/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/system.h" #include "sci/sci.h" #include "sci/debug.h" #include "sci/event.h" #include "sci/engine/state.h" #include "sci/engine/kernel.h" #include "sci/engine/gc.h" #include "sci/gui/gui.h" namespace Sci { reg_t kRestartGame(EngineState *s, int argc, reg_t *argv) { s->restarting_flags |= SCI_GAME_IS_RESTARTING_NOW; s->restarting_flags &= ~SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE; // This appears to help shrink_execution_stack(s, s->execution_stack_base + 1); script_abort_flag = 1; // Force vm to abort ASAP return NULL_REG; } /* kGameIsRestarting(): ** Returns the restarting_flag in acc */ reg_t kGameIsRestarting(EngineState *s, int argc, reg_t *argv) { s->r_acc = make_reg(0, (s->restarting_flags & SCI_GAME_WAS_RESTARTED)); if (argc) { // Only happens during replay if (!argv[0].toUint16()) // Set restarting flag s->restarting_flags &= ~SCI_GAME_WAS_RESTARTED; } // Some games seem to get the duration of main loop initially and then switch of animations for the whole game // based on that (qfg2, iceman). We are now running full speed initially to avoid that. if (s->_lastAnimateCounter < 50) { s->_lastAnimateCounter++; return s->r_acc; } uint32 curTime = g_system->getMillis(); uint32 duration = curTime - s->_lastAnimateTime; uint32 neededSleep = 30; if (duration < neededSleep) { kernel_sleep(s->_event, neededSleep - duration); s->_lastAnimateTime = g_system->getMillis(); } else { s->_lastAnimateTime = curTime; } return s->r_acc; } reg_t kHaveMouse(EngineState *s, int argc, reg_t *argv) { return SIGNAL_REG; } enum kMemoryInfoFunc { K_MEMORYINFO_LARGEST_HEAP_BLOCK = 0, // Largest heap block available K_MEMORYINFO_FREE_HEAP = 1, // Total free heap memory K_MEMORYINFO_LARGEST_HUNK_BLOCK = 2, // Largest available hunk memory block K_MEMORYINFO_FREE_HUNK = 3, // Amount of free DOS paragraphs K_MEMORYINFO_TOTAL_HUNK = 4 // Total amount of hunk memory (SCI01) }; reg_t kMemoryInfo(EngineState *s, int argc, reg_t *argv) { const uint16 size = 0x7fff; // Must not be 0xffff, or some memory calculations will overflow switch (argv[0].offset) { case K_MEMORYINFO_LARGEST_HEAP_BLOCK: // In order to prevent "Memory fragmented" dialogs from // popping up in some games, we must return FREE_HEAP - 2 here. return make_reg(0, size - 2); case K_MEMORYINFO_FREE_HEAP: case K_MEMORYINFO_LARGEST_HUNK_BLOCK: case K_MEMORYINFO_FREE_HUNK: case K_MEMORYINFO_TOTAL_HUNK: return make_reg(0, size); default: warning("Unknown MemoryInfo operation: %04x", argv[0].offset); } return NULL_REG; } reg_t kFlushResources(EngineState *s, int argc, reg_t *argv) { run_gc(s); debugC(2, kDebugLevelRoom, "Entering room number %d", argv[0].toUint16()); return s->r_acc; } reg_t kSetDebug(EngineState *s, int argc, reg_t *argv) { printf("Debug mode activated\n"); g_debugState.seeking = kDebugSeekNothing; g_debugState.runningStep = 0; return s->r_acc; } enum { K_NEW_GETTIME_TICKS = 0, K_NEW_GETTIME_TIME_12HOUR = 1, K_NEW_GETTIME_TIME_24HOUR = 2, K_NEW_GETTIME_DATE = 3 }; reg_t kGetTime(EngineState *s, int argc, reg_t *argv) { TimeDate loc_time; uint32 elapsedTime; int retval = 0; // Avoid spurious warning g_system->getTimeAndDate(loc_time); elapsedTime = g_system->getMillis() - s->game_start_time; int mode = (argc > 0) ? argv[0].toUint16() : 0; if (getSciVersion() <= SCI_VERSION_0_LATE && mode > 1) warning("kGetTime called in SCI0 with mode %d (expected 0 or 1)", mode); switch (mode) { case K_NEW_GETTIME_TICKS : retval = elapsedTime * 60 / 1000; debugC(2, kDebugLevelTime, "GetTime(elapsed) returns %d", retval); break; case K_NEW_GETTIME_TIME_12HOUR : retval = ((loc_time.tm_hour % 12) << 12) | (loc_time.tm_min << 6) | (loc_time.tm_sec); debugC(2, kDebugLevelTime, "GetTime(12h) returns %d", retval); break; case K_NEW_GETTIME_TIME_24HOUR : retval = (loc_time.tm_hour << 11) | (loc_time.tm_min << 5) | (loc_time.tm_sec >> 1); debugC(2, kDebugLevelTime, "GetTime(24h) returns %d", retval); break; case K_NEW_GETTIME_DATE : retval = loc_time.tm_mday | ((loc_time.tm_mon + 1) << 5) | (((loc_time.tm_year + 1900) & 0x7f) << 9); debugC(2, kDebugLevelTime, "GetTime(date) returns %d", retval); break; default: warning("Attempt to use unknown GetTime mode %d", mode); break; } return make_reg(0, retval); } enum { K_MEMORY_ALLOCATE_CRITICAL = 1, K_MEMORY_ALLOCATE_NONCRITICAL = 2, K_MEMORY_FREE = 3, K_MEMORY_MEMCPY = 4, K_MEMORY_PEEK = 5, K_MEMORY_POKE = 6 }; reg_t kMemory(EngineState *s, int argc, reg_t *argv) { switch (argv[0].toUint16()) { case K_MEMORY_ALLOCATE_CRITICAL : if (!s->_segMan->allocDynmem(argv[1].toUint16(), "kMemory() critical", &s->r_acc)) { error("Critical heap allocation failed"); } break; case K_MEMORY_ALLOCATE_NONCRITICAL : s->_segMan->allocDynmem(argv[1].toUint16(), "kMemory() non-critical", &s->r_acc); break; case K_MEMORY_FREE : if (s->_segMan->freeDynmem(argv[1])) { error("Attempt to kMemory::free() non-dynmem pointer %04x:%04x", PRINT_REG(argv[1])); } break; case K_MEMORY_MEMCPY : { int size = argv[3].toUint16(); s->_segMan->memcpy(argv[1], argv[2], size); break; } case K_MEMORY_PEEK : { SegmentRef ref = s->_segMan->dereference(argv[1]); if (!ref.isValid() || ref.maxSize < 2) { // This occurs in KQ5CD when interacting with certain objects warning("Attempt to peek invalid memory at %04x:%04x", PRINT_REG(argv[1])); return s->r_acc; } if (ref.isRaw) return make_reg(0, (int16)READ_LE_UINT16(ref.raw)); else return *(ref.reg); break; } case K_MEMORY_POKE : { SegmentRef ref = s->_segMan->dereference(argv[1]); if (!ref.isValid() || ref.maxSize < 2) { warning("Attempt to poke invalid memory at %04x:%04x", PRINT_REG(argv[1])); return s->r_acc; } if (ref.isRaw) { if (argv[2].segment) { error("Attempt to poke memory reference %04x:%04x to %04x:%04x", PRINT_REG(argv[2]), PRINT_REG(argv[1])); return s->r_acc; } WRITE_LE_UINT16(ref.raw, argv[2].offset); } else *(ref.reg) = argv[2]; break; } } return s->r_acc; } enum kSciPlatforms { kSciPlatformDOS = 1, kSciPlatformWindows = 2 }; enum kPlatformOps { kPlatformUnk0 = 0, kPlatformCDSpeed = 1, kPlatformUnk2 = 2, kPlatformCDCheck = 3, kPlatformGetPlatform = 4, kPlatformUnk5 = 5, kPlatformIsHiRes = 6, kPlatformIsItWindows = 7 }; reg_t kPlatform(EngineState *s, int argc, reg_t *argv) { bool isWindows = ((SciEngine*)g_engine)->getPlatform() == Common::kPlatformWindows; if (argc == 0 && getSciVersion() < SCI_VERSION_2) { // This is called in KQ5CD with no parameters, where it seems to do some graphics // driver check. This kernel function didn't have subfunctions then. If 0 is // returned, the game functions normally, otherwise all the animations show up // like a slideshow (e.g. in the intro). So we return 0. However, the behavior // changed for kPlatform with no parameters in SCI32. return NULL_REG; } uint16 operation = (argc == 0) ? 0 : argv[0].toUint16(); switch (operation) { case kPlatformUnk0: return make_reg(0, !isWindows); case kPlatformCDSpeed: // TODO: Returns CD Speed? warning("STUB: kPlatform(CDSpeed)"); break; case kPlatformUnk2: // Always returns 2 return make_reg(0, 2); case kPlatformCDCheck: // TODO: Some sort of CD check? warning("STUB: kPlatform(CDCheck)"); break; case kPlatformGetPlatform: return make_reg(0, (isWindows) ? kSciPlatformWindows : kSciPlatformDOS); case kPlatformUnk5: // This case needs to return the opposite of case 6 to get hires graphics return make_reg(0, !isWindows); case kPlatformIsHiRes: return make_reg(0, isWindows); case kPlatformIsItWindows: return make_reg(0, isWindows); default: warning("Unsupported kPlatform operation %d", operation); } return NULL_REG; } } // End of namespace Sci