/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "sci/sci.h" #include "sci/resource.h" #include "sci/engine/state.h" #include "sci/engine/kernel_types.h" #include "sci/engine/kernel.h" namespace Sci { // Loads arbitrary resources of type 'restype' with resource numbers 'resnrs' // This implementation ignores all resource numbers except the first one. reg_t kLoad(EngineState *s, int, int argc, reg_t *argv) { int restype = argv[0].toUint16(); int resnr = argv[1].toUint16(); // Request to dynamically allocate hunk memory for later use if (restype == kResourceTypeMemory) return kalloc(s->segMan, "kLoad()", resnr); return make_reg(0, ((restype << 11) | resnr)); // Return the resource identifier as handle } reg_t kLock(EngineState *s, int, int argc, reg_t *argv) { int state = argc > 2 ? argv[2].toUint16() : 1; ResourceType type = (ResourceType)(argv[0].toUint16() & 0x7f); ResourceId id = ResourceId(type, argv[1].toUint16()); Resource *which; switch (state) { case 1 : s->resMan->findResource(id, 1); break; case 0 : which = s->resMan->findResource(id, 0); if (which) s->resMan->unlockResource(which); else { if (id.type == kResourceTypeInvalid) warning("[resMan] Attempt to unlock resource %i of invalid type %i", id.number, type); else warning("[resMan] Attempt to unlock non-existant resource %s", id.toString().c_str()); } break; } return s->r_acc; } // Unloads an arbitrary resource of type 'restype' with resource numbber 'resnr' reg_t kUnLoad(EngineState *s, int, int argc, reg_t *argv) { int restype = argv[0].toUint16(); reg_t resnr = argv[1]; if (restype == kResourceTypeMemory) kfree(s->segMan, resnr); return s->r_acc; } reg_t kResCheck(EngineState *s, int, int argc, reg_t *argv) { Resource *res = NULL; ResourceType restype = (ResourceType)(argv[0].toUint16() & 0x7f); if ((restype == kResourceTypeAudio36) || (restype == kResourceTypeSync36)) { if (argc >= 6) { uint noun = argv[2].toUint16() & 0xff; uint verb = argv[3].toUint16() & 0xff; uint cond = argv[4].toUint16() & 0xff; uint seq = argv[5].toUint16() & 0xff; res = s->resMan->testResource(ResourceId(restype, argv[1].toUint16(), noun, verb, cond, seq)); } } else { res = s->resMan->testResource(ResourceId(restype, argv[1].toUint16())); } return make_reg(0, res != NULL); } reg_t kClone(EngineState *s, int, int argc, reg_t *argv) { reg_t parent_addr = argv[0]; Object *parent_obj = s->segMan->getObject(parent_addr); reg_t clone_addr; Clone *clone_obj; // same as Object* if (!parent_obj) { error("Attempt to clone non-object/class at %04x:%04x failed", PRINT_REG(parent_addr)); return NULL_REG; } debugC(2, kDebugLevelMemory, "Attempting to clone from %04x:%04x\n", PRINT_REG(parent_addr)); clone_obj = s->segMan->allocateClone(&clone_addr); if (!clone_obj) { error("Cloning %04x:%04x failed-- internal error", PRINT_REG(parent_addr)); return NULL_REG; } *clone_obj = *parent_obj; clone_obj->_flags = 0; // Mark as clone clone_obj->setInfoSelector(make_reg(0, SCRIPT_INFO_CLONE)); clone_obj->setSpeciesSelector(clone_obj->_pos); if (parent_obj->isClass()) clone_obj->setSuperClassSelector(parent_obj->_pos); s->segMan->getScript(parent_obj->_pos.segment)->incrementLockers(); s->segMan->getScript(clone_obj->_pos.segment)->incrementLockers(); return clone_addr; } extern void _k_view_list_mark_free(EngineState *s, reg_t off); reg_t kDisposeClone(EngineState *s, int, int argc, reg_t *argv) { SegManager *segMan = s->segMan; reg_t victim_addr = argv[0]; Clone *victim_obj = s->segMan->getObject(victim_addr); if (!victim_obj) { error("Attempt to dispose non-class/object at %04x:%04x", PRINT_REG(victim_addr)); return s->r_acc; } if (victim_obj->getInfoSelector().offset != SCRIPT_INFO_CLONE) { //warning("Attempt to dispose something other than a clone at %04x", offset); // SCI silently ignores this behaviour; some games actually depend on it return s->r_acc; } // QFG3 clears clones with underbits set //if (GET_SEL32V(victim_addr, underBits)) // warning("Clone %04x:%04x was cleared with underBits set", PRINT_REG(victim_addr)); #if 0 if (s->dyn_views) { // Free any widget associated with the clone GfxWidget *widget = gfxw_set_id(gfxw_remove_ID(s->dyn_views, offset), GFXW_NO_ID); if (widget && s->bg_widgets) s->bg_widgets->add(GFXWC(s->bg_widgets), widget); } #endif victim_obj->_flags |= OBJECT_FLAG_FREED; _k_view_list_mark_free(s, victim_addr); // Free on view list, if neccessary return s->r_acc; } // Returns script dispatch address index in the supplied script reg_t kScriptID(EngineState *s, int, int argc, reg_t *argv) { int script = argv[0].toUint16(); int index = (argc > 1) ? argv[1].toUint16() : 0; if (argv[0].segment) return argv[0]; SegmentId scriptSeg = s->segMan->getScriptSegment(script, SCRIPT_GET_LOAD); Script *scr; if (!scriptSeg) return NULL_REG; scr = s->segMan->getScript(scriptSeg); if (!scr->_numExports) { // FIXME: Is this fatal? This occurs in SQ4CD warning("Script 0x%x does not have a dispatch table", script); return NULL_REG; } if (index > scr->_numExports) { error("Dispatch index too big: %d > %d", index, scr->_numExports); return NULL_REG; } return make_reg(scriptSeg, s->segMan->validateExportFunc(index, scriptSeg)); } reg_t kDisposeScript(EngineState *s, int, int argc, reg_t *argv) { int script = argv[0].offset; // Work around QfG1 graveyard bug if (argv[0].segment) return s->r_acc; int id = s->segMan->getScriptSegment(script); Script *scr = s->segMan->getScriptIfLoaded(id); if (scr) { if (s->_executionStack.back().addr.pc.segment != id) scr->setLockers(1); } script_uninstantiate(s->segMan, script); s->_executionStackPosChanged = true; if (argc != 2) { return s->r_acc; } else { // This exists in the KQ5CD interpreter, but a test case hasn't been found yet warning("kDisposeScript called with 2 parameters, still untested"); return argv[1]; } } reg_t kIsObject(EngineState *s, int, int argc, reg_t *argv) { if (argv[0].offset == 0xffff) // Treated specially return NULL_REG; else return make_reg(0, s->segMan->isHeapObject(argv[0])); } reg_t kRespondsTo(EngineState *s, int, int argc, reg_t *argv) { reg_t obj = argv[0]; int selector = argv[1].toUint16(); return make_reg(0, s->segMan->isHeapObject(obj) && lookup_selector(s->segMan, obj, selector, NULL, NULL) != kSelectorNone); } } // End of namespace Sci