].toUint16() : -1; return make_reg(0, s->_gui->picNotValid(newPicNotValid)); } void kGraphCreateRect(int16 x, int16 y, int16 x1, int16 y1, Common::Rect *destRect) { if (x > x1) SWAP(x, x1); if (y > y1) SWAP(y, y1); *destRect = Common::Rect(x, y, x1, y1); } // Graph subfunctions enum { K_GRAPH_GET_COLORS_NR = 2, // 3 - SET PALETTE VIA RESOURCE K_GRAPH_DRAW_LINE = 4, // 5 - NOP // 6 - DRAW PATTERN K_GRAPH_SAVE_BOX = 7, K_GRAPH_RESTORE_BOX = 8, K_GRAPH_FILL_BOX_BACKGROUND = 9, K_GRAPH_FILL_BOX_FOREGROUND = 10, K_GRAPH_FILL_BOX_ANY = 11, K_GRAPH_UPDATE_BOX = 12, K_GRAPH_REDRAW_BOX = 13, K_GRAPH_ADJUST_PRIORITY = 14, K_GRAPH_SAVE_UPSCALEDHIRES_BOX = 15 // KQ6CD Windows version }; reg_t kGraph(EngineState *s, int argc, reg_t *argv) { int16 x = 0, y = 0, x1 = 0, y1 = 0; uint16 screenMask; int16 priority, control, color, colorMask; Common::Rect rect; if (argc >= 5) { x = argv[2].toSint16(); y = argv[1].toSint16(); x1 = argv[4].toSint16(); y1 = argv[3].toSint16(); } switch (argv[0].toSint16()) { case K_GRAPH_GET_COLORS_NR: return make_reg(0, !s->resMan->isVGA() ? 0x10 : 0x100); break; case K_GRAPH_DRAW_LINE: priority = (argc > 6) ? argv[6].toSint16() : -1; control = (argc > 7) ? argv[7].toSint16() : -1; color = argv[5].toSint16(); s->_gui->graphDrawLine(Common::Point(x, y), Common::Point(x1, y1), color, priority, control); break; case K_GRAPH_SAVE_BOX: kGraphCreateRect(x, y, x1, y1, &rect); screenMask = (argc > 5) ? argv[5].toUint16() : 0; return s->_gui->graphSaveBox(rect, screenMask); case K_GRAPH_RESTORE_BOX: // This may be called with a memoryhandle from SAVE_BOX or SAVE_UPSCALEDHIRES_BOX s->_gui->graphRestoreBox(argv[1]); break; case K_GRAPH_FILL_BOX_BACKGROUND: kGraphCreateRect(x, y, x1, y1, &rect); s->_gui->graphFillBoxBackground(rect); break; case K_GRAPH_FILL_BOX_FOREGROUND: kGraphCreateRect(x, y, x1, y1, &rect); s->_gui->graphFillBoxForeground(rect); break; case K_GRAPH_FILL_BOX_ANY: priority = (argc > 7) ? argv[7].toSint16() : -1; control = (argc > 8) ? argv[8].toSint16() : -1; color = argv[6].toSint16(); colorMask = argv[5].toUint16(); rect = Common::Rect(x, y, x1, y1); s->_gui->graphFillBox(rect, colorMask, color, priority, control); break; case K_GRAPH_UPDATE_BOX: { kGraphCreateRect(x, y, x1, y1, &rect); bool hiresMode = (argc > 6) ? true : false; // argc == 7 on upscaled hires s->_gui->graphUpdateBox(rect, hiresMode); break; } case K_GRAPH_REDRAW_BOX: kGraphCreateRect(x, y, x1, y1, &rect); s->_gui->graphRedrawBox(rect); break; case K_GRAPH_ADJUST_PRIORITY: // Seems to be only implemented for SCI0/SCI01 games debugC(2, kDebugLevelGraphics, "adjust_priority(%d, %d)\n", argv[1].toUint16(), argv[2].toUint16()); s->_gui->graphAdjustPriority(argv[1].toUint16(), argv[2].toUint16()); break; case K_GRAPH_SAVE_UPSCALEDHIRES_BOX: kGraphCreateRect(x, y, x1, y1, &rect); return s->_gui->graphSaveUpscaledHiresBox(rect); default: warning("Unsupported kGraph() operation %04x", argv[0].toSint16()); } return s->r_acc; } reg_t kTextSize(EngineState *s, int argc, reg_t *argv) { int16 textWidth, textHeight; Common::String text = s->_segMan->getString(argv[1]); reg_t *dest = s->_segMan->derefRegPtr(argv[0], 4); int maxwidth = (argc > 3) ? argv[3].toUint16() : 0; int font_nr = argv[2].toUint16(); Common::String sep_str; const char *sep = NULL; if ((argc > 4) && (argv[4].segment)) { sep_str = s->_segMan->getString(argv[4]); sep = sep_str.c_str(); } dest[0] = dest[1] = NULL_REG; if (text.empty() || !dest) { // Empty text dest[2] = dest[3] = make_reg(0, 0); debugC(2, kDebugLevelStrings, "GetTextSize: Empty string\n"); return s->r_acc; } textWidth = dest[3].toUint16(); textHeight = dest[2].toUint16(); s->_gui->textSize(s->strSplit(text.c_str(), sep).c_str(), font_nr, maxwidth, &textWidth, &textHeight); debugC(2, kDebugLevelStrings, "GetTextSize '%s' -> %dx%d\n", text.c_str(), textWidth, textHeight); dest[2] = make_reg(0, textHeight); dest[3] = make_reg(0, textWidth); return s->r_acc; } reg_t kWait(EngineState *s, int argc, reg_t *argv) { int sleep_time = argv[0].toUint16(); #if 0 uint32 time; time = g_system->getMillis(); s->r_acc = make_reg(0, ((long)time - (long)s->last_wait_time) * 60 / 1000); s->last_wait_time = time; sleep_time *= g_debug_sleeptime_factor; gfxop_sleep(s->gfx_state, sleep_time * 1000 / 60); #endif // FIXME: we should not be asking from the GUI to wait. The kernel sounds // like a better place s->_gui->wait(sleep_time); return s->r_acc; } reg_t kCoordPri(EngineState *s, int argc, reg_t *argv) { int16 y = argv[0].toSint16(); if ((argc < 2) || (y != 1)) { return make_reg(0, s->_gui->coordinateToPriority(y)); } else { int16 priority = argv[1].toSint16(); return make_reg(0, s->_gui->priorityToCoordinate(priority)); } } reg_t kPriCoord(EngineState *s, int argc, reg_t *argv) { int16 priority = argv[0].toSint16(); return make_reg(0, s->_gui->priorityToCoordinate(priority)); } reg_t kDirLoop(EngineState *s, int argc, reg_t *argv) { _k_dirloop(argv[0], argv[1].toUint16(), s, argc, argv); return s->r_acc; } reg_t kCanBeHere(EngineState *s, int argc, reg_t *argv) { reg_t curObject = argv[0]; reg_t listReference = (argc > 1) ? argv[1] : NULL_REG; bool canBeHere = s->_gui->canBeHere(curObject, listReference); return make_reg(0, canBeHere); } // kCantBeHere does the same thing as kCanBeHere, except that it returns the opposite result. reg_t kCantBeHere(EngineState *s, int argc, reg_t *argv) { reg_t curObject = argv[0]; reg_t listReference = (argc > 1) ? argv[1] : NULL_REG; bool canBeHere = s->_gui->canBeHere(curObject, listReference); return make_reg(0, !canBeHere); } reg_t kIsItSkip(EngineState *s, int argc, reg_t *argv) { GuiResourceId viewId = argv[0].toSint16(); int16 loopNo = argv[1].toSint16(); int16 celNo = argv[2].toSint16(); Common::Point position(argv[4].toUint16(), argv[3].toUint16()); bool result = s->_gui->isItSkip(viewId, loopNo, celNo, position); return make_reg(0, result); } reg_t kCelHigh(EngineState *s, int argc, reg_t *argv) { GuiResourceId viewId = argv[0].toSint16(); if (viewId == -1) // Happens in SCI32 return NULL_REG; int16 loopNo = argv[1].toSint16(); int16 celNo = (argc >= 3) ? argv[2].toSint16() : 0; return make_reg(0, s->_gui->getCelHeight(viewId, loopNo, celNo)); } reg_t kCelWide(EngineState *s, int argc, reg_t *argv) { GuiResourceId viewId = argv[0].toSint16(); if (viewId == -1) // Happens in SCI32 return NULL_REG; int16 loopNo = argv[1].toSint16(); int16 celNo = (argc >= 3) ? argv[2].toSint16() : 0; return make_reg(0, s->_gui->getCelWidth(viewId, loopNo, celNo)); } reg_t kNumLoops(EngineState *s, int argc, reg_t *argv) { reg_t object = argv[0]; GuiResourceId viewId = GET_SEL32V(s->_segMan, object, view); int16 loopCount = s->_gui->getLoopCount(viewId); debugC(2, kDebugLevelGraphics, "NumLoops(view.%d) = %d\n", viewId, loopCount); return make_reg(0, loopCount); } reg_t kNumCels(EngineState *s, int argc, reg_t *argv) { reg_t object = argv[0]; GuiResourceId viewId = GET_SEL32V(s->_segMan, object, view); int16 loopNo = GET_SEL32V(s->_segMan, object, loop); int16 celCount = s->_gui->getCelCount(viewId, loopNo); debugC(2, kDebugLevelGraphics, "NumCels(view.%d, %d) = %d\n", viewId, loopNo, celCount); return make_reg(0, celCount); } reg_t kOnControl(EngineState *s, int argc, reg_t *argv) { Common::Rect rect; byte screenMask; int argBase = 0; if ((argc == 2) || (argc == 4)) { screenMask = SCI_SCREEN_MASK_CONTROL; } else { screenMask = argv[0].toUint16(); argBase = 1; } rect.left = argv[argBase].toSint16(); rect.top = argv[argBase + 1].toSint16(); if (argc > 3) { rect.right = argv[argBase + 2].toSint16(); rect.bottom = argv[argBase + 3].toSint16(); } else { rect.right = rect.left + 1; rect.bottom = rect.top + 1; } uint16 result = s->_gui->onControl(screenMask, rect); return make_reg(0, result); } #define K_DRAWPIC_FLAGS_MIRRORED (1 << 14) #define K_DRAWPIC_FLAGS_ANIMATIONBLACKOUT (1 << 15) reg_t kDrawPic(EngineState *s, int argc, reg_t *argv) { GuiResourceId pictureId = argv[0].toUint16(); uint16 flags = 0; int16 animationNr = -1; bool animationBlackoutFlag = false; bool mirroredFlag = false; bool addToFlag = false; int16 EGApaletteNo = 0; // default needs to be 0 if (argc >= 2) { flags = argv[1].toUint16(); if (flags & K_DRAWPIC_FLAGS_ANIMATIONBLACKOUT) animationBlackoutFlag = true; animationNr = flags & 0xFF; if (flags & K_DRAWPIC_FLAGS_MIRRORED) mirroredFlag = true; } if (argc >= 3) { if (!argv[2].isNull()) addToFlag = true; if (!s->usesOldGfxFunctions()) addToFlag = !addToFlag; } if (argc >= 4) EGApaletteNo = argv[3].toUint16(); s->_gui->drawPicture(pictureId, animationNr, animationBlackoutFlag, mirroredFlag, addToFlag, EGApaletteNo); return s->r_acc; } reg_t kBaseSetter(EngineState *s, int argc, reg_t *argv) { reg_t object = argv[0]; s->_gui->baseSetter(object); // WORKAROUND for a problem in LSL1VGA. This allows the casino door to be opened, // till the actual problem is found if (s->_gameId == "lsl1sci" && s->currentRoomNumber() == 300) { int top = GET_SEL32V(s->_segMan, object, brTop); PUT_SEL32V(s->_segMan, object, brTop, top + 2); } return s->r_acc; } reg_t kSetNowSeen(EngineState *s, int argc, reg_t *argv) { s->_gui->setNowSeen(argv[0]); return s->r_acc; } reg_t kPalette(EngineState *s, int argc, reg_t *argv) { switch (argv[0].toUint16()) { case 1: // Set resource palette if (argc==3) { GuiResourceId resourceId = argv[1].toUint16(); uint16 flags = argv[2].toUint16(); s->_gui->paletteSet(resourceId, flags); } break; case 2: { // Set palette-flag(s) uint16 fromColor = CLIP(argv[1].toUint16(), 1, 255); uint16 toColor = CLIP(argv[2].toUint16(), 1, 255); uint16 flags = argv[3].toUint16(); s->_gui->paletteSetFlag(fromColor, toColor, flags); break; } case 3: { // Remove palette-flag(s) uint16 fromColor = CLIP(argv[1].toUint16(), 1, 255); uint16 toColor = CLIP(argv[2].toUint16(), 1, 255); uint16 flags = argv[3].toUint16(); s->_gui->paletteUnsetFlag(fromColor, toColor, flags); break; } case 4: { // Set palette intensity switch (argc) { case 4: case 5: { uint16 fromColor = CLIP(argv[1].toUint16(), 1, 255); uint16 toColor = CLIP(argv[2].toUint16(), 1, 255); uint16 intensity = argv[3].toUint16(); bool setPalette = (argc < 5) ? true : (argv[4].isNull()) ? true : false; s->_gui->paletteSetIntensity(fromColor, toColor, intensity, setPalette); break; } default: warning("kPalette(4) called with %d parameters", argc); } break; } case 5: { // Find closest color uint16 r = argv[1].toUint16(); uint16 g = argv[2].toUint16(); uint16 b = argv[3].toUint16(); return make_reg(0, s->_gui->paletteFind(r, g, b)); } case 6: { // Animate int16 argNr; bool paletteChanged = false; for (argNr = 1; argNr < argc; argNr += 3) { uint16 fromColor = argv[argNr].toUint16(); uint16 toColor = argv[argNr + 1].toUint16(); int16 speed = argv[argNr + 2].toSint16(); if (s->_gui->paletteAnimate(fromColor, toColor, speed)) paletteChanged = true; } if (paletteChanged) s->_gui->paletteAnimateSet(); break; } case 7: { // Save palette to heap warning("kPalette(7), save palette to heap STUB"); break; } case 8: { // Restore palette from heap warning("kPalette(8), set stored palette STUB"); break; } default: warning("kPalette(%d), not implemented", argv[0].toUint16()); } return s->r_acc; } // This here is needed to make Pharkas work reg_t kPalVary(EngineState *s, int argc, reg_t *argv) { uint16 operation = argv[0].toUint16(); switch (operation) { case 0: { // Init GuiResourceId paletteId; uint16 time; if (argc == 3) { paletteId = argv[1].toUint16(); time = argv[2].toUint16(); // forward call to SciGui } else { warning("kPalVary(init) called with unsupported argc %d", argc); } break; } case 3: { // DeInit if (argc == 1) { // forward call to SciGui } else { warning("kPalVary(deinit) called with unsupported argc %d", argc); } break; } case 6: { // Pause bool pauseState; if (argc == 2) { pauseState = argv[1].isNull() ? false : true; // this call is actually counting states, so calling this 3 times with true will require calling it later // 3 times with false to actually remove pause // forward call to SciGui } else { warning("kPalVary(pause) called with unsupported argc %d", argc); } break; } default: warning("kPalVary(%d), not implemented (argc = %d)", operation, argc); } return NULL_REG; } reg_t kAssertPalette(EngineState *s, int argc, reg_t *argv) { GuiResourceId viewId = argv[1].toUint16(); // TODO: implement this warning("kAssertPalette() called with viewId = %d", viewId); return s->r_acc; } // Used to show hires character portraits in the Windows CD version of KQ6 reg_t kPortrait(EngineState *s, int argc, reg_t *argv) { uint16 operation = argv[0].toUint16(); switch (operation) { case 0: { // load if (argc == 2) { Common::String resourceName = s->_segMan->getString(argv[1]); return s->_gui->portraitLoad(resourceName); } else { warning("kPortrait(loadResource) called with unsupported argc %d", argc); } break; } case 1: { // show if (argc == 10) { Common::String resourceName = s->_segMan->getString(argv[1]); Common::Point position = Common::Point(argv[2].toUint16(), argv[3].toUint16()); uint resourceNum = argv[4].toUint16(); uint noun = argv[5].toUint16() & 0xff; uint verb = argv[6].toUint16() & 0xff; uint cond = argv[7].toUint16() & 0xff; uint seq = argv[8].toUint16() & 0xff; // argv[9] is usually 0??!! s->_gui->portraitShow(resourceName, position, resourceNum, noun, verb, cond, seq); return SIGNAL_REG; // TODO: implement this. Looks to be a modified version of kDoSync } else { warning("kPortrait(show) called with unsupported argc %d", argc); } break; } case 2: { // unload if (argc == 2) { uint16 portraitId = argv[1].toUint16(); s->_gui->portraitUnload(portraitId); } else { warning("kPortrait(unload) called with unsupported argc %d", argc); } break; } default: warning("kPortrait(%d), not implemented (argc = %d)", operation, argc); } return s->r_acc; } void _k_GenericDrawControl(EngineState *s, reg_t controlObject, bool hilite) { int16 type = GET_SEL32V(s->_segMan, controlObject, type); int16 style = GET_SEL32V(s->_segMan, controlObject, state); int16 x = GET_SEL32V(s->_segMan, controlObject, nsLeft); int16 y = GET_SEL32V(s->_segMan, controlObject, nsTop); GuiResourceId fontId = GET_SEL32V(s->_segMan, controlObject, font); reg_t textReference = GET_SEL32(s->_segMan, controlObject, text); Common::String text; Common::Rect rect; TextAlignment alignment; int16 mode, maxChars, cursorPos, upperPos, listCount, i; int16 upperOffset, cursorOffset; GuiResourceId viewId; int16 loopNo; int16 celNo; reg_t listSeeker; Common::String *listStrings = NULL; const char **listEntries = NULL; bool isAlias = false; kGraphCreateRect(x, y, GET_SEL32V(s->_segMan, controlObject, nsRight), GET_SEL32V(s->_segMan, controlObject, nsBottom), &rect); if (!textReference.isNull()) text = s->_segMan->getString(textReference); switch (type) { case SCI_CONTROLS_TYPE_BUTTON: debugC(2, kDebugLevelGraphics, "drawing button %04x:%04x to %d,%d\n", PRINT_REG(controlObject), x, y); s->_gui->drawControlButton(rect, controlObject, s->strSplit(text.c_str(), NULL).c_str(), fontId, style, hilite); return; case SCI_CONTROLS_TYPE_TEXT: alignment = GET_SEL32V(s->_segMan, controlObject, mode); debugC(2, kDebugLevelGraphics, "drawing text %04x:%04x ('%s') to %d,%d, mode=%d\n", PRINT_REG(controlObject), text.c_str(), x, y, alignment); s->_gui->drawControlText(rect, controlObject, s->strSplit(text.c_str()).c_str(), fontId, alignment, style, hilite); return; case SCI_CONTROLS_TYPE_TEXTEDIT: mode = GET_SEL32V(s->_segMan, controlObject, mode); maxChars = GET_SEL32V(s->_segMan, controlObject, max); cursorPos = GET_SEL32V(s->_segMan, controlObject, cursor); debugC(2, kDebugLevelGraphics, "drawing edit control %04x:%04x (text %04x:%04x, '%s') to %d,%d\n", PRINT_REG(controlObject), PRINT_REG(textReference), text.c_str(), x, y); s->_gui->drawControlTextEdit(rect, controlObject, s->strSplit(text.c_str(), NULL).c_str(), fontId, mode, style, cursorPos, maxChars, hilite); return; case SCI_CONTROLS_TYPE_ICON: viewId = GET_SEL32V(s->_segMan, controlObject, view); { int l = GET_SEL32V(s->_segMan, controlObject, loop); loopNo = (l & 0x80) ? l - 256 : l; int c = GET_SEL32V(s->_segMan, controlObject, cel); celNo = (c & 0x80) ? c - 256 : c; } debugC(2, kDebugLevelGraphics, "drawing icon control %04x:%04x to %d,%d\n", PRINT_REG(controlObject), x, y - 1); s->_gui->drawControlIcon(rect, controlObject, viewId, loopNo, celNo, style, hilite); return; case SCI_CONTROLS_TYPE_LIST: case SCI_CONTROLS_TYPE_LIST_ALIAS: if (type == SCI_CONTROLS_TYPE_LIST_ALIAS) isAlias = true; maxChars = GET_SEL32V(s->_segMan, controlObject, x); // max chars per entry // NOTE: most types of pointer dereferencing don't like odd offsets if (maxChars & 1) { warning("List control with odd maxChars %d. This is not yet implemented for all types of segments", maxChars); } cursorOffset = GET_SEL32V(s->_segMan, controlObject, cursor); if (s->_kernel->_selectorCache.topString != -1) { // Games from early SCI1 onwards use topString upperOffset = GET_SEL32V(s->_segMan, controlObject, topString); } else { // Earlier games use lsTop upperOffset = GET_SEL32V(s->_segMan, controlObject, lsTop); } // Count string entries in NULL terminated string list listCount = 0; listSeeker = textReference; while (s->_segMan->strlen(listSeeker) > 0) { listCount++; listSeeker.offset += maxChars; } // TODO: This is rather convoluted... It would be a lot cleaner // if sciw_new_list_control would take a list of Common::String cursorPos = 0; upperPos = 0; if (listCount) { // We create a pointer-list to the different strings, we also find out whats upper and cursor position listSeeker = textReference; listEntries = (const char**)malloc(sizeof(char *) * listCount); listStrings = new Common::String[listCount]; for (i = 0; i < listCount; i++) { listStrings[i] = s->_segMan->getString(listSeeker); listEntries[i] = listStrings[i].c_str(); if (listSeeker.offset == upperOffset) upperPos = i; if (listSeeker.offset == cursorOffset) cursorPos = i; listSeeker.offset += maxChars; } } debugC(2, kDebugLevelGraphics, "drawing list control %04x:%04x to %d,%d, diff %d\n", PRINT_REG(controlObject), x, y, SCI_MAX_SAVENAME_LENGTH); s->_gui->drawControlList(rect, controlObject, maxChars, listCount, listEntries, fontId, style, upperPos, cursorPos, isAlias, hilite); free(listEntries); delete[] listStrings; return; case SCI_CONTROLS_TYPE_DUMMY: // Actually this here does nothing at all, its required by at least QfG1/EGA that we accept this type return; default: error("unsupported control type %d", type); } } reg_t kDrawControl(EngineState *s, int argc, reg_t *argv) { reg_t controlObject = argv[0]; Common::String objName = s->_segMan->getObjectName(controlObject); // Disable the "Change Directory" button, as we don't allow the game engine to // change the directory where saved games are placed if (objName == "changeDirI") { int state = GET_SEL32V(s->_segMan, controlObject, state); PUT_SEL32V(s->_segMan, controlObject, state, (state | kControlStateDisabled) & ~kControlStateEnabled); } _k_GenericDrawControl(s, controlObject, false); return NULL_REG; } reg_t kHiliteControl(EngineState *s, int argc, reg_t *argv) { reg_t controlObject = argv[0]; _k_GenericDrawControl(s, controlObject, true); return s->r_acc; } reg_t kEditControl(EngineState *s, int argc, reg_t *argv) { reg_t controlObject = argv[0]; reg_t eventObject = argv[1]; if (!controlObject.isNull()) s->_gui->editControl(controlObject, eventObject); return s->r_acc; } reg_t kAddToPic(EngineState *s, int argc, reg_t *argv) { GuiResourceId viewId; int16 loopNo; int16 celNo; int16 leftPos, topPos, priority, control; switch (argc) { // Is this ever really gets called with 0 parameters, we need to set _picNotValid!! //case 0: // break; case 1: if (argv[0].isNull()) return s->r_acc; s->_gui->addToPicList(argv[0], argc, argv); break; case 7: viewId = argv[0].toUint16(); loopNo = argv[1].toSint16(); celNo = argv[2].toSint16(); leftPos = argv[3].toSint16(); topPos = argv[4].toSint16(); priority = argv[5].toSint16(); control = argv[6].toSint16(); s->_gui->addToPicView(viewId, loopNo, celNo, leftPos, topPos, priority, control); break; default: error("kAddToPic with unsupported parameter count %d", argc); } return s->r_acc; } reg_t kGetPort(EngineState *s, int argc, reg_t *argv) { return s->_gui->getPort(); } reg_t kSetPort(EngineState *s, int argc, reg_t *argv) { uint16 portPtr; Common::Rect picRect; int16 picTop, picLeft; bool initPriorityBandsFlag = false; switch (argc) { case 1: portPtr = argv[0].toSint16(); s->_gui->setPort(portPtr); break; case 7: initPriorityBandsFlag = true; case 4: case 6: picRect.top = argv[0].toSint16(); picRect.left = argv[1].toSint16(); picRect.bottom = argv[2].toSint16(); picRect.right = argv[3].toSint16(); picTop = (argc >= 6) ? argv[4].toSint16() : 0; picLeft = (argc >= 6) ? argv[5].toSint16() : 0; s->_gui->setPortPic(picRect, picTop, picLeft, initPriorityBandsFlag); break; default: error("SetPort was called with %d parameters", argc); break; } return NULL_REG; } reg_t kDrawCel(EngineState *s, int argc, reg_t *argv) { GuiResourceId viewId = argv[0].toSint16(); int16 loopNo = argv[1].toSint16(); int16 celNo = argv[2].toSint16(); uint16 x = argv[3].toUint16(); uint16 y = argv[4].toUint16(); int16 priority = (argc > 5) ? argv[5].toSint16() : -1; uint16 paletteNo = (argc > 6) ? argv[6].toUint16() : 0; bool hiresMode = (argc > 7) ? true : false; reg_t upscaledHiresHandle = (argc > 7) ? argv[7] : NULL_REG; s->_gui->drawCel(viewId, loopNo, celNo, x, y, priority, paletteNo, hiresMode, upscaledHiresHandle); return s->r_acc; } reg_t kDisposeWindow(EngineState *s, int argc, reg_t *argv) { int goner_nr = argv[0].toSint16(); bool reanimate = true; if ((argc == 2) && (argv[1].isNull())) reanimate = false; s->_gui->disposeWindow(goner_nr, reanimate); return s->r_acc; } reg_t kNewWindow(EngineState *s, int argc, reg_t *argv) { Common::Rect rect1 (argv[1].toSint16(), argv[0].toSint16(), argv[3].toSint16(), argv[2].toSint16()); Common::Rect rect2; int argextra = argc == 13 ? 4 : 0; // Triggers in PQ3 and SCI1.1 games int style = argv[5 + argextra].toSint16(); int priority = (argc > 6 + argextra) ? argv[6 + argextra].toSint16() : -1; int colorPen = (argc > 7 + argextra) ? argv[7 + argextra].toSint16() : 0; int colorBack = (argc > 8 + argextra) ? argv[8 + argextra].toSint16() : 255; // const char *title = argv[4 + argextra].segment ? kernel_dereference_char_pointer(s, argv[4 + argextra], 0) : NULL; if (argc==13) { rect2 = Common::Rect (argv[5].toSint16(), argv[4].toSint16(), argv[7].toSint16(), argv[6].toSint16()); } Common::String title; if (argv[4 + argextra].segment) { title = s->_segMan->getString(argv[4 + argextra]); title = s->strSplit(title.c_str(), NULL); } return s->_gui->newWindow(rect1, rect2, style, priority, colorPen, colorBack, title.c_str()); } reg_t kAnimate(EngineState *s, int argc, reg_t *argv) { reg_t castListReference = (argc > 0) ? argv[0] : NULL_REG; bool cycle = (argc > 1) ? ((argv[1].toUint16()) ? true : false) : false; #ifdef USE_OLD_MUSIC_FUNCTIONS // Take care of incoming events (kAnimate is called semi-regularly) process_sound_events(s); #endif s->_gui->animate(castListReference, cycle, argc, argv); return s->r_acc; } reg_t kShakeScreen(EngineState *s, int argc, reg_t *argv) { int16 shakeCount = (argc > 0) ? argv[0].toUint16() : 1; int16 directions = (argc > 1) ? argv[1].toUint16() : 1; s->_gui->shakeScreen(shakeCount, directions); return s->r_acc; } reg_t kDisplay(EngineState *s, int argc, reg_t *argv) { reg_t textp = argv[0]; int index = (argc > 1) ? argv[1].toUint16() : 0; Common::String text; if (textp.segment) { argc--; argv++; text = s->_segMan->getString(textp); } else { argc--; argc--; argv++; argv++; text = kernel_lookup_text(s, textp, index); } s->_gui->display(s->strSplit(text.c_str()).c_str(), argc, argv); return s->r_acc; } reg_t kShowMovie(EngineState *s, int argc, reg_t *argv) { bool playedVideo = false; // KQ6 Windows calls this with one argument. It doesn't seem // to have a purpose... if (argc == 1) return NULL_REG; // The Windows and DOS versions use different video format as well // as a different argument set. if (argv[0].toUint16() == 0) { // Windows Common::String filename = s->_segMan->getString(argv[1]); Graphics::AviDecoder *aviDecoder = new Graphics::AviDecoder(g_system->getMixer()); Graphics::VideoPlayer *player = new Graphics::VideoPlayer(aviDecoder); if (aviDecoder->loadFile(filename.c_str())) { player->playVideo(); playedVideo = true; } else { warning("Failed to open movie file %s", filename.c_str()); } aviDecoder->closeFile(); delete player; delete aviDecoder; } else { // DOS Common::String filename = s->_segMan->getString(argv[0]); int delay = argv[1].toUint16(); // Time between frames in ticks SeqDecoder *seqDecoder = new SeqDecoder(); Graphics::VideoPlayer *player = new Graphics::VideoPlayer(seqDecoder); if (seqDecoder->loadFile(filename.c_str(), delay)) { player->playVideo(); playedVideo = true; } else { warning("Failed to open movie file %s", filename.c_str()); } seqDecoder->closeFile(); delete player; delete seqDecoder; } if (playedVideo) s->_gui->syncWithFramebuffer(); return s->r_acc; } reg_t kSetVideoMode(EngineState *s, int argc, reg_t *argv) { // This call is used for KQ6's intro. It has one parameter, which is // 1 when the intro begins, and 0 when it ends. It is suspected that // this is actually a flag to enable video planar memory access, as // the video decoder in KQ6 is specifically written for the planar // memory model. Planar memory mode access was used for VGA "Mode X" // (320x240 resolution, although the intro in KQ6 is 320x200). // Refer to http://en.wikipedia.org/wiki/Mode_X //warning("STUB: SetVideoMode %d", argv[0].toUint16()); return s->r_acc; } // New calls for SCI11. Using those is only needed when using text-codes so that one is able to change // font and/or color multiple times during kDisplay and kDrawControl reg_t kTextFonts(EngineState *s, int argc, reg_t *argv) { s->_gui->textFonts(argc, argv); return s->r_acc; } reg_t kTextColors(EngineState *s, int argc, reg_t *argv) { s->_gui->textColors(argc, argv); return s->r_acc; } } // End of namespace Sci